Satisfactory

Satisfactory

View Stats:
Arkavien Nov 10, 2021 @ 10:18pm
We finally got our World Grid!
Finally returned today on a whim (ie: Youtube recommended all the content creators) and discovered in-game that they today's update implemented a world grid to snap our foundations to. Still lots of testing to see if there's any caveats to connecting them. So far, I've only noticed the 1m snap to a different grid than the 2m and 4m tall foundations. That's only when directly placed on the ground first though. The difference is about 1/2m, as a 1m ramp clips about 1/2 way through. The clip surprisingly looks decent too. I'm curious if anyone else has found any nuances to using them as well?
< >
Showing 1-9 of 9 comments
UncleDevilish Nov 10, 2021 @ 11:55pm 
Please tell me WHERE I find this illusive world grid snapping?
LittleEngineer Nov 11, 2021 @ 12:09am 
According to the release notes you need to hold CTRL when placing the foundation.

Originally posted by Release Notes:
Implemented a generic world grid alignment for Foundations by holding CTRL when placing them
Last edited by LittleEngineer; Nov 11, 2021 @ 12:10am
jhughes Nov 11, 2021 @ 12:15am 
NOTE: This is in the Experimental branch (Update 5).
Marosh Nov 11, 2021 @ 1:25am 
Originally posted by Arkavien:
Finally returned today on a whim (ie: Youtube recommended all the content creators) and discovered in-game that they today's update implemented a world grid to snap our foundations to. Still lots of testing to see if there's any caveats to connecting them. So far, I've only noticed the 1m snap to a different grid than the 2m and 4m tall foundations. That's only when directly placed on the ground first though. The difference is about 1/2m, as a 1m ramp clips about 1/2 way through. The clip surprisingly looks decent too. I'm curious if anyone else has found any nuances to using them as well?

I did some quick testing on a hill:
It looks like foundation snaps at its half height and the grid height-step is 1m. With that, the 4m and 2m works fine. Just combine the 2m foundation with another 2m or a 1m foundation and it's leveld with the 4m foundation again. The beauty of even numbers. Neat.

But the 1m foundation has it's problem. It also snaps at half height and has now this 1/2m gap to the "next" grid, which can't be leveled with the other two. We would need a 1/2m foundation.

Potential fix:
Change the snapping from half height of the foundation to bottom or top of the foundation with a 1m grid height OR do this just for the 1m foundation. Why only the 1m? The 4m and 2m are buried so well with the half height alignment. They look solid connected to the ground. Pure top or bottom alignment could lead to extrem burying or almost floating. I mean, how do we target the grid under the ground to bury them just enough? A different target system would work, sure, put changingthe alignment is probably the easier way.
UncleDevilish Nov 11, 2021 @ 3:30am 
Originally posted by LittleEngineer:
According to the release notes you need to hold CTRL when placing the foundation.

Originally posted by Release Notes:
Implemented a generic world grid alignment for Foundations by holding CTRL when placing them

I saw, felt like a dumbass having first asked before trying lol
LittleEngineer Nov 11, 2021 @ 4:22am 
Originally posted by UncleDevilish:
Originally posted by LittleEngineer:
According to the release notes you need to hold CTRL when placing the foundation.

I saw, felt like a dumbass having first asked before trying lol

I was actually surprised when I found you were the one who copied the release notes from discord and posted them here in another thread.

I haven't tried the feature yet, but I did read it in the patch notes.
Arkavien Nov 11, 2021 @ 6:55am 
Originally posted by Marosh:

I did some quick testing on a hill:
It looks like foundation snaps at its half height and the grid height-step is 1m.

Ah, yes, that makes perfect sense as the even foundations still have a whole number when halved. When I was testing around some foliage I noted the 1m almost always let foliage pass through, so I believe they assume most people will use the 2m & 4m to avoid that.

At least on simple builds, if people made the mistake of starting with the 1m, Zooping can bring up a new pillar from the ground pretty fast and a new ground floor can be made, ignoring some empty space. Or maybe people who use the save editor mod (if still around) will learn the numbers for shifting an section 1/2m vertically and fix things that way.

All that said, the 1m ramp clips pretty cleanly as well, and I hear concrete looks even better clipped (purdy curves y'all). And I'm sure there's some terrain where a 1/2m step in the foundations would look better for some aesthetic reason. So aside from the 'newb beware' bit at the start, they fix themselves easily enough, and give us more options.

Huh, wonder what else is 1/2m tall and snap-able...
RawCode Nov 11, 2021 @ 8:28am 
eventually devs will abandon "freeform" placement and we will have extra nice and perfectly straight factories, perfect and balanced, just like they should be.
DrNewcenstein Nov 13, 2021 @ 10:00am 
Originally posted by RawCode:
eventually devs will abandon "freeform" placement and we will have extra nice and perfectly straight factories, perfect and balanced, just like they should be.
LOL OK Thanos, going for the OCD Stones I see LOL
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Nov 10, 2021 @ 10:18pm
Posts: 9