Satisfactory

Satisfactory

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White Lion Jun 29, 2024 @ 2:14am
No Random Map?
So I notice that it is out of the question. But as with all static things, players will just get bored quicker if a resource management game does not have a random map generator. The logic is, if everything is well known and there's only a few ways to master it, then the challenge is gone. Lack of challenge will cause quick boredom.

How many replay did you have before you finally get bored?
How many hours did it took you before you finally get bored?
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Showing 1-15 of 43 comments
LittleEngineer Jun 29, 2024 @ 2:17am 
Some people have 4000-5000+ hours in the game with dozens or hundreds of new games and they still continue to play it.
And that's without any random map.

But even knowing where everything is and what you have to do doesn't mean that you will play it exactly the same way every time.

Some people add their own challenges into their new game, Some as simple as not using any slugs, or not crafting anything manually after they unlock automation.
Last edited by LittleEngineer; Jun 29, 2024 @ 2:19am
Jack-o-Lantern Jun 29, 2024 @ 2:18am 
Originally posted by Jade:
So I notice that it is out of the question. But as with all static things, players will just get bored quicker if a resource management game does not have a random map generator. The logic is, if everything is well known and there's only a few ways to master it, then the challenge is gone. Lack of challenge will cause quick boredom.

How many replay did you have before you finally get bored?
How many hours did it took you before you finally get bored?

900 (about) hours and didn't got bored....
A bit in a low as I'm waiting for 1.0, yes....
Factories and projects I was working with are finished so now I'll enjoy summer and wait final release before getting in a new project
White Lion Jun 29, 2024 @ 2:19am 
Originally posted by LittleEngineer:
Some people have 4000-5000+ hours in the game with dozens or hundreds of new games and they still continue to play it.
give one example as prove so we can verify the validity of your statement
Vectorspace Jun 29, 2024 @ 2:20am 
Depends on the person.

Others have complained about the lack of randomisation.
Others have defended the current map as being plenty big enough for many replays.

I don't know which camp is bigger. Me personally, I have 2 worlds totalling about 1600 hours and I'm not bored with the same map.

But it may be a relief for you to know that the upcoming v1.0, included not-insignificant changes to resource node placement.

And there are mods to randomly reshuffle resource node placement to grant some additional variety.
Rymorea Jun 29, 2024 @ 2:20am 
2000+ hours and never bored. 2 times finished all tiers so now waiting v1.0 and enjoy summer.
LittleEngineer Jun 29, 2024 @ 2:21am 
Originally posted by Jade:
Originally posted by LittleEngineer:
Some people have 4000-5000+ hours in the game with dozens or hundreds of new games and they still continue to play it.
give one example as prove so we can verify the validity of your statement

https://steamcommunity.com/app/526870/discussions/0/6725643618953344238/

review of Satisfactory: 4,167.0 hrs on record (2,503.8 hrs at review time)

Satisfactory is my favorite game (broke 2,500 hours today with over 45 playthroughs - every game has been different as I play some vanilla, but mostly modded games). This game allows you to be as creative as you want. Started a new vanilla game a few days ago on the Update 7 beta. The new blueprint feature is by far the best I've seen on this game.

A simple search on your behalf would have yielded the same results. Granted, he usually uses mods, but the map is still not randomized.

But as others will comment, you can enjoy the game without any random maps and also without using mods.
Last edited by LittleEngineer; Jun 29, 2024 @ 2:24am
White Lion Jun 29, 2024 @ 3:31am 
Originally posted by LittleEngineer:
Originally posted by Jade:
give one example as prove so we can verify the validity of your statement

https://steamcommunity.com/app/526870/discussions/0/6725643618953344238/

review of Satisfactory: 4,167.0 hrs on record (2,503.8 hrs at review time)

Satisfactory is my favorite game (broke 2,500 hours today with over 45 playthroughs - every game has been different as I play some vanilla, but mostly modded games). This game allows you to be as creative as you want. Started a new vanilla game a few days ago on the Update 7 beta. The new blueprint feature is by far the best I've seen on this game.

