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Regarding the space lift parts it should be okay to let you know that some parts will be needed later for new space lift parts. Regarding the question of small satelite facilities or a huge chunk of a factory...that depends ^^
You can manifold everything (the only thing where I would advise to load blance is bio mass burners) but you do not need to. You can load balance the production lines for Modular frames but then again manifolds is less intensive in work.
My suggestions would be "play". Just play further until you know how you would manage your setups. Manifolds are preferred by many because of the space (load balancing needs much more space in comparison, expecially for complexer parts).
In the end you will find out wether or not you would like to tear the old ones down to make space for the new ones with better technologies or if you just build a new factory in some other place and let the old one just work along.
My take. I'm probably still more in the novice category
EDIT: for the space elevator, sometimes I just use a make shift assembler/manufacturer with storage bins leading into them, manually dumping the components. Perhaps that was more related to your question.
I am replaying (start over) for 1.0 and still love train. It is not efficient as a belt bus, but easier to move stuff around (it does take a lot of space for train station)
I am thinking of making "main component in their own factory like everything that require iron ingot only and distribute the parts to other stations (which will take up a lot of space)
but I think I'll like that method better since I can expand to new "factory" by just building a station and call for parts ;)
My unlock base uses a floor per generation of product (ingots on 1, iron plates/rods, wire, etc on 2, and so on. Inputs come thru floor, outputs exit thru ceiling. Between each production floor is a subfloor for routing conveyors. Products that skip floors are routed outside up one side of the building. Makes it easy to expand without pre-planning anything. Only thing you really have to plan up front is how high each floor is. Answer is 8 4m blocks of space on production floors in case you need a particle accelerator. I use 3 4m blocks of space for wiring floors, could probably be less.
Might not be a bad idea to set their complete-cycle production and utilization in a remote area with all necessary raw resouces close by, like the Swamp
But if it's your first run, I'd say don't plan too much in early tiers: at some point, you will inevitably feel the urge to redesign and rebuild everything. Meaning also: don't get to sentimentally attached to your first outposts - the game makes it very hard to avoid erasing and rebuilding everything several times..........
This