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I rarely do a complete factory before I have the "correct" alt recipes and mk3 miners, everything before that is kind of placeholders.
Diluted fuel gives so much extra fuel, you can run 40 fuel generators on single 600 crude oil pure node. Pair two of them (or combined total of 1200 using any mix/match of pure, normal, impure) and you get 40k MW fuel gen factory. Easily enough to last all the way to late mid game / early endgame.
Then if you want to upgrade, go from diluted fuel to rocket fuel. That's when you'll need to start making turbo fuel as part of recipe to obtain rocket fuel.
So my opinion only, but not worth hassle of setting up turbo fuel generator setup, then switch not much later on to far better rocket fuel setup. You'll still need TF processing, but might as well skip TF and just go fuel/diluted fuel -> rocket fuel.
This makes oil and sulfur consumption equal.
Turbo fuel is decent. It mostly adds coal energy to your fuel chain, at the cost of sulfur.
Rocket fuel is busted.
You're most likely going to be limited by sulfur production. The default rocket fuel recipe is higher tech but more sulfur efficient, the alt recipe is lower tech but demands more sulfur overall (3-4.8 sulfur for 10, vs. 4 sulfur for 6).
You can get pretty decent energy returns from slooping the rocket fuel recipe or its alt, around 8GW or so.
I beat the game easily within the 80,000 MW I was generating from Turbo Blend (1800 oil, 1200 sulfur / min). But it depends on how much you build. Another game I did 200,000 MW from rocket fuel. That was way overkill and logistics were a lot more complicated.
In case you didn't know.
You can run 80 fuel generators on 600 crude oil
20 oil refineries with alternate: Heavy oil Residue.
16 blenders with alternate: diluted fuel (also need 13.5 water pumps)
20000 KW
No power shards used.
400/min Polymer resin to recycle/sink
(and much more if you turn it into turbofuel -> rocket fuel)
The real payoff is the rocket fuel step.
3 ways to get to rocket fuel (turbo heavy fuel is bad since it prevents using diluted fuel)
All start alt Heavy Oil Residue -> alt Diluted (Packaged) Fuel -> one of the following:
Nitro Rocket Fuel
0.25 crude oil/rocket fuel, 0.5 nitrogen, 0.667 sulfur, makes 0.167 compacted coal
(so 0.5 sulfur if using compacted coal -> turbofuel -> rocket fuel)
Turbofuel (standard recipe) -> Rocket Fuel
0.27 crude oil/rocket fuel, 0.4 nitrogen, 0.48 sulfur, makes 0.1 compacted coal
(so 0.38 sulfur if using compacted coal -> turbofuel -> rocket fuel)
Turbo Blend Fuel -> Rocket Fuel
0.45 crude oil/rocket fuel, 0.4 nitrogen, 0.3 sulfur, makes 0.1 compacted coal
(so 0.2 sulfur if using compacted coal -> turbofuel -> rocket fuel)
Nitro is the easiest to set up, but uses a lot of sulfur.
Blend uses less sulfur, but burns a lot of crude oil.
All 3 can be useful.
(Turbo Heavy is not good compared to these if you have diluted fuel unlocked.)
I do not have diluted fuel.
What I have is Standard Turbofuel, Heavy Turbo heavy fuel, Heavy Oil Resedue and ofc the standard fuel ones.
Should I just go for standard fuel then?
For Turbofuel I had to set up so many Assemblers to make compacted coal and so many refineries, I think I had like 26 of them plus 10 Assemblers or something. Now I have even more Rocketfuel with only 5 Refineries and 8 Blenders. You should try to unlock Rocketfuel Alternative.
In the crater I placed now around 160 Fuel Generators and still could add at least 50 more without changing much.
https://steamcommunity.com/sharedfiles/filedetails/?id=3349873534
https://steamcommunity.com/sharedfiles/filedetails/?id=3349874091
So get some hard drives and boil some oil :)
There is a lot of possibilities when your unlock more tech so take your time to figure things out the way you like to do it.
Rocket Fuel is where fuel power really gets good.
I was laying out where you will end up with fuel power.
For just turbofuel + heavy oil residue:
Crude Oil -> Fuel is 0.667 fuel (or 500 MJ) per 1 crude oil.
(30 MJ to process this, so net 470 MJ)
Heavy Oil Residue -> Residual Fuel is 0.889 fuel (or 666.667 MJ) per 1 crude oil.
(100 MJ to process this, so net 566.667 MJ)
Heavy Oil Residue -> Residual Fuel -> Turbo Fuel is 0.741 turbofuel (or 1481.481 MJ) per 1 crude oil and 0.741 compacted coal.
(197.778 MJ to process this, coal power could burn compacted coal for 466.667 MJ instead, but needs to use 10% of its power for water usually, so net 863.704 MJ still)
Heavy Oil Residue -> Turbo Heavy Fuel is 1.067 turbofuel (or 2133.333 MJ) per 1 crude oil and 1.067 compacted coal.
(162.4 MJ to process this; coal power could burn compacted coal for 672 MJ instead, but needs to use 10% of its power for water usually, so net 1366.133 MJ still)
All these exclude extraction energy because it varies - on a normal 100% node it is 20 MJ/crude oil.
I find the setup of a Turbo Heavy Fuel so much simpler than any other recipes, at least until diluted fuel comes into play later.
Off one 600 crude oil/minute node, I can produce 16GW or 16,000 MW with 32 generators overclocked to 200%. For my setup as well, I can double that easily by cloning the setup on the other half of the oil rig
I find this easier as you:
- Don't have to add water extraction/bottling into the mix
- Don't have as many steps to fuel production (2 overall)
-Don't concern yourself with byproduct needs (plastic) to produce containers for the water
For me, I probably won't change my setup until I get to diluted fuel with blenders later after T6.