A simple search on your behalf would have yielded the same results. Granted, he usually uses mods, but the map is still not randomized.

But as others will comment, you can enjoy the game without any random maps and also without using mods.
Your link does not show those numbers. Did you share the correct link?
White Lion Jun 29, 2024 @ 3:32am 
Originally posted by Rymorea:
2000+ hours and never bored. 2 times finished all tiers so now waiting v1.0 and enjoy summer.
Expose your profile to prove its 2000+ hours.
Khirareq (Banned) Jun 29, 2024 @ 3:34am 
Originally posted by Jade:
The logic is, if everything is well known and there's only a few ways to master it, then the challenge is gone

I think this part could use addressing

In Satisfactory, there's not "only a few ways to master it" - There's quite a lot of flexibility, and no right or wrong way. Each time you restart the game, you try out new things and tricks which you picked up from your previous play-through

The other part too is, this game has a lot more flexibility in terms of art and/or presentation - Some people have spent hundreds of hours building their factory in to something quite complex, or visually appealing. Sure, you can just lay down large sections of foundations and build flat, but the option of being artistic with your builds is something I found rather refreshing (If you would like examples of this, I suggest hitting up the Reddit - I just saw a post with Godzilla and a Aliens Xenomorph)

The other thing too is, the building process in this game is slower - You don't build your factory as fast as you would in Factorio. But what you do build takes you quite a bit of time, and you'll make mistakes, and when finally get your build working, it's rather satisfactory*


*eh? eh? ah ♥♥♥♥ it...
Wolfgang Jun 29, 2024 @ 3:53am 
Originally posted by Jade:
Originally posted by LittleEngineer:

https://steamcommunity.com/app/526870/discussions/0/6725643618953344238/

review of Satisfactory: 4,167.0 hrs on record (2,503.8 hrs at review time)



A simple search on your behalf would have yielded the same results. Granted, he usually uses mods, but the map is still not randomized.

But as others will comment, you can enjoy the game without any random maps and also without using mods.
Your link does not show those numbers. Did you share the correct link?
There you go:
https://steamcommunity.com/profiles/76561198071369976/recommended/526870/

If you only see a few ways to master it than you need to get more creative.
LittleEngineer Jun 29, 2024 @ 5:06am 
Thank you Wolfgang, I didn't want to post a link to his profile and instead chose to post a link to the thread instead. My mistake for thinking that the OP may find it by themselves.

And Jade, why does anyone need to prove themselves to you, why can't you just accept that even though the idea of a static map doesn't appeal to you, just maybe others can enjoy the game without having any random maps and not get bored with it.

Isn't it also funny when you tell someone else to expose their profile to prove something to you when you also use a private profile to hide from everyone else.
And yes, I have a private profile too, and what I do or don't do is none of your business.
I can tell you that I don't own Satisfactory on steam anyway, and neither do you.
Last edited by LittleEngineer; Jun 29, 2024 @ 5:10am
Fenix Jun 29, 2024 @ 5:43am 
I got 2k+ hours in, I'm not bored, just waiting for v1.0.
Honestly I never got bored, just burnt out, and had to take a break and play something else for awhile.
Man's Best Friend Jun 29, 2024 @ 6:02am 
I'd wager there's significant overlap between the people worried about the lack of randomization and the people who have no idea that all four starts are on the exact same map.
GobboKirk Jun 29, 2024 @ 6:47am 
Originally posted by Jade:
So I notice that it is out of the question. But as with all static things, players will just get bored quicker if a resource management game does not have a random map generator. The logic is, if everything is well known and there's only a few ways to master it, then the challenge is gone. Lack of challenge will cause quick boredom.

How many replay did you have before you finally get bored?
How many hours did it took you before you finally get bored?
1000hrs and still not bored, just waiting for 1.0.
Last chance for this low price for a long while .
Tunerko Jun 29, 2024 @ 6:52am 
I got bored with my last save where I ended trying to make Adaptive Control Units... just deleted the save and started again and wonder, I have fun again... :)
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Date Posted: Jun 29, 2024 @ 2:14am
Posts: 43