Satisfactory

Satisfactory

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Pan Filuta Nov 11, 2024 @ 1:44pm
What is the best way to use the Power SLut?
Should I overclock every building or only when necessary?
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Showing 1-15 of 17 comments
Sasheria Nov 11, 2024 @ 1:46pm 
I use it on the power generator cause less to build.

Only use it if you want to make it compact.

I would only use on higher stuff cause their production is slower (2-3 per minutes) power shart increases that per minute
Fenix Nov 11, 2024 @ 1:49pm 
lmao, power slut
Power shards,
It depends, and there is no right answer.
Overclocking means more power used, but less machines
kLuns Nov 11, 2024 @ 2:10pm 
Once you slooped your power shard constructors it's worth it to explore for slugs and minimize buildings at the price of a higher power demand.
twifight Nov 11, 2024 @ 2:12pm 
I prefer to build all my factory lines 100% to 100%. Then, if I need more and I have the power I can just clock every building to 200%. I take into account the belt speeds up front, so if I need 2 belts instead of 1 at 200%, I will already use 2 belts when I first build it.

And otherwise I just use it to fine-tune and/or fix lagging lines by overclocking a few % extra. I do this mostly with oil/water because of the meh fluid mechanics.
Broseidon Nov 11, 2024 @ 2:38pm 
always overclock your miners etc, to get more resources, since nodes are limited.

other machines don't really matter that much, since you could just build more instead of overclocking.

if you use sloops, you probably also want to overclock that building, since sloops are limited and if you double a machines output, you might as well make it faster too.
PhailRaptor Nov 11, 2024 @ 2:43pm 
Early game, power is the biggest restraint. You should overclock sparingly, since you generally don't have the power to spare.

The early part of mid-game you're kinda in this strange space where you don't need it but kinda want it, while having only a little bit of wiggle room for power to play around with. But as you move into the later part of mid-game, you get access to oil power systems. This can easily give you more power than you know what to do with (at that stage). Simply to save on the labor that is constructing a power facility, you end up sticking 3 Power Shards in every Fuel Generator to build a lot less Fuel Generators.

Late game the issue ends up being more about the logistics of getting resources to feed a factory setup that makes it difficult to justify investing Power Shards. Power is no longer a concern, whether that be from Nuclear or Rocket Fuel or both, even Ionized Fuel. You'll eventually get access to a production chain that lets you just print new Power Shards, no slugs required. Reaching this point means you can slap 3 Power Shards in every resource node, maximizing the amount of resources the map is capable of producing. Which is where the logistical nightmare begins as you try to figure out the math on how to distribute across massive factories spanning every biome on the map.

Overall, there are 2 places where Overclocking is always correct -- Power generation structures, and Resource extractors. For Power generation structures, the increase is linear -- they consume more resources, but produce the same amount of power based on the resources consumed. In this way you can greatly shrink the construction requirements without losing any Power output. Meanwhile, Resource extractors only have Power as a cost for their higher output. There's nothing else being consumed that needs to be offset, which makes it a no-brainer.

Beyond that, whether to overclock or not (and, now, whether to Sloop or not) is a case-by-case question for which there is no correct answer. It's going to vary in effectiveness based on what you have, what you need, and what you're trying to do.
Rockethead293 Nov 11, 2024 @ 3:27pm 
the power what?

Anyways, until you have a LOT of them, probably just miners, or when you're REALLY REALLY short on space.
Quix0r Nov 11, 2024 @ 4:34pm 
For me I have the power shards inserted only into miners to get full 780/min output (MK3 miner on MK5 belt).
Stress Tensor Nov 12, 2024 @ 9:18am 
Best way? Just have fun and be sure to get your money's worth.
Huren Ogeko Nov 13, 2024 @ 3:29pm 
How I use my power sluts would get me banned from this forum.

but if you meant power slugs then they get ground up into shards and the shards I use mostly on nodes, and power generators. so I can use less of each to get the same results. As for other machines I dont usually use them as I prefer just to make more machines to get the product target I am looking for, But I will max out overclock on any extractor machine as there is only so many extraction nodes and it saves me having to setup more and more minors for a single product.
twifight Nov 13, 2024 @ 4:28pm 
Dude, I'm pretty sure setting up minors is frowned upon too. Only send adults into the mines man, child labor is against Ficsit policy, at least that's what they tell others.
K.I.L.E.R Nov 13, 2024 @ 4:56pm 
I just want to comment that I was confused and Googled the headline of this thread thinking that it was a real thing, only to be corrected by Google to "slug".
Honorable_D Nov 13, 2024 @ 5:02pm 
Overclocking certain recipes that are meant to be overclocked such as the Heavy Encased Frames alt being overlocked to 3 per min.

Enhancing production for older factories when you get faster belts w/o having to tear them down and make them bigger so you can fit more machines.
Bobucles Nov 13, 2024 @ 5:33pm 
Spend power shards freely. Don't forget to sloop the slugs for better results. You should have no problem overclocking a third or more of your things by just hunting around the map for more shards.

Low tech buildings tend to not need them, just build more. Blueprints work very well on the small things. Power generators love overclocking, spend shards on your biggest generators to shrink the complexity of your builds. The top end machines might be too power hungry for overclocking, but anything with a cool S should be maxed out to get the most out of it.
Last edited by Bobucles; Nov 13, 2024 @ 5:38pm
sheldonp55 Nov 14, 2024 @ 7:14am 
I am well into Phase 5, and I have tons of machines overclocked as I have built a generous power grid- 72GW of Rocket Fuel in 144 200% overclocked fuel generators, and 8 200% overclocked Nuclear Generators.

I laid out 160 fuel gens before realizing I could just have overclocked 80 of them when running my Turbo Fuel Setup.

Some of my factories weren't laid out to permit easy addition of machines, so I just upgraded the belts and overclocked the machines.
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Date Posted: Nov 11, 2024 @ 1:44pm
Posts: 17