Satisfactory

Satisfactory

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spider-cuh Jun 30, 2024 @ 11:25am
Trucks keep stopping and unloading at undesignated truck stops along the path
So I set up a fuel station on the main route of my highway where the majority of traffic goes. Problem is I just want the trucks to fuel up and not unload their stuff except for the fuel truck that supplies the station. My copper truck keeps stopping and unloading copper even though I didnt tell him to, he just does it making it half automated. Is there a way to make it not do that? Like just pass by and refuel?
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Showing 1-15 of 15 comments
Vectorspace Jun 30, 2024 @ 11:48am 
I think I remember from an imkibitz video, that if the truck simply drives through a stop without stopping, it will pick up more fuel
Zak Jun 30, 2024 @ 11:51am 
Have you toggled the Load/Unload switch for each of the truck stations accordingly to your needs? So, if you just want the truck to get fuel from a station and not not to unload its cargo, then set that fueling station to "Load". That should work, although I'd normally supply fuel to the trucks at their destination unloading stations.
Tunerko Jun 30, 2024 @ 12:51pm 
Zak, I think he has just a station where he unloads fuel for other trucks, so he can't set the station to Load otherwise the primary truck will not unload the fuel for the other trucks.

As Vectorspace mentioned, it is better to reroute your trucks to not stop at that fueling station. They need to just pass by but I am not sure if truck going pass by a station do not automatically unload the unwanted cargo.
Last edited by Tunerko; Jun 30, 2024 @ 12:51pm
Ghost314 Jun 30, 2024 @ 4:01pm 
I think the proper way to do this would be to add a second station. The fuel truck stops and unloads at station A. The output of station A goes to the fuel slot of station B which is set to 'load' and always has empty inventory. Trucks then stop at B to refuel.
Doc✪Hollywood Jun 30, 2024 @ 4:09pm 
Originally posted by spider-cuh:
So I set up a fuel station on the main route of my highway where the majority of traffic goes. Problem is I just want the trucks to fuel up and not unload their stuff except for the fuel truck that supplies the station. My copper truck keeps stopping and unloading copper even though I didnt tell him to, he just does it making it half automated. Is there a way to make it not do that? Like just pass by and refuel?

Set the fuel station LOAD !!!
Last edited by Doc✪Hollywood; Jun 30, 2024 @ 4:09pm
Zak Jul 1, 2024 @ 12:31am 
Originally posted by Tunerko:
Zak, I think he has just a station where he unloads fuel for other trucks, so he can't set the station to Load otherwise the primary truck will not unload the fuel for the other trucks.

As Vectorspace mentioned, it is better to reroute your trucks to not stop at that fueling station. They need to just pass by but I am not sure if truck going pass by a station do not automatically unload the unwanted cargo.

Ah, OK. Yeah, you're right. But yes, I'm not sure either if just passing by without stopping will do the trick. He might need a separate station to unload the fuel from the fuel delivery truck and then belt that fuel over to another station for the other trucks to fuel up .
spider-cuh Jul 1, 2024 @ 12:12pm 
Originally posted by Ghost314:
I think the proper way to do this would be to add a second station. The fuel truck stops and unloads at station A. The output of station A goes to the fuel slot of station B which is set to 'load' and always has empty inventory. Trucks then stop at B to refuel.


I think this might be the best option. When I manually drive the vehicles it will fuel up when I go by a station but not when its automated as just a drive by. . My other work around would be have a filter that sorts the copper ore from the coal and put it into the resource machine. I only get a stack or 2 of copper in it since its always full of coal but thats enough to jam up the conveyor.

So if the station is set to load only they will refuel as they drive by?
spider-cuh Jul 1, 2024 @ 12:13pm 
The goal is to have 1 station being loaded by 1 coal truck and all the other trucks just get fuel from that station along the route.
Zak Jul 1, 2024 @ 12:20pm 
I always have a dedicated station for the fuel delivery truck to drop off the fuel, and no other trucks come near that station. Then a belt distributes the fuel to other stations nearby where other trucks deliver or pickup stuff and get fueled up in the process.

