Satisfactory

Satisfactory

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Muskrat2k9 Mar 30, 2024 @ 9:02am
Best way to transport
I made a factory a long ways away from my main base. Its making Quickwire. Whats the best way to get it to the main base. Belting it? I don't have vehicles yet. so Do I belt it or Wait till I get vehicles?
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Showing 1-15 of 18 comments
Wolfgang Mar 30, 2024 @ 9:08am 
I personally always chose to make belt highways. Just belt it, can be upgraded and with the use of stackable conveyor poles you can add more belts later. And you always know the exact throughput and don't have to think about providing fuel.
kLuns Mar 30, 2024 @ 9:14am 
If you transport the ingots and make quickwire where it's getting used you might need less belts.
Jack-o-Lantern Mar 30, 2024 @ 9:36am 
I usually tend to process what's possible in place, just to reduce items if possible... Then send them off with a belt....

I don't know how far is "your far" but I've done really long belt and no issues....

Using belt, trucks, train or drones.....all depend on situations and what like best.

For sure, belt is easy, quick and cheap.

And I've my self a quick wire belt that is quite long as well ;)
Aven Mar 30, 2024 @ 9:42am 
As kLuns said, it is more efficient to transport caterium ingots rather than quickwire if using belts. 100 caterium ingots produces 500 quickwire, thus requiring five times the belt space. At the time you really begin to utilize quickwire, your belt speed is likely 270/m at best, requiring you run two expensive tier 3 belts over the full distance rather than one tier 2 when transporting the ingots.

However, if you are set on transporting the quickwire, use vehicles. 100 caterium ingots and 500 quickwire take up the same space in a vehicle inventory, allowing you to cut the belt materials down to just in and out of the truck stations.
XistenZ Mar 30, 2024 @ 9:56am 
Trains.
Doc✪Hollywood Mar 30, 2024 @ 10:16am 
Originally posted by Aven:
it is more efficient to transport caterium ingots rather than quickwire if using belts.
Sooner or later you have to produce quickwire anyway and belt it. You are just shifting the bottleneck, you can't avoid it.

Figuratively: If you have a MK2 pipe 10 km long and 1 meter is just a MK 1 pipe: It really doesn't matter where that bottleneck is, no mater how much you shift it around, it will not increase the throughput. Same for belts. Same for any bottleneck.
Last edited by Doc✪Hollywood; Mar 30, 2024 @ 10:18am
Aven Mar 30, 2024 @ 10:50am 
Originally posted by Gordon✪Gekko:
Originally posted by Aven:
it is more efficient to transport caterium ingots rather than quickwire if using belts.
Sooner or later you have to produce quickwire anyway and belt it. You are just shifting the bottleneck, you can't avoid it.

Figuratively: If you have a MK2 pipe 10 km long and 1 meter is just a MK 1 pipe: It really doesn't matter where that bottleneck is, no mater how much you shift it around, it will not increase the throughput. Same for belts. Same for any bottleneck.

That's not a like comparison. The ingots give you far greater control over managing and completely avoiding bottlenecks because it's far easier managing 270 caterium ingots per minute than it is managing 1350 quickwire per minute. Sending the ingots to where the wire is needed allows you to divide out the production before a bottleneck occurs. Yes, you can absolutely send five belts of quickwire to the destination, or you can send one of the ingots.

It's this:

Source
3 Kms of Belts
Destination
270 quickwire / m
270 quickwire / m
270 quickwire / m
270 quickwire / m
270 ingots / minute
270 quickwire / m
270 quickwire / m
270 quickwire / m
270 quickwire / m
270 quickwire / m
270 quickwire / m

vs this:

Source
3 Km of Belt
Destination
270 quickwire / m
270 quickwire / m
270 ingots / minute
270 ingots / minute
270 quickwire / m
270 quickwire / m
270 quickwire / m

Speaking specifically to vehicles, yes, you will see a bottleneck at the input and output if you send the quickwire vs the ingots even though they occupy the same space in a vehicle. However, you are not limited to a single vehicle or a single station, and it is far easier to add more input/output stations and trucks on a 3 km route than it is another belt.
Doc✪Hollywood Mar 30, 2024 @ 11:00am 
Hmmm ... that is an interesting answer.

Instinctively I assumed that max production is 780/min. That's why I said "it doesn't matter where the bottleneck is".

Now you're coming with a scenario of 1350 quickwire/min. Definitely forces me to reassess the situation and overthink it.
Sokurah Mar 30, 2024 @ 1:32pm 
Long belts are fine but there is a distance i would not wanna cover with them, like when it's crazy far away. Also using all kinds of transport was basically part of the game for me. I wanted to used everything.

What do you need the quickwire for? I dont remember it being very important before the transport is available. Maybe focus on getting to that stage.

As soon you have trains, they are the best way to transport over long distance. Only use drones for very high places. And even for those you can use trains. It just take a while to build the track.
Last edited by Sokurah; Mar 30, 2024 @ 1:34pm
OP already answered their own question; they're making quickwire. That means ziplines.

https://steamcommunity.com/sharedfiles/filedetails/?id=2827187420

Nothing can touch you now. Every power line you lay is your own personal highway. Your quickwire operation may as well be a Sunday stroll away.

Combine with bladerunners and a parachute for maximum effect.
Doc✪Hollywood Mar 30, 2024 @ 1:55pm 
Originally posted by The Big Brzezinski:
Combine with bladerunners and a parachute for maximum effect.
I am zipline pro :ccveryhappy:

Ziplining is definitely easiest with Jetpack fueled with Turbo Fuel. When you have to let go of a line, because of a pole, the turbo fuel automatically gains you a fair amount of height so that it is far easier (with the additional time it buys you) to catch the next lane.

Also with Power Towers jetpack and turbo fuel is the way to go when ziplining.
Sokurah Mar 30, 2024 @ 1:55pm 
Originally posted by The Big Brzezinski:
OP already answered their own question; they're making quickwire. That means ziplines.

https://steamcommunity.com/sharedfiles/filedetails/?id=2827187420

Nothing can touch you now. Every power line you lay is your own personal highway. Your quickwire operation may as well be a Sunday stroll away.

Combine with bladerunners and a parachute for maximum effect.

Only hyper cannons are better, yes :D
Doc✪Hollywood Mar 30, 2024 @ 2:07pm 
Originally posted by Sokurah:
Only hyper cannons are better, yes :D
I am glad you're back!
Last edited by Doc✪Hollywood; Mar 30, 2024 @ 2:08pm
Sokurah Mar 30, 2024 @ 2:16pm 
Originally posted by Gordon✪Gekko:
Originally posted by Sokurah:
Only hyper cannons are better, yes :D
I am glad you're back!

Well i'm not playing again, not yet. Just here for nostalgia and maybe helping if a can :steamhappy:
Last edited by Sokurah; Mar 30, 2024 @ 2:17pm
Muskrat2k9 Mar 30, 2024 @ 2:45pm 
I was following a play through. To get a better understanding of the game. To see what strategies and such where there. He built this base making quickwire. TBH I have no idea what its for and the guy never finished his play through (as of yet) But Was asking on the General concept of How. coal, iron or what ever. I love these kind of games. Just trying to learn the ins and outs of it.
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Date Posted: Mar 30, 2024 @ 9:02am
Posts: 18