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Place foundations vertically down from the one you are trying to line it up with, remove the top one and then use a barricade on the lower foundation you placed. Then try placing the T Junction onto the barricade you placed. That should let the T Junction snap to that barricade instead of the invisible snap it is trying to make.
Not sure if that makes sense. Good luck!
Try putting the belt onto the output/input first, then drag out to where you want the belt to go instead of placing on the foundation first.
Are you using mods? Maybe there is a mod that is causing problems with your building.
https://steamcommunity.com/sharedfiles/filedetails/?id=3286356347
Basically you need the t-cross ground level, and have the Belts above the Pipe.
I tested your suggestion and removed all foundations, so that the coal generator was "flying" above the water. Still not straight alignment to it. Also I built two more to test it on solid ground. The only time it straightens perfectly was when I used the global grid as basis for building. Build on foundations not aligned to the global grid ends also to be not aligned to the coal generator.
Sorry, but I don't get what you mean. Also the junctions are placed horizontally by default and I need the in-/outputs up-/downwards. Also a thing which many players complain about (that you aren't able to rotate on the y axis too).
My solution now is that I build a pipe in front of the coal generator, place the junction on that in the right position, remove the pipe and connect it all afterwards. Very time intensive and annoying.
https://steamcommunity.com/sharedfiles/filedetails/?id=3286717205
https://steamcommunity.com/sharedfiles/filedetails/?id=3286722937
https://steamcommunity.com/sharedfiles/filedetails/?id=3286722968
https://steamcommunity.com/sharedfiles/filedetails/?id=3286722982
https://steamcommunity.com/sharedfiles/filedetails/?id=3286723009
Yeah, forgot to mention in the image of the circle of coals gens that the x-cross won’t face the right way at some places if you use them, like you did.
If you put them in foundation level they do snap in place, you would just have to run the belts over the pipes or have a sub-floor, and run the coal from underneath.
https://steamcommunity.com/sharedfiles/filedetails/?id=3286917643
Ha! Amazing how boldly they stole the Star Wars music and changed it just marginally
The is kinda limitation the game has, as thing just sometimes don'r wanna work.
Non-snapping of Pipeline Junctions to pipes of any aligned altitude (with or without Stackable Pipeline Support), still exists?
It's very game-breaking.
I would've thought this was an ESSENTIAL UPDATE, a most important game functionality requirement. I'll keep searching for info & help about this...
Blueprints -won't be available- unless folders are done right, the research matches player, player has previously made a blueprint, etc etc etc.
Otherwise DEVS PLEASE FIX. Thx.
Everything else snaps yes? So PLEASE fix this little but most critically important gameplay function. Thx.
Notice:
To protect the purpose & integrity of this post & reputation of the poster; any subsequent activity discovered or suspected to be trolling, at the discretion of this poster, will be blocked without further question.
I know, I know: "So then simply build them not." That's not the point. I simply can't see any reason to extend the hitboxes. It was fine.
P.S.: Also the Explorer is still bouncy as hell. Completely unrealistic driving characteristics. The tiniest stone lets you lift off 10 meters and makes you to do a flip! Ridiciolous! Please restore it like it was before the 0.8(?) update.