Satisfactory

Satisfactory

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Ceto 👽 Apr 21, 2024 @ 5:24pm
What happened??????
At one point in time this game didn't look horrible indoors. Why is there a giant ring of bright fog around me? Why does global illumination make bounce lights flicker like they're under water? WHY?
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Showing 1-15 of 20 comments
Ceto 👽 Apr 21, 2024 @ 5:44pm 
So I disabled fog using console. That helped indoors a ton. But I still don't understand the bounce lighting. It looks so good except for the weird dithering/flickering that it does.

Enabling TSR does seems to tighten it up but its still visible.

Any ideas are welcome :)
Gecko-[GER] Apr 22, 2024 @ 12:56am 
Have you ever thought about posting a screenshot here so that people know what you're talking about?
Wolfgang Apr 22, 2024 @ 1:07am 
IIRC global illumination isn't really officially supported or implemented.
Originally posted by Ceto 👽:
At one point in time this game didn't look horrible indoors. Why is there a giant ring of bright fog around me? Why does global illumination make bounce lights flicker like they're under water? WHY?
i made a guide to help with this https://steamcommunity.com/sharedfiles/filedetails/?id=3145970471
Zak Apr 22, 2024 @ 9:18am 
Originally posted by Wolfgang:
IIRC global illumination isn't really officially supported or implemented.

Yup.

Global illumination in this game is implemented in software only and you can't have properly working ray tracing without specialized GPU hardware acceleration, it's just too resource intensive to run on a general purpose CPU only. I don't even understand why CSS bothered with it if it's unsupported and software only. Seems like a waste of their time.
Flash✪Gordon Apr 22, 2024 @ 12:48pm 
Originally posted by Zak:
I don't even understand why CSS bothered with it if it's unsupported and software only. Seems like a waste of their time.
The list of questionable decisions is really long. And the list of very easy to fix bugs and suboptimal building- and driving traits too. Yet, they just don't do it. Instead working on adding even more new stuff.
Last edited by Flash✪Gordon; Apr 24, 2024 @ 8:31am
Ceto 👽 Apr 23, 2024 @ 7:55am 
Originally posted by ErlWithCheese@YT:
Originally posted by Ceto 👽:
At one point in time this game didn't look horrible indoors. Why is there a giant ring of bright fog around me? Why does global illumination make bounce lights flicker like they're under water? WHY?
i made a guide to help with this https://steamcommunity.com/sharedfiles/filedetails/?id=3145970471


As soon as I read "the next to the pool lighting that doesn't stop moving" I knew we were on the same page. You're awesome. Thanks!
Originally posted by Ceto 👽:
As soon as I read "the next to the pool lighting that doesn't stop moving" I knew we were on the same page. You're awesome. Thanks!
no problem brother! enjoy that lighting! game is so pretty when you full tilt the graphics.
1 Apr 26, 2024 @ 2:04am 
I'm not getting the ring of fog, but I do notice that 'indoor' areas are now utterly pitch black, and the weedy little flashlight does little to help. Is this part of the same issue? Is lighting just broken, now?
Zak Apr 26, 2024 @ 2:12am 
Originally posted by H:
I'm not getting the ring of fog, but I do notice that 'indoor' areas are now utterly pitch black, and the weedy little flashlight does little to help. Is this part of the same issue? Is lighting just broken, now?
Have you enabled Global Illumination? Then yes, it makes everything look much darker. It may make some lights look prettier but it's quite crap otherwise.
Flash✪Gordon Apr 26, 2024 @ 2:43am 
Originally posted by H:
I'm not getting the ring of fog, but I do notice that 'indoor' areas are now utterly pitch black, and the weedy little flashlight does little to help. Is this part of the same issue? Is lighting just broken, now?
It gets even darker if you disable fog while lumen AKA gloabal illumination is on.
(command: r.fog = 0)

As nice it looks at daylight, during the nights it's not really playable/enjoyable.
It might be part of the problem that it's only software lumen, not hardware. But honestly I have no clue. It's just one of the many things we thought it would get fixed very soon, but didn't.

And if in doubt: Always believe Zak. Or Fenix.
Last edited by Flash✪Gordon; Apr 26, 2024 @ 2:46am
1 Apr 26, 2024 @ 4:18am 
Originally posted by Zak:
Originally posted by H:
I'm not getting the ring of fog, but I do notice that 'indoor' areas are now utterly pitch black, and the weedy little flashlight does little to help. Is this part of the same issue? Is lighting just broken, now?
Have you enabled Global Illumination? Then yes, it makes everything look much darker. It may make some lights look prettier but it's quite crap otherwise.
I just have every setting maxed as I run on Geforce NOW. I'll have a go tinkering with the lighting settings, 'cos right now, I cannot see ♥♥♥♥ in the dark.
Cheers for the advice.
Zak Apr 26, 2024 @ 4:32am 
Yeah, sounds like Global Illumination :) You can't see ♥♥♥♥ in the dark :)
Vectorspace Apr 26, 2024 @ 4:51am 
Global Illumination was added because it was basically free with the Unreal Engine 5 upgrade.

But the devs opted not to invest the time on updating the world to suit it, because they felt it was not worth delaying v1.0 for.

This is why Global Illumination makes it pitch black in caves and indoor areas. It's no good for regular gameplay, it's only there for cosmetic purposes when you have lighting.
Flash✪Gordon Apr 26, 2024 @ 10:31am 
Originally posted by Zak:
Yeah, sounds like Global Illumination :) You can't see ♥♥♥♥ in the dark :)
Not only can you not see ♥♥♥♥, you can also not see ♥♥♥♥ and ♥♥♥♥♥ in the dark, that makes GI/Lumen unusable.

Originally posted by Vectorspace:
But the devs opted not to invest the time on updating the world to suit it, because they felt it was not worth delaying v1.0 for.
This ... :steamfacepalm:

We had a long talk today if CSS is not able to fix a certain list of long lasting things or not willing to. I voted for 'not willing' in 95% of cases. What you wrote is just sustaining that.
Last edited by Flash✪Gordon; Nov 29, 2024 @ 7:54pm
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Date Posted: Apr 21, 2024 @ 5:24pm
Posts: 20