Satisfactory

Satisfactory

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Xapek Oct 25, 2024 @ 4:43pm
Issue with walls
I have a hypertube exit just opposite to another tube entrance, so that exit from the first one leads to going into second one. Installed wall between them, but it did not help - you just phase through wall and go into the second tube. Do not know why, may be suction from the second tube works through the wall?
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Showing 1-12 of 12 comments
Kage Goomba Oct 25, 2024 @ 4:44pm 
pics?

Also the hypertube wall hole is kind of icky - it doesn't make a hole like you think it does graphically speaking but that's not a function issue.

I use conveyor belt holes for mine but I'm sure others have better ideas.
Davyboy Oct 25, 2024 @ 4:57pm 
Sounds like a personal problem. Never been sucked through a wall, even with the hypertube touching the wall from the other side.
Screenshot would be nice.
SleepWalker Oct 25, 2024 @ 5:00pm 
Originally posted by Davyboy:
Sounds like a personal problem. Never been sucked through a wall, even with the hypertube touching the wall from the other side.
Screenshot would be nice.
was the hostile answer to a non-hostile post really needed?
Davyboy Oct 25, 2024 @ 5:04pm 
Originally posted by SleepWalker:
was the hostile answer to a non-hostile post really needed?

What? I'm not sure what part would be read as hostile. I haven't seen any of this problem on the bugs or issues. Nor have I read a post about being sucked through a wall, or even shot through a wall on the discussion. Last part is just asking for a screenshot.
SleepWalker Oct 25, 2024 @ 5:08pm 
Originally posted by Davyboy:
Originally posted by SleepWalker:
was the hostile answer to a non-hostile post really needed?

What? I'm not sure what part would be read as hostile. I haven't seen any of this problem on the bugs or issues. Nor have I read a post about being sucked through a wall, or even shot through a wall on the discussion. Last part is just asking for a screenshot.
You opened with "sounds like a personal problem" Do you go around to every post where someone mentions a problem and tell them that unless YOU have that issue?
Davyboy Oct 25, 2024 @ 5:10pm 
I think someone's a little sensitive
Last edited by Davyboy; Oct 25, 2024 @ 5:12pm
SleepWalker Oct 25, 2024 @ 5:12pm 
Originally posted by Davyboy:
I think someones a little sensitive
Oh and gaslighting! Congrats.
Kage Goomba Oct 25, 2024 @ 5:19pm 
Originally posted by Davyboy:
I think someone's a little sensitive

In all fairness - "Sounds like a personal problem" is hostile - I've seen a lot of self entitled posts as it is - his is a bit too early to call it that - until we seen screenshots maybe lay off a wee bit?

just saying.
DivineEvil Oct 25, 2024 @ 7:24pm 
Originally posted by Xapek:
I have a hypertube exit just opposite to another tube entrance, so that exit from the first one leads to going into second one. Installed wall between them, but it did not help - you just phase through wall and go into the second tube. Do not know why, may be suction from the second tube works through the wall?
Yeah, you'd need a bit of clearance, because hypertube entrances do not care about any obstacles - they just react to your vicinity to them.

Like, I've been making a hypertube network that is situated on column-stationed platforms, and setting up crossroads on a single foundation platform did not work, because being dropped from one exit immediately pulled me into a entrance on a adjacent side of the foundation, so I had to add half-platforms on each side and move exits/entries to edges on those so I would have the control over which of the 4 directions I'd want to jump into.

You'd want about a full foundation clearance between two opposing entries, and something like a power pole in-between to keep you from being thrown straight from one into another.
Last edited by DivineEvil; Oct 25, 2024 @ 7:27pm
Twelvefield Oct 25, 2024 @ 7:35pm 
At least a HT exit shouldn't push you through a wall. In a brilliant example of Think It Through, I ended an HT at the edge of a cliff, and when I used the tube, it shot me into the void. Rather than re-arrange things, I just put a wall on the end. The wall had a bit of an angle, so the force of the HT spun me around past the edge of the wall and I fell into the void. I built a bigger wall, and the problem was solved.

But getting sucked through a wall... (insert gloryhole joke here).
Kage Goomba Oct 25, 2024 @ 8:13pm 
Yeah not been "shoved" through any physical barriers....yet.

Hence why I suggested showing a screenshot of this.
Porked! Oct 26, 2024 @ 12:52am 
I have a weird problem where my ht curves about 30m away from some uranium deposits. Sometimes there's no rad gauge at all, sometimes rad gauge shows up with minimal rad when I'm about to hit the curve, and sometimes rad gauge fills almost completely when I'm still far away from the curve and took out half of my health from that section alone. It's usually the first scenario when I restart server, and then it begins to deteriorate to second and third scenario after a while.

I'm guessing that's it's some hitbox bloating after letting the game run for a while. Save and reload might stop that ht sucking through wall for a bit.
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Date Posted: Oct 25, 2024 @ 4:43pm
Posts: 12