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/sarcasm kinda
What a moronic comment lol, it literally a factory and logistics simulator, adding some complexity to the power grid would fit perfectly in to the game and wouldn't even be slightly out of place, it already has complexity to its fluid mechanics.
You are being arbitrary.
One person's arbitrary is another person's logistics game. Whose to say the line?
Why have conveyor belts - that's tedius - why not use the mod that teleports all goods exactly as needed. Avoids more "tedium" that way.
ONI really has an excellent approximation of electricity and physics at large.
For stuff like this a mod is the better solution as those that want the Tedium for the sake if it can just get the mod and have that Tedium.
Also the game is literally being advertised with mentioning conveyor belts. So removing that is a bad idea. However, it nowhere advertises itself with being realistic or having complex power transport.