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I kinda think I might just convert one pipe of rocketfuel to ionized and then sloop that to double the ionized fuel. using the extra ionized fuel for drones, its the best fuel for them.
The alt recepie of dark-ion fuel is a bit more enticing since it doesnt need powershards
Which means you now only need half the SAM ore.
Also, SAM ore doesn't seem to be that rare. It is more very spread out so it is more a logistical challenge.
My wall for keep track of ionized fuel. Making alien power matrix too, but yea it it is a whole lot of coal.
All the pretty lights from the encoders
I'd already set up power shard production on a limited scale to feed into dimensional storage, and that was complex enough. Doing it on the scale required to make ionized fuel viable seemed like way too much hard work for too little payoff.
Like batteries, the only thing I can think is that this was something that was more important at some point during early access, but was then superseded by rocket fuel, leading to a situation where it's not that useful anymore in 1.0.
300 Ionised Fuel = Costs 10 to 16 GW to generate 25 GW - Total gain is 9 to 15 GW
300 Rocket Fuel = Costs 1 GW to generate 18GW - Total gain is 17 GW
So to convert 300 rocket fuel to 300 ionised fuel - your losing 2 to 8 GW and making your power use more unstable.
2 can be used for dark matter generation, and other 1 for ficsit trigons, which are not so useful
Has anyone tested it for Jetpack yet? Does it have longer burn time than rocketfuel or is it just stronger again?