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But Some are going to play just to build, for building sake. Some are going to play to Complete the Tiers and Phases of Project Assembly, When 1.0 hits and we get the story, there will be that too work thru.
Like has been said already, play the game your way, there's no one specific way it "should" be played, the only way is whatever way is fun for you.
I have about 4X the production I did when completing elevator phase 4. It never ends.
Beyond reaching the embedded goals, though, i think the game is just too much work to be enjoyable. Setting up a production line isn't snappy enough to be satisfying or expressive enough to be interesting on its own. It's fun to solve the math puzzles that give you packaged fuel, computers, and aluminum ingots, but, it's not much fun just doing the same solution a second time.
Also did a 7 reactor nuke plant in a building built around the arch in the grasslands. Only raw materials in , all waste recycled.
Turbo fuel plant :
https://imgur.com/y422f7u
Nuclear plant :
https://imgur.com/nFOahoz
- Build factories that will supply your materials to build more stuff - like concrete, wire etc
- Work towards building factories to supply the space elevator parts needed at every stage. This is the progression of the game, and its the only way to open up new tiers (unless you cheat)
- Build a good network, like trains, to connect your factories that are too long for conveyors or to get to different parts of the maps/biomes - note that rail carries power so this is the best way to extend your power grid as well
- Try to build efficiently, that is only supply the materials needed to make your x amount of product. Any excess, use sinks to get those tickets to open up more options in the shop
- Explore to find crashed ships and those needed hard drives to open up alternative recipes that can make your factories run more efficiently
- Finally express your creativity, make factories look awesome with some interesting building techniques and designs - youtube helps here
Hope that helps you out!