Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There isn't any range limit on power and I have never experienced anything like that.
Edit: Also keep in mind that with the 9 Coal generators you only have 675 MW of power available.
Not sure what to tell ya, but I'd simply try to remove and re-run all power lines
Is your power generation stable?
Is every power line connected to the same grid?
If you interact with a power pole:
screenshot?
production?
max consumption?
consumption?
On one occasion I managed to build two wall power connectors at the exact same spot. Usually the game doesn't allow you to build overlapping structures, but maybe it's missing the check for these. Fortunately it was a small area so the fault was easy to locate.
I had once the case where I forgot to disconnect a crash pod that was draining 250 MWatt. But then the whole power grid was concerned.
I didn't know about this crash pod which was still connected to the grid, so I had to follow powerpole by powerpole and disconnecting at each power pole all connections except one to find out the source of the problem.
Your case is much simpler and it happens to all players that something is not connected properly.
EDIT:
Yes, I forgot to mention that each power pole has an interface which you access with E.
Tdb explained it much better.
It just stops about 200m from the oil extractor, we went and replaced all the poles as we was doing the transport tubes for faster refuelling on the bio generators at oil extractor. Just in case we either over lapped one extremely close or missed a connection. (was all connected and no doubled up poles either)
Removed all power shards from all sources within home base to lower the consumption including from coal generators to ease the water requirement.
Added around 30 bio generators using solid bio fuel total production hit around 1,300Mw (Spiked at 1,300Mw Normal production we have is around 1000Mw) while consumption was only around 500-700Mw (had peaks of around 1,400Mw when we massed made new item production buildings), We have had to move water extractors (4 in total) to their own power grid.
Power storage is not even charging and these are placed first in line from the coal generators before going towards our home base.
That whole thing sounds kinda like you aren't producing enough power to keep your factory running.
Screenshots of the graph at the power poles would be helpfull as well as the details of your coal power (clock rate, fuel type, do they run without interruption?).
You could use https://satisfactory-calculator.com/en/interactive-map to inspect your save. It shows different power circuits in different colors so it should be very apparent if you have a split somewhere. When you hover over a machine it also shows the number of the circuit that machine is connected to (under the power plug icon).
If you started in the Grass Fields in the South, then there is a perfect spot for a coal plant just up, by a lake.
https://steamcommunity.com/sharedfiles/filedetails/?id=3081910189
If you have two power poles, that are properly connected together, and one shows power and the other does not, that would be a bug.
Reading the interface of the power poles is the key in 99.9% of electricity cases
If that really doesn't help restart the computer.
I too have cases where things in Satisfactory go awry and a restart brings them back to normal.
https://i.ibb.co/MDZFPMN/PP1.jpg
Power pole only showing Max Con and nothing else (No power getting through) https://i.ibb.co/bPMJfPg/PP2.jpg
Showing connection is complete between both poles shown https://i.ibb.co/KNG0VP6/connection.jpg
This is with just Coal generators switched on connected to 4 water extractors using mix of both coal and compacted coal, that's from 8 coal generators going to 4 power storage within about 20 or so pipe pumps connected.
We're playing on the EA version of the game and not the Experimental version if that helps anything.
We have a total of 12 coal generators but 4 are not getting power and all 12 are in a line and connected to 4 mk 2 power poles.
Look at the gray line. It is dipping below the orange line at least twice on the first screenshot. I highly recommend to get your power production stable before hooking up more things that consume power.
Also, please use the Satisfactory Calculator and check these two are in fact on the same grid, like @tdb suggested.
Btw. you really shouldn't pump fluids upwards if that isn't needed. Process them at the spot into stuff that is either used for energy right there or into solid stuff that can be transported via belts. Saves you quite some energy in the early stages of the game.