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Eh, probably, I'm sure someone has the answers to make it all easier for myself, I know I saw someone in another thread be like "Phase 5 was super easy". I'm just venting abit as I've been kinda fighting the burn out since part way through Phase 4.
There's no timer on this game - take all you need.
Maybe take the time to write down and carefully plan out each step - sometimes it helps to break the problem down into smaller pieces to make it easier.
Like you say, it's not difficult, just purely a matter of time. Lots of people feel the same way, what you're doing ingame never really changes. The achievements are a bit skewed because of early access not counting but it's still quite telling that only 8.9% of all players have the phase 3 achievement.
You can also just do it in smaller stages, so no need for huge power and so on. Set something going and do something else for a bit, make the final items 1 at a time etc.
There's not much I really need to plan, that alone is a lot of work in itself to do lol, it's not really about breaking down the problem, it's an issue of scaling up and the grind/tedium that comes with that. I either get a few more machines to max out my available power and then let them grind away for the next 10+ hours to get my parts, or I go spend a bunch of hours, probably just as long, doubling my power output, if not more, so that I can then increase my manufacturing output, but I think in the end, it's a very similar span of time for either one.
Not sure if I'll come back or not to finish it out, it's less about needing a break and more if I'm still enjoying the experience. I think I kinda peaked around Phase 3 to Phase 4, and then it was kind of a downward slope of enjoyment after that point.
Yeah, it's just about whether I want to even let it sorta run itself in the background, because at that point, is it even worth doing if I'm not really enjoying it anymore? I still like what the game does, I got a great...60 to 70 hours of being super addicted to the game, and then the past 20'ish hours starts to drag more.
This is just a game, and the point of that game is to automate things and explore around the world.... or tbh whatever else you decide is the point. It's ok to say you've done enough and leave the game be. As long as you've had fun, that's all that matters, if it stops being fun, stop playing.
If you want to keep playing to see more of the endgame, then I don't mind giving you an hour or two of my time to build you some power or whatever you need to keep you going.
my first game in EA I tried to optimise everything to work 100%
then my second in EA I learnt optimising is bs, and the solution is spaghetti all the way, and with this strategise I had a breezy time and completed the game in a good amount of time
and now in my third 1.0 game I continued with the strategy of spaghetti, and it took me 68 hours which I think is decent, especially since I play with podcasts etc
my "spaghetti" strategy is to have one main line for every product. one main line for plates, for cubes, for nuclear pasta. this way you can easily leach off or add to the main supply lane, which will solve all your problems for that material. it is easy to backtrack and learn what material you need to make more of
so If I need more X I'll check the machine see it needs more Y so I'll go to Y and learn it needs more Z, so I'll make an absurd excessive amount of Z, add it to the main line, then voila that fixes it all
and this strategy continues all the time - when i see I need 1000000 nuke pasta for spaceship, I ignore that, and just focus on the small goals. over time you have a robust beefy factory, and then it is easy to make more stuff by just adding a couple extra machines, or better yet, spam a couple blueprints, and you're laughing
lol I'm good on the crafting/construction games for awhile, got some other games to play, but good to know there's something similar out there if I want to dive back in with a different game.
So being burned out happens. The only cure is doing something completely different, and play a game that's not even in the same genre. Plenty of good options out there
Lolz if he did phase 4 then phase 5 will be breeze , its like end credits of the game . The only thing its needs is more power and that should have been handled in the previous phases
In what way is it a breeze in comparison to Phase 4? Phase 5 requires a lot of high power consumption machines to do it with any speed, Nuclear Pasta in particular being excruciatingly slow even maxed out (No Sloop because it's not worth the quadrupled power jump).
I think by the end of finishing just Nuclear Pasta, I had doubled my power capacity if not more from what I had in Phase 4, and I was going to need even more if I wanted to move into doing way more of the final parts all at once for the sake of speeding up the process.
Maybe I didn't have the power I should have through Phase 4, which in turn made Phase 5 way harder, but I didn't have much trouble with the Phases until near the end of 4 and I was kinda seeing where things might be leading production wise.