Satisfactory

Satisfactory

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Pan Filuta Nov 21, 2024 @ 1:43pm
Congratz to Satisfactory on winning the best PC Game of the Year
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Showing 1-10 of 10 comments
joe_schmoe_gamer Nov 21, 2024 @ 1:54pm 
Hoozah!
Flash✪Gordon Nov 21, 2024 @ 1:55pm 
I read only Gamestar and PCGH since 20 years ;)
Last edited by Flash✪Gordon; Nov 21, 2024 @ 2:00pm
jvjd Nov 21, 2024 @ 2:31pm 
Hands down deserved win for them . we had some really crappy releases this year even quite recently with wokeguard and wokecord
Ryzilynt Nov 21, 2024 @ 3:32pm 
Good for them !

A shining beacon of hope, a sliver of justice.
BierPizzaChips Nov 21, 2024 @ 3:46pm 
Nice and congrats. I love this game.

But honestly, the competition in that category looked kinda weirdly selected: https://www.yardbarker.com/video_games/articles/golden_joystick_awards_2024_full_list_of_winners_nominees/s1_17458_41274195
Diamond Nov 22, 2024 @ 3:22am 
yeah!
Vectorspace Nov 22, 2024 @ 4:33am 
Wooooo!!!!!!!1!1!1111

Congratulations CCS!
Last edited by Vectorspace; Nov 22, 2024 @ 4:34am
waynel140 Nov 22, 2024 @ 6:37am 
Satisfactory deserves this award because it is an absolutely unique game.

No score. No clock. No judging. Everything is about choices, and if you make the wrong choice, the game will pick you up later, and you'll never know it. You can play on passive mode--no killing--or harvest fauna as you do flora, throw it into a giant Cuisanart for massive points. Down the road, those points shrink to the point there is no use going to the trouble. This is how the game works. You may gain a short-term reward, but you'll always end up in the same place. Incredible game design.

Plus, it looks great!

I can't stop playing and praising. I love this game so much. Great job, CSS. You win the prize.
Kage Goomba Nov 22, 2024 @ 6:44am 
Originally posted by waynel140:
Satisfactory deserves this award because it is an absolutely unique game.

No score. No clock. No judging. Everything is about choices, and if you make the wrong choice, the game will pick you up later, and you'll never know it. You can play on passive mode--no killing--or harvest fauna as you do flora, throw it into a giant Cuisanart for massive points. Down the road, those points shrink to the point there is no use going to the trouble. This is how the game works. You may gain a short-term reward, but you'll always end up in the same place. Incredible game design.

Plus, it looks great!

I can't stop playing and praising. I love this game so much. Great job, CSS. You win the prize.

"but you'll always end up Satisfactory. Incredible game design."

Fix'd

:) (And totally in agreement)
Khalunka Nov 22, 2024 @ 7:03am 
Originally posted by waynel140:
Satisfactory deserves this award because it is an absolutely unique game.

No score. No clock. No judging. Everything is about choices, and if you make the wrong choice, the game will pick you up later, and you'll never know it. You can play on passive mode--no killing--or harvest fauna as you do flora, throw it into a giant Cuisanart for massive points. Down the road, those points shrink to the point there is no use going to the trouble. This is how the game works. You may gain a short-term reward, but you'll always end up in the same place. Incredible game design.

Plus, it looks great!

I can't stop playing and praising. I love this game so much. Great job, CSS. You win the prize.

Except their decision for a no male model. I know, i know, is no biggie. Just wanted to have that option and a mirror inside hub. At least once they added customization, helped a bit.

Satisfactory is a great game and a really good release compared to many horrible releases we had this year. Oh boy, many 1.0 which should be in beta yet. And all that political stuff in games are killing many as well. Hopefully the industry will heal ...
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Date Posted: Nov 21, 2024 @ 1:43pm
Posts: 10