Satisfactory

Satisfactory

View Stats:
Dog May 31, 2023 @ 10:18am
Hover pack needs some improvement.
Its too slow, needs more reach to get its power, also needs an air brake. Im always drifting slowly after "stopping". Also needs to be unlocked earlier.
< >
Showing 1-15 of 34 comments
joe_schmoe_gamer May 31, 2023 @ 11:26am 
At present the only way is by using mods.
Dog May 31, 2023 @ 11:28am 
Originally posted by joe_schmoe_gamer:
At present the only way is by using mods.
Balls
Bookslayer10 May 31, 2023 @ 11:38am 
At that point just use mods to enable flight, you are asking for all the limitations that actually make the hoverpack interesting to be removed.
Last edited by Bookslayer10; May 31, 2023 @ 11:38am
Dog May 31, 2023 @ 11:47am 
Originally posted by Bookslayer10:
At that point just use mods to enable flight, you are asking for all the limitations that actually make the hoverpack interesting to be removed.
Interesting? Id prefer it to be useful. Slowly gliding sideways is extremely annoying. Needing to be less than 15 feet away from a power point is too limiting. When attempting to use it for movement its agonizingly too slow. It may as well not even be in the game as it currently is. Especially after turbo fuel will be usable in the jetpack the hoverpack will be even more lackluster.
Bookslayer10 May 31, 2023 @ 11:52am 
Originally posted by Dog:
Originally posted by Bookslayer10:
At that point just use mods to enable flight, you are asking for all the limitations that actually make the hoverpack interesting to be removed.
Interesting? Id prefer it to be useful. Slowly gliding sideways is extremely annoying. Needing to be less than 15 feet away from a power point is too limiting. When attempting to use it for movement its agonizingly too slow. It may as well not even be in the game as it currently is. Especially after turbo fuel will be usable in the jetpack the hoverpack will be even more lackluster.
You say "extremely annoying," I say "a new skill to learn." You say "too limited," I say "requires actual thought to use."

If you want a perfect solution with nothing to learn or adapt to, just use cheats and leave the hoverpack for people who have fun with it. It's totally fine, this game can be about pure unhindered creativity to some people, but for others they like needing to learn how to best use their tools. Both can fit in the game, all you need to do is use cheats.
Last edited by Bookslayer10; May 31, 2023 @ 11:53am
Bookslayer10 May 31, 2023 @ 11:57am 
I would like some more features for the hoverpack though. It would be really cool of the hoverpack could also run off of batteries in your inventory as well as the power grid. As long as you have batteries, you can fly wherever you want, as long as you want. This lets you make a choice; invest the time to make a battery plant to provide the stacks of batteries needed, or learn how to stay in the limits of power poles.

Edit: and if you feel like the pack is too limited, you can just cheat in batteries instead of goijg all the way and enabling flight.
Last edited by Bookslayer10; May 31, 2023 @ 11:59am
Dog May 31, 2023 @ 12:12pm 
The could just make the pack not suck also.
Bookslayer10 May 31, 2023 @ 12:24pm 
Originally posted by Dog:
The could just make the pack not suck also.
The hoverpack being a bad tool is an opinion, not a fact. Some agree, some don't, and there is already a solution for both groups.

In a perfect world, there should be a sandbox game mode that could give you flight if you want, as well as infinite resources etc.
Last edited by Bookslayer10; May 31, 2023 @ 12:25pm
Dog May 31, 2023 @ 12:31pm 
Im not looking for a mega amazing cheat like flight. I just want whats there to be better than mediocre. The choices for the way it functions just dont make any sense. Why let it drift? Why is the power reach so short? Why does it become available so late in the progression? Just bad design choices that are easily remedied. I hope they will be addressed and think they will be considering the enhancements coming to the jetpack. And I never said it was bad, its just needlessly underwhelming.
Bobucles May 31, 2023 @ 2:05pm 
Does the hoverpack drift, or do you have a controller plugged in? Because a non calibrated controller will cause that drift.
Dog May 31, 2023 @ 2:13pm 
Originally posted by Bobucles:
Does the hoverpack drift, or do you have a controller plugged in? Because a non calibrated controller will cause that drift.
I did test that by unplugging my gamepad. It just glides slowly in whatever direction you came from and never comes to a complete stop.
Bookslayer10 May 31, 2023 @ 11:32pm 
Originally posted by Dog:
Im not looking for a mega amazing cheat like flight. I just want whats there to be better than mediocre. The choices for the way it functions just dont make any sense. Why let it drift? Why is the power reach so short? Why does it become available so late in the progression? Just bad design choices that are easily remedied. I hope they will be addressed and think they will be considering the enhancements coming to the jetpack. And I never said it was bad, its just needlessly underwhelming.
I think that having the power to hover mid-air infinitely is strong enough that it balances out the downsides of limited range, late unlock, difficulty controlling, etc. If it had a signifigantly longer range, tighter control, and an earlier unlock, it would basically be turning on creative mode flight. I don't see how it would be different enough to deserve both a buffed hoverpack and flight cheat existing at the same time.

Jetpacks also have their limitations, it's much harder to place buildings straight when you need to be constantly tapping the spacebar as well as correcting for lateral movement. They also have a maximum hover time and height ceiling, so you can't use them to scale large cliffs, like you can with the hover pack once you set up the infrastructure. Both jetpacks and hoverpacks have their uses.
Tweety Jun 1, 2023 @ 4:23am 
Originally posted by Dog:
Originally posted by Bobucles:
Does the hoverpack drift, or do you have a controller plugged in? Because a non calibrated controller will cause that drift.
I did test that by unplugging my gamepad. It just glides slowly in whatever direction you came from and never comes to a complete stop.
Sounds like a skill issue.
Wolfgang Jun 1, 2023 @ 4:29am 
Originally posted by Dog:
Originally posted by Bookslayer10:
At that point just use mods to enable flight, you are asking for all the limitations that actually make the hoverpack interesting to be removed.
Interesting? Id prefer it to be useful. Slowly gliding sideways is extremely annoying. Needing to be less than 15 feet away from a power point is too limiting. When attempting to use it for movement its agonizingly too slow. It may as well not even be in the game as it currently is. Especially after turbo fuel will be usable in the jetpack the hoverpack will be even more lackluster.
If you want to use the Hover Pack for fast traversal of space then you are using it wrong. It is more for slow precise movement to build your factory while the jetpack is for traversal of an area and to aid in exploring.
Dog Jun 1, 2023 @ 4:47am 
Originally posted by Tweety:
Originally posted by Dog:
I did test that by unplugging my gamepad. It just glides slowly in whatever direction you came from and never comes to a complete stop.
Sounds like a skill issue.
For sure it is. Its really hard to NOT push buttons. Which is all you need to do to enable drift aimlessly mode.
< >
Showing 1-15 of 34 comments
Per page: 1530 50

Date Posted: May 31, 2023 @ 10:18am
Posts: 34