Satisfactory

Satisfactory

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Is Turbofuel worth investing in?
i'm having a dilemma right now, I know turbofuel is more efficient, but currently the only recipe I have for compacted coal is coal + sulfur, and to set up a pipeline for it would be quite a hassle. I'm not having fuel problems currently either. Is it so efficient that investing in the set up is more than just standard fuel use? or can I get by on reggie?
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Showing 1-15 of 15 comments
Fenix Nov 27, 2024 @ 1:17pm 
Honestly with Rocket fuel (the Nitro Rocket fuel recipe to be exact)
Other than Turbo Ammo, which a small setup can handle, I'd say no.
Last edited by Fenix; Nov 27, 2024 @ 1:19pm
Kage Goomba Nov 27, 2024 @ 1:18pm 
Its a nice power bump if your running on Fuel - but id not get carried away.

I have 1 oil node dedicated to Turbofuel and pumping plastic as a side bonus.

Also Packaged Turbofuel makes Jetpack/vehicles rather nice overall.

If anything you can mess around and learn.

I'm using the Alt Heavy Turbofuel - found it to be better overall imho.
Ryzilynt Nov 27, 2024 @ 1:26pm 
I kinda skipped the turbo fuel when I found out that with Heavy Oil Residue, Diluted Fuel, and Nitro Rocket fuel alts I can turn 600 oil into 144GW.

With 32 sloops I can turn that 600 oil in 288GW.

So that's what I did. I set aside 600 Rocket fuel/min to bottle. I have that running hundreds of vehicles, and backpacks.
luntacarsus Nov 27, 2024 @ 1:30pm 
The short (but rather unsatisfying) answer is - it's entirely up to you. Only you can decide if you think the hassle to set it up is worth the amount of power you'll get, or simply the satisfaction of doing it just because you can.

I never bothered before 1.0, because I didn't think it was worth the effort. In my current save I set up a small packaged turbofuel site just to do research unlocks and use in my jetpack. I'll probably convert it into a rocket fuel depot soon for the same reasons. But for power generation, I'm generating around 60,000mw using diluted fuel in the blenders (plus about 10k from my coal plants that I never got around to demolishing). I find it much simpler to set up and so far it's sufficient for my power requirements.
Kage Goomba Nov 27, 2024 @ 1:34pm 
And you can always tear it down - pair it down - etc.

Not like you need to consider anything in the game "permanent" by any means.

Hence why I said "don't get carried away"
Mihle Nov 27, 2024 @ 2:35pm 
I did turbo fuel because its available before non packaged dilluted fuel.
Sonic Titan Nov 27, 2024 @ 3:08pm 
If it's your first run, it's worth making some just to get familiar with it, I'd say. It's got applications elsewhere besides being used in a generator, and if none of those are applicable for you, a net power increase is never bad.

It's also RED and thus looks cooler in the pipes than regular fuel.
Bobucles Nov 27, 2024 @ 3:47pm 
As pure turbofuel? Eh, it's all right. A few spots on the map have have oil, coal and sulfur Reasonably close by. They're good places to set up turbofuel.

The main yield of turbofuel is that it converts coal energy into fuel energy. The sulfur cost also turns into coal equivalent energy.

The power output grows big time when rocket fuel enters the fray. Turbo fuel(or the same ingredients) are needed for rocket fuel, and the payout for that is pretty huge.
Booker T-Witt Nov 27, 2024 @ 4:16pm 
Cool thanks for the replies. Also, fuel generators don't have power fluctuations when running right? I keep having ~250MW dips in my grid, so that tells me it's a fuel or multiple coal generators, but as far as I can see all of them are running at a steady pace.
kLuns Nov 27, 2024 @ 4:19pm 
Originally posted by Fenix:
Honestly with Rocket fuel (the Nitro Rocket fuel recipe to be exact)
Other than Turbo Ammo, which a small setup can handle, I'd say no.
Regular rocket fuel is way more resource friendly. You can cut in the oil demand by balancing with multiple turbo fuel recipes and reuse the compacted coal byproduct.
With 600 crude and 600 sulfur you can make over 100GW with mk2 pipes and mk 5 belts.
Kage Goomba Nov 27, 2024 @ 4:20pm 
Originally posted by Booker T-Witt:
Cool thanks for the replies. Also, fuel generators don't have power fluctuations when running right? I keep having ~250MW dips in my grid, so that tells me it's a fuel or multiple coal generators, but as far as I can see all of them are running at a steady pace.

No power generators fluctuate EXCEPT Geo Thermal.

The only time you will see a "dip" (I call them stutters) is when a Plant is being deprived of fuel or a waste port is blocked (Nuclear).

Check to see if you got a Fuel Gen running anything less than 100% Efficiency.

Then once you've isolated the "section" - locate the Refineries that are stuttering to cause said issue and keep tracing it back to there.

Tricky thing about Oil is depending on your lay out - you may need to loop - you may need "Rebalance" - or something isn't getting enough resources.

Pipes are not manifolds - so when you spin up an "Array" - you need to make sure the pipes are fully filled before you bring the plants online.

I tend to standby Fuel Gens - and slap Power Switches at each successive step in the refinement process (IE: the Oil to HOR gets a switch - then HOR To Fuel gets their own switch)

Makes for an easy rolling start.

Course you may be using a different recipe - but the concept applies.
黒人 Nov 27, 2024 @ 5:10pm 
yea it is a good investment if you have the stuff for it but also getting the other fuels can quickly out shine it
wwww Nov 27, 2024 @ 5:48pm 
not worth it
Huren Ogeko Nov 27, 2024 @ 8:30pm 
I used to have a nice turbofuel setup but in 1.0 the devs ruined my perfect location by making 3 of the 4 sulfur nodes I used to use into impure making it so there wasn't enough sulfur near by the coal and oil to do it like I did before. Now I am just doing oil-?HOR->packaged diluted fuel and calling it a day. maybe when I can get miner mk3 I can get enough sulfur from a overclocked pure node and mk6 belt to make it worthwhile but I think its going to be simpler to setup another oil plant like the first if I needed more power this time through.
Last edited by Huren Ogeko; Nov 27, 2024 @ 8:30pm
Flash✪Gordon Nov 27, 2024 @ 11:18pm 
Are you talking for fuel generators or for the jetpack?

For the latter use it is absolutely worth it and a total game changer. Far more convenient than fuel or biofuel (especially in vertical biomes). Though biofuel carries your farther you have to tap with turbo fuel a lot less and that is just super convenient.

About the former use in fuel generators I cant tell you. I guess now in 1.0 its a waste of time to set that up if you soon get much better fuels like the Ionized Fuel.
Last edited by Flash✪Gordon; Nov 27, 2024 @ 11:21pm
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Date Posted: Nov 27, 2024 @ 1:14pm
Posts: 15