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From the few Let's Play vids have watched, a common approach looks to be creating a player's central storage base, with a container load of every time item. That way, only have to return to the one place to access a smorgasbord of whatever needed.
EDIT: Typo (or was it the auto-correct? hmmm)
Got Drones? Just have drone ports at each product, and your drone at home base. Then just send it to get what you want at the time. Zip-line Power towers let you cruise along slowly so you could see the sights on the way.
What I will also often do is set up small temporary production lines at a new build site for iron plates/rods, wire, cable, copper sheet, concrete, and steel beams - the things I use loads of when building large factories. These do not take as long to set up as they used to, thanks to blueprints.
Though I usually forget some things and will have to make a few trips back to home base 😁
If you upload your savegame to SCIM you can add yourself as pocket slots as you want. This solves the problem without the need of installing a mod.
And don't listen to the nay-sayers. There are always some defensive people in forums. More pocket slots or your idea of a remote inventory is in now way a substitution for logistics but much more convinient and therefore a very good idea.
A save editor at this site.
https://satisfactory-calculator.com/en/blueprints
Edit: A Satisfactory tool to calculate your production needs/Gaming Tool/Wiki/Database to help players.