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Wolfgang Sep 4, 2024 @ 8:06am
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Arachnophobia, AGS and Achievements
Yesterday Snutt dropped this:
https://www.twitch.tv/videos/2241545339?t=1h29m8s
Activating AGS will deactivate all achievements.

And it very much seems everyone at CSS forgot about the true Arachnophobia setting which, for whatever reason, is still part of AGS. I can not express my frustration enough that I have to use a mod to get rid of the spiders if I want to get achievements, just because you guys think that removing spiders is somehow making the game a ton easier. By that logic, you have to also include every setting for creature hostility in there since that is making the game also a ton easier. And yet, we can find this setting in the regular gameplay options.

There is absolutely no reason for having it that way since the introduction of AGS. But hey, good to know that those that are both creeped out by the human sized spiders and by the glitchy, floaty, ever-at-you-staring cat heads are not at all important to you and that the setting is just for show. Seriously, thank you for the giant middle finger. It is so nice to see that you don't give a single ♥♥♥♥ about those that would like to use that setting and get achievements.

And to anyone saying "Maybe it won't be in AGS in 1.0": The simple fact that they put it in AGS in the first place gives me no hope that this might be the case.
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Showing 1-15 of 92 comments
Sgt. Osiris Sep 4, 2024 @ 8:13am 
::eyeroll::
cboath11 Sep 4, 2024 @ 8:15am 
A thread about this very thing already exists and is recent
Wolfgang Sep 4, 2024 @ 8:19am 
Originally posted by cboath11:
A thread about this very thing already exists and is recent
Not about that specific setting that has no reason to be in AGS in the first place.
Besides it was there mentioned off-hand in the comments and not as a main topic.

And that topic is "Achievements: Are they working yet?". What does that have to do with the true Arachnophobia mode? What does that has to do with AGS?
Last edited by Wolfgang; Sep 4, 2024 @ 8:20am
Alexx Sep 4, 2024 @ 8:36am 
While I don't personally have Arachnophobia, this would be an oversight on their part if the setting isn't moved from AGS. We can only really speculate at this point, however.

Even if this is an oversight on launch, mods or hotfixes will likely fix the issue if you are vocal about it. You could honestly make a post on https://questions.satisfactorygame.com/ if you want to make sure this feature isn't missed.
kLuns Sep 4, 2024 @ 8:39am 
Is there a specific request for this on the Q & A site yet?
Alexx Sep 4, 2024 @ 8:41am 
Originally posted by kLuns:
Is there a specific request for this on the Q & A site yet?
A search for "Arachnophobia" in the New tab doesn't show any posts with this specific issue.
Wolfgang Sep 4, 2024 @ 8:52am 
Originally posted by Alexx:
While I don't personally have Arachnophobia, this would be an oversight on their part if the setting isn't moved from AGS. We can only really speculate at this point, however.

Even if this is an oversight on launch, mods or hotfixes will likely fix the issue if you are vocal about it. You could honestly make a post on https://questions.satisfactorygame.com/ if you want to make sure this feature isn't missed.
Here is the issue: When true arachnophobia mode was announced they also stated that it will be part of AGS because it affects so much. However, that argumentation didn't hold water even back then as with the creature hostility you are affecting the gameplay even more than by just removing spiders.
The setting was placed there intentionally for very wrong reasons. And I have been complaining about this since they made that choice because I knew that AGS will get the treatment they announced in that QnA session.
So it will likely be dismissed as being in the correct place as they did that decission intentionally.
Aven Sep 4, 2024 @ 9:57am 
It is a setting that affects gameplay, so it is in the appropriate place. Should fly mode be moved out of AGS for people with basophobia, a fear of falling? What about people with cynophobia/swinophobia/entomophobia, a fear of dogs/pigs/insects respectively? Settings for them don't even exist, requiring modding. You are asking for an exception that is a slippery slope, and, for achievements to mean anything, the field must be level.
Zak Sep 4, 2024 @ 9:59am 
Originally posted by Aven:
It is a setting that affects gameplay, so it is in the appropriate place. Should fly mode be moved out of AGS for people with basophobia, a fear of falling? What about people with cynophobia/swinophobia/entomophobia, a fear of dogs/pigs/insects respectively? Settings for them don't even exist, requiring modding. You are asking for an exception that is a slippery slope, and, for achievements to mean anything, the field must be level.
Then why the setting to disable aggressive animals is not in AGS?
Paragon Sep 4, 2024 @ 10:02am 
Originally posted by Aven:
It is a setting that affects gameplay, so it is in the appropriate place. Should fly mode be moved out of AGS for people with basophobia, a fear of falling? What about people with cynophobia/swinophobia/entomophobia, a fear of dogs/pigs/insects respectively? Settings for them don't even exist, requiring modding. You are asking for an exception that is a slippery slope, and, for achievements to mean anything, the field must be level.

I have a fear of factories....where is that setting?
Wolfgang Sep 4, 2024 @ 10:03am 
Originally posted by Aven:
It is a setting that affects gameplay, so it is in the appropriate place. Should fly mode be moved out of AGS for people with basophobia, a fear of falling? What about people with cynophobia/swinophobia/entomophobia, a fear of dogs/pigs/insects respectively? Settings for them don't even exist, requiring modding. You are asking for an exception that is a slippery slope, and, for achievements to mean anything, the field must be level.
And peacefull mode doesn't affect gameplay? Or as I clealy said in the second paragraph of the OP:
Originally posted by Wolfgang:
I can not express my frustration enough that I have to use a mod to get rid of the spiders if I want to get achievements, just because you guys think that removing spiders is somehow making the game a ton easier. By that logic, you have to also include every setting for creature hostility in there since that is making the game also a ton easier. And yet, we can find this setting in the regular gameplay options.
You can not with full confidence say that removing spiders is affecting the game more than setting everything to peacefull.
Sawboss Sep 4, 2024 @ 11:21am 
Spiders are our allies in our eternal battle with the flies.
Wolfgang Sep 4, 2024 @ 11:52am 
Originally posted by Sawboss:
Spiders are our allies in our eternal battle with the flies.
Just that none of the spiders in the game are producing webs and there doesn't seem to be flies in the game.
Sawboss Sep 4, 2024 @ 12:30pm 
Originally posted by Wolfgang:
Just that none of the spiders in the game are producing webs and there doesn't seem to be flies in the game.
Maybe they're active hunters like wolf spiders, and the absence of flies proves my point.
Wolfgang Sep 4, 2024 @ 12:42pm 
Originally posted by Sawboss:
Originally posted by Wolfgang:
Just that none of the spiders in the game are producing webs and there doesn't seem to be flies in the game.
Maybe they're active hunters like wolf spiders, and the absence of flies proves my point.
Great. Just that this isn't really doing anything for the issue at hand.
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Date Posted: Sep 4, 2024 @ 8:06am
Posts: 92