Satisfactory

Satisfactory

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David 001 Oct 28, 2024 @ 6:50pm
Joining via IP not working.
Me (Steam) and my friend (Epic) are unable to join each other using IP (and the old session ID has been removed). I am not linking my steam account to an epic one (I do not use third party online services.) I did not have this difficulty pre 1.0. Is there any easy way to get IP join to work, or would I be forced to use epic?
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Showing 1-8 of 8 comments
Imhotep Oct 28, 2024 @ 7:05pm 
I believe in order to get "Joining via IP" has to be done with some manner of port forwarding. I believe it also depends if you are joining that person on the same network as yourself, that affects it also.

I also believe it has something to do with "NAT" Type.

I also believe you might wanna search this stuff up on the internet as it will really help.

I am sorry i don't have a direct answer because there really isn't one until you start going through the motions and isolate whats preventing this.

Another thing that can cause these issues is Firewall settings.

TL:DR? Its more work to get via ip working than creating an account somewhere.
JermioneGranger Oct 28, 2024 @ 7:06pm 
You're probably blocked by a firewall or router, not by the game.
David 001 Oct 28, 2024 @ 7:28pm 
Originally posted by Imhotep:
I also believe it has something to do with "NAT" Type.
They used to show NAT type in the game menu, but now they don't. Making it even harder to use IP multiplayer.
JK_Original Oct 28, 2024 @ 7:33pm 
Do solo its more satisfying
David 001 Oct 28, 2024 @ 7:36pm 
Originally posted by JK_Original:
Do solo its more satisfying
I've played several hundred hours solo. I want to join my friend's game to help him out with something. This is an extremely unhelpful answer. :sefacepalm:
Kage Goomba Oct 28, 2024 @ 7:45pm 
When you say IP Are you talking WAN or LAN?

Firewall/NAT is going to be an issue.

You may want to consider using some sort of DNS Service to help spot light the dedi server.
David 001 Oct 28, 2024 @ 8:39pm 
Originally posted by Kage Goomba:
When you say IP Are you talking WAN or LAN?

Firewall/NAT is going to be an issue.

You may want to consider using some sort of DNS Service to help spot light the dedi server.
The problem is, it's not a dedicated server but a hosted game. Yes, it is a WAN.
Kage Goomba Oct 28, 2024 @ 9:07pm 
Originally posted by David 001:
Originally posted by Kage Goomba:
When you say IP Are you talking WAN or LAN?

Firewall/NAT is going to be an issue.

You may want to consider using some sort of DNS Service to help spot light the dedi server.
The problem is, it's not a dedicated server but a hosted game. Yes, it is a WAN.

Def a firewall/NAT Issue then.

you'll need to look into port forward on the hosts side.

DNS (Domain Name Service/Server) May speed things up however.

Not used these guys in ages - https://www.noip.com/ - not sure if they do the same things or not - but its a free service that "spotlights" the WAN IP with a DNS Pointer that makes things a little easier in targeting and bypass a lot of NAT headaches.

In other words - its what makes "www" addresses map-able/find-able which are all IP addresses in truth.

(Keep in mind if you do this - you will need to explicitly declare a port number - IE: www dot your_noip_dnsaddressthingy dot com:port_number_here (I broke it so steam forums don't make it a clicakble link :P so hopefully you get that)

Their free service however is extremely limited - but your just hosting a game so maybe it will fit.

The only other option is VPN which turns that WAN into a LAN.

A quick and dirty option is to shove the host system into the DMZ (Demilitarized Zone) but that's risky as any and all garbage traffic - and I mean everything - is thrown at the host which may not be a good idea.

Any of these options requires access to the Router/Gateway-Modem.

An another possiblity:
You establish a VPN between your router and the hosts router - which makes it a LAN over the IP via encrypted tunnel.

Rabbit hole warning :P - such things can lead to a lot of reading.

Bottom line -
Basically your hitting the Router on the hosts's network but the router isn't directing you to where it needs to go - hence NAT (Network Address Translation)



Info on what the game uses:
https://satisfactory.wiki.gg/wiki/Multiplayer

Or maybe you should find a way to use Steam/Epic to connect you instead - but you have options.
Last edited by Kage Goomba; Oct 28, 2024 @ 9:14pm
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Date Posted: Oct 28, 2024 @ 6:50pm
Posts: 8