Satisfactory

Satisfactory

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MAKAIROSI Jun 1, 2024 @ 9:52am
Arachnophobia and stinger remains
So if you select to not spawn any stingers, this means you won't have any stinger remains for the MAM research? Tell me so that I can restart the game or something xD
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Showing 1-11 of 11 comments
Asparagus Pee Jun 1, 2024 @ 11:04am 
They still spawn and you can collect remains, but the stinger's visual model is replaced with a funny looking cat face.
Mr.Wolf [GER] Jun 1, 2024 @ 11:20am 
LOL it wasn´t that funny looking when i saw it for the first and this son of a b was rushing towards me. Nearly got a heart attack XD. I replaced it with spiders, not attacking.
MAKAIROSI Jun 1, 2024 @ 6:32pm 
I meant the selection where stingers do not spawn at all, the one in the advanced settings, not the one where they are replaced. I think I will just start over tbh.
Bob Smith Jun 1, 2024 @ 8:11pm 
This is correct. Though you do not need stingers to complete Alien research unless you are a completionist and would like to.
Doc✪Hollywood (Banned) Jun 1, 2024 @ 9:33pm 
Yes, without Stingers would just have a bit less of alien biomass and a quite boring Red Forest biome (plus some other biomes).

Apart from that: Nothing changes.
Remnar Jun 2, 2024 @ 8:26pm 
IMO, instead of using stupid 2D pixelated cat faces, they should have just swapped models for arachniphobia mode. Like use something resembling an ant, or some other non-creepy insect? Or something different all together. But no, that's too much work.
traviniperv Sep 20, 2024 @ 12:34am 
I just found a cat face in a cave. Freaked me out worse than the friggen spider.
MAKAIROSI Sep 20, 2024 @ 6:31am 
I don't get it. Since we already have four-legged enemies, you could just as easily animate a cat. Surely, it would look crude compared to the other animations, but it would take a week tops.

Imo the enemies would make more sense to be more like that sci-fi movie that I forget its name rn, where the aliens are insect-like but not like *spiders* xD

In the biome that has the huge versions of the arachnids (where they are greenish, I think that's the red biome) it's really cool because they are really hard to kill, but it's also really freaky because they can jump in the air and drop on you out of nowhere.

So as you're like, exploring stuff, suddenly a huge one appears on you xD

Also, man, sometimes they bug out and do some frantic movements and they look even freakier then xDDDD
Arron_uk Sep 20, 2024 @ 6:36am 
i hate the spiders always makes me shiver and just wanna gtfo! but i turned the cat thing on for 1.0 never have before but the fear is so deeply instilled in me that it changed nothing and now im getting scared of cats... lmao yes i agree lets do a decent animation even a blob of slime will be better like flubber they can still jump lol
MAKAIROSI Sep 20, 2024 @ 6:46am 
Originally posted by Arron_uk:
i hate the spiders always makes me shiver and just wanna gtfo! but i turned the cat thing on for 1.0 never have before but the fear is so deeply instilled in me that it changed nothing and now im getting scared of cats... lmao yes i agree lets do a decent animation even a blob of slime will be better like flubber they can still jump lol

Yep, exactly. And I'm sure they can even get a pre-made slime animation for that. For like 20$ lmfao.

Although, look, imo they were making an alien planet. And despite the fact that many things look human (I mean, slugs? hog-like creatures? They hardly look alien), in dark areas it's natural that an insect-like creature would have evolved.

And it kinda also makes sense in the sense of exploration, that you would be scared exploring a cave on an alien planet - and you mostly explore caves to find power slugs anyway.
Wolfgang Sep 20, 2024 @ 7:00am 
Maybe you would want to upvote any of the posts on the QA site here that request to move the true arachophobia mode out of AGS and into the regular settings:
https://questions.satisfactorygame.com/search?search=arachnophobia&date=Month
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Date Posted: Jun 1, 2024 @ 9:52am
Posts: 11