Yes, if a station is set to Load, even if there is no input belt connected, then the trucks will stop, load nothing (the animation will still play) but they will get fueled up.
spider-cuh Jul 1, 2024 @ 1:39pm 
Originally posted by Zak:
I always have a dedicated station for the fuel delivery truck to drop off the fuel, and no other trucks come near that station. Then a belt distributes the fuel to other stations nearby where other trucks deliver or pickup stuff and get fueled up in the process.

Yes, if a station is set to Load, even if there is no input belt connected, then the trucks will stop, load nothing (the animation will still play) but they will get fueled up.


Yeah thats the plan. I just remembered my coal power plant is pretty close and always over loaded on coal so Ill run fuel conveyor from that. Thanks for the input. I wish there was a way you could get a little more detailed with what the trucks should do on their route but there seems to be a work around for most situations in this game.
harchon Jul 1, 2024 @ 4:45pm 
You can just drive through the station. YOu can even stop at the station and then move on. Just don't tell the truck to do the "docking" at the truckstop when recording the route. The truck will load up on fuel without transferring cargo. I had that exact setup until recently when I replaced the trucks with trains, but it does work
Zak Jul 2, 2024 @ 5:33am 
Originally posted by spider-cuh:
Originally posted by Zak:
I always have a dedicated station for the fuel delivery truck to drop off the fuel, and no other trucks come near that station. Then a belt distributes the fuel to other stations nearby where other trucks deliver or pickup stuff and get fueled up in the process.

Yes, if a station is set to Load, even if there is no input belt connected, then the trucks will stop, load nothing (the animation will still play) but they will get fueled up.


Yeah thats the plan. I just remembered my coal power plant is pretty close and always over loaded on coal so Ill run fuel conveyor from that. Thanks for the input. I wish there was a way you could get a little more detailed with what the trucks should do on their route but there seems to be a work around for most situations in this game.
Yup, more fine control would be great. I wish there was a way to control what the trucks (drones too) are allowed to load and unload at a given station. Also, why can drones pickup AND drop off at the same station, but trucks can't?

BTW, in the beginning everything seems far but perhaps consider running really long belts instead of trucks? I mean, I love watching my trucks driving around, it's so cool, but once you pull a long belt all vehicle-related problems just vanish :) In one save I ran belts between Rocky Desert all the way to Grass Fields and then over that huge chasm north-east of Grass Fields to that area with red trees. It took a while and consumed lots of resources (I had to max out my concrete production). Now, whenever I'm building roads and bridges I add extra strip/lane of foundations on the side so I can run belts easily in the future. But I enjoy building in this game more than the actual factory management so I had a blast doing that.
Last edited by Zak; Jul 2, 2024 @ 5:45am
Valderci Aug 26, 2024 @ 4:26pm 
If 'you' are driving a vehicle through a truck stop without stopping it will refuel.

If AI is driving a vehicle through a truck stop without stopping it will not refuel. AI has to stop/pause at a truck stop to interact with it.

When you create a route through 2 truck stops (one after the other), the route recorder will place a stop/pause at both truck stops. If you then delete the stop/pause you do not wish to load/unload at the vehicle will go past it without loading/unloading. It requires a pause/stop at a truck stop to load/unload.

To test:
a) Place 2 truck stops, one after the other.
b) Power them both and set to unload.
c) Create a route passing through both. you will see the pause/stop marker set for both
d) Finish creating the circular route then delete the pause/stop at the first truck stop.
e) load some stuff into the test vehicle and set it on AI, then let it go.

Just did this and it only unloads at the truck stop where there is a pause/stop.
Bedna Aug 26, 2024 @ 10:11pm 
I noticed this happening too if you pass by close to a stop.

How you can easily solve it is by deactivating the path arrows for all other trucks running there (by entering them and pressing x, you do this so you know you delete the correct node) so you ONLY see the pathing for the truck you don't want to stop. Run up to the pause indicator, press e and delete the node and it will just run past.
kLuns Aug 27, 2024 @ 3:36am 
I make designated entry and exit points on all truck stops.
This makes sure a truck only goes where it has to be and keeps a safe distance from other stations.
Keep the fuel supply and the fuel take off seperated and you should be fine.
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Date Posted: Jun 30, 2024 @ 11:25am
Posts: 15