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https://www.youtube.com/watch?v=A1w_LDGGe_Y
https://www.youtube.com/watch?v=8q-naOmF9I4
The reason for this is that it's generally not friendly game design to allow quest items to be depleted in ways that do not progress the quest unless there is a way to replenish them. Yes, some games allow it, and in fact some have this as a looming threat. None of them are chill factory games that do not rush or pressure the player. While the story is by their own admission entirely optional, to make SAM ore a limited resource that can be accidentally wasted seems very much against the rest of the game design.
So either SAM ore is unlimited, or SAM ore is limited but that limit is effectively irrelevant.