Satisfactory

Satisfactory

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Archibalt Sep 7, 2024 @ 9:23am
random maps
would be crazy, everytime new world, new map, this wopuld be so fakin good
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Showing 1-15 of 21 comments
Zak Sep 7, 2024 @ 9:26am 
Never coming. No plans for random maps.
Wolfgang Sep 7, 2024 @ 9:34am 
Won't happen anytime soon if ever.
Old_Wolf Sep 7, 2024 @ 9:35am 
Maybe Satisfatory 2
Zak Sep 7, 2024 @ 9:41am 
Originally posted by Old_Wolf:
Maybe Satisfatory 2
Maybe, but again, no plans for Satisfactory 2 right now. 1.0 isn't even out yet so let's see how 1.0 turns out before we fantasize, eh?
Paragon Sep 7, 2024 @ 9:57am 
I'm hoping they expand this map 🤞
PhailRaptor Sep 9, 2024 @ 12:26am 
Originally posted by Zak:
Never coming. No plans for random maps.

Got a source for that? Because I remember one of their update discussion videos where the head of the map team said they'd much prefer a map generator over any additional maps. She was very specific on that point.
Sirre Sep 9, 2024 @ 12:33am 
Handmade is always better than random generated, I don't think a game like this needs the frustration of weirdly generated maps.
Aranador Sep 9, 2024 @ 12:43am 
I would buy a DLC that had a new map or 3 of size and careful design like current map.
Fenix Sep 9, 2024 @ 12:48am 
Originally posted by PhailRaptor:
Got a source for that? Because I remember one of their update discussion videos where the head of the map team said they'd much prefer a map generator over any additional maps. She was very specific on that point.
https://youtu.be/Z9c7weKgaz0
https://youtu.be/1AOF1qFxGm0
https://www.youtube.com/watch?v=oFXur7zic2M
https://www.youtube.com/watch?v=44fnJI74zuU

At best we get Random nodes, and DLC map in the furutre
Last edited by Fenix; Sep 9, 2024 @ 12:51am
K'senia Sep 9, 2024 @ 12:51am 
Yeah, I'm hoping for a DLC maybe with a few new planets. Even something a bit more simple like a icy world with maybe a few snow mechanics.
Varrgas 2.0 Sep 9, 2024 @ 1:38am 
Originally posted by Archibalt:
would be crazy, everytime new world, new map, this wopuld be so ♥♥♥♥♥ good

Too many work needed for something like this.

If you pay attention about game with Procedural random generated map, most of the time shape, biome and stuff like that can be, if well made, nice done and the transition between biomes is fine, but most of the time it's not like this, even from 2D games or simplified visuals , and the transition between a forest and a desert is just like an hidden line from players but that you can easily "see" in your mind, and so the result isn't that great.

Game who want to have Random map make this choice very early, and for a game like Satisfactory, just imagine how glitchy and bug it would be...
It was already the case for a single map, and took a long time for a clean final result, so random map? naaaaah! never xD
Being a 3D game with the somehow realistic look they choose doesn't well fit with it.
(it's somehow the same for Icarus if you know this game)

I'm sure some mod author will try it, but it will be very experimental I supose.

For some other games it's possible, for many reason, often because of the lightning management and stuff like that because game with RNG map are underground, or with simplified visual.


But I know... there nothing wrong to dream a little ^^
Maybe a new map or some sort of extension would be a big news.
Or maybe it we will have to wait Satisfactory 2 :TheDivineRedCrown:
MetalDad Sep 9, 2024 @ 2:45am 
I don't think this is gonna happen. After you played this map for a while, you might have noticed the balance. How many (different) nodes per area, the way you can('t) reach different areas, the number and type of hostile animals. Everything is balanced and the map is one big balanced system. This is all hand made. How would you implement this balance with random generated maps? I believe it would be a sloppy mess.
And when would this map be available? Right from the start? Makes it even more difficult, because it has to be just as balanced as the current hand made map.
Zak Sep 9, 2024 @ 2:51am 
Originally posted by PhailRaptor:
Originally posted by Zak:
Never coming. No plans for random maps.

Got a source for that? Because I remember one of their update discussion videos where the head of the map team said they'd much prefer a map generator over any additional maps. She was very specific on that point.

When was that, sure it was about Satisfactory? Because for the last several years they have been very clear about their map direction. They like the handcrafted map they've made, even are proud of it, are against procedural generation and no new maps are on the roadmap.

See the links Fenix provided. Thanks Fenix.
Zak Sep 9, 2024 @ 3:02am 
Originally posted by Paragon:
I'm hoping they expand this map 🤞

There's gotta be some DLC for this game if 1.0 is successful and expanding the area of pioneer's operations seems like a natural direction :) Even if it's just few islands near the current location.

They'd be crazy not cash in on the success and they clearly enjoy (at least part of the team does) making this game so some expansion just seems natural. Unless, they're burnt out, I mean it's been 8 years. Snutt said there are people on the team who want to do something new, but there are still people who want to work on Satisfactory.

And, of course, there are the suits who will have the last say on the matter :(
Zak Sep 9, 2024 @ 3:47am 
Even after 1200 hours I'm nowhere near exhausting the possibilities of the current map. I doubt I ever will. I ever used maybe 10-20% of it. Sure, I'm slow and I haven't even reached Nuclear tech (I have been putting off a full playthrough for 1.0). But I wonder how many people actually exhausted all the possibilities of this map so they have reasons to desire another map?

Some days ago I spent several hours simply walking around the island and I found many places I have never seen before. But I stopped exploring after couple of saves, lost interest in exploration, just wanted to build stuff. So, I went on a sightseeing trip to see the whole island.

The world is huge and so intricate and full of detail. I can't imaging a procedurally generated map being able to match the details, the feel and the quality of this world. I made few maps for games before so I have a vague idea and appreciation for how much work, effort and heart went into designing and creating this world.

I do find some areas uninteresting, off-putting, too gloomy, too cramped or even unpleasant, like the swamps, but this what variety is about and I know some people like to build there too. So the map has immense potential even as it is.
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Date Posted: Sep 7, 2024 @ 9:23am
Posts: 21