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Compare to the 64int chad, who simply counts every drop of water and never misses a beat.
especially for overclocked nuclear power plants
https://steamcommunity.com/sharedfiles/filedetails/?id=2931502714
So the devs know of this issue and hopefully will soon have a solution to make fluids work a little better making themk2 pipe more stable/ In the last video they put out just a few days ago the dev being interviewed mentioned the problems with fluids and that they want to solve these problems.
So we cant really fix the pipes until we fix the underlying issue with fluid calculations creating the problems
that's why you can't overclock nuclear power plants with 250% they then need constant 600 m3/min
what runs stable what I already had is 249% overclocking
Cant live with them and cant live without them.