Satisfactory

Satisfactory

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Update 8 World Showcase in Unreal Engine 5
Check out and discuss the most recent development video here.

Today's video is a very different video: It consists of one big VOD (from Twitch, a couple weeks ago) in which Hannah joined Snutt and Jace exploring Satisfactory's refined world in the UE5 Editor and answering a few questions along the way!

So if you'd like to see first-hand some of the changes, grab a snack, a coffee and get cosy!

DISCLAIMER: When flying around in the engine editor, the performance is not indicative of how the game will perform when it's built nor how the game will look.
https://www.youtube.com/watch?v=ZywFe6eKNvk

Watch last week's video here.
No previous thread found :(
最近の変更はMuninが行いました; 2023年5月19日 8時56分
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ZDZISŁAW KRĘCINA の投稿を引用:
Luca 🏴‍☠ の投稿を引用:
I don't understand your concern: the features introduced by UE5 will be optional, and in the worst case scenario you will be able to run the game in vulkan rendering, lowering the screen resolution (keeping in mind that the game is mostly CPU-bound).
Yeah but the question is how does the game work with the same presets on both of the engines. And if we know that the core things (which you can't turn off) like lighting system is more advanced and complexed on UE5 we should experience better visuals and sadly worse performance, but the question is how big the difference will be.
We will see once they are further done with it. It isn't done and still a WIP. So what they say can, and very likely will, change. Speculating on the performance of something that is still not even close to be finished is not something that will work. Only when the devs are ready to push this into experimental will we be able to get an idea on the performance. Though even that is very likely going to change during experimental.
So unless anyone in here can look into the future no one can say anything specific about performance.
Zak の投稿を引用:
A stab in the back? You can't expect a game to remain exactly the same for years. Has it never happen to you before? Many games get major updates during their lifetime that render them unplayable or very slow on older hardware (that they used to run on fine). Even professional software drops support for older hardware with time as they add new features that require modern hardware or newer OS support. It's just the way software works.
I can and I will. It's been in the EA 'for years' already. Most of devs normally concentrate their efforts on optimization and bugs fixing, but not making a game more beautiful than it requires. The game is nice already in terms of graphics. You should probably read again carefully what I wrote exactly about how they determined those min. reqs. And yes, it never happened to me before. As soon as the min. reqs are set, I've never encountered a situation when devs raise the hardware specs do dramatically leaving lots, for that I am sure, of players overboard. I always check the specs required and when I was buying this particular game I had been pretty sure that after release I will still be able to play it, maybe by adjusting some settings, but play. Long story short, I can't afford a new graphics card now, and only the god knows when I would, and that is why I am so disappointed with such changes.
Munin の投稿を引用:
Pinned threads can sometimes go unnoticed, but we agreed that it's worth at least trying.
All for it. Thanks.
Huren Ogeko の投稿を引用:
The rx570 seems like it should be supported. its a 8GB card and I think its still being supported with driver updates. the latest one for the AMD RX570 was released just a couple weeks ago.
The main thing the devs are doing in upping th minimum requirement is moving past older graphics cards that are now End of Life and are no longer being supported with updated from the manufacturer.
From what I can tell you might be ok just not for the higher end settings of the game.

https://www.amd.com/en/support/graphics/radeon-500-series/radeon-rx-500-series/radeon-rx-570
its not a top end card but it seems like it should should work.
yes, thank you. I monitor the drivers updates. to be precise, I have a sapphire rx 570 8gb nitro+ and Ryzen 7 1700 (3.00 Ghz), 16 Gb RAM (2400 Mhz), and HDD unfortunately
Personal Jesus の投稿を引用:
Zak の投稿を引用:
A stab in the back? You can't expect a game to remain exactly the same for years. Has it never happen to you before? Many games get major updates during their lifetime that render them unplayable or very slow on older hardware (that they used to run on fine). Even professional software drops support for older hardware with time as they add new features that require modern hardware or newer OS support. It's just the way software works.
I can and I will. It's been in the EA 'for years' already. Most of devs normally concentrate their efforts on optimization and bugs fixing, but not making a game more beautiful than it requires. The game is nice already in terms of graphics. You should probably read again carefully what I wrote exactly about how they determined those min. reqs. And yes, it never happened to me before. As soon as the min. reqs are set, I've never encountered a situation when devs raise the hardware specs do dramatically leaving lots, for that I am sure, of players overboard. I always check the specs required and when I was buying this particular game I had been pretty sure that after release I will still be able to play it, maybe by adjusting some settings, but play. Long story short, I can't afford a new graphics card now, and only the god knows when I would, and that is why I am so disappointed with such changes.
You could have simply compared your GPU to the minimum spec GPU. But you didn't and decided to post this. So here you go:
https://gpu.userbenchmark.com/Compare/AMD-RX-570-vs-Nvidia-GTX-1650/3924vs4039
Your GPU is more powerfull than the minimum spec GPU. So you will be able to play the game even in UE5.
ZDZISŁAW KRĘCINA の投稿を引用:
Personal Jesus の投稿を引用:
I know that I will be attacked with criticism on what I am going to say, but I do have the right to say a word. This transition to UE5 engine is a stab in the back from the devs. With my rx 570 I can perfectly run the game now with mid-high settings. After this so-called 'necessary' update I can forget about the game at all, with my 500 hours played already. In the foreseeable future I will not have an opportunity to upgrade my PC specs. In their 'explanatory' video it turned out that the min reqs were just a bad joke from the devs and they didn't really care if they deceived potential buyers as gtx 770 was just the weakest graphics card present in their office at the moment. And the devs keep deceiving other potential buyers by not changing the min reqs. to gtx 1650. Of course, everyone in the world has the same salary, opportunities, prices are the same, etc.... very disappointed with such devs' move. I am pretty sure that not only me will be actually 'kicked out' of playing the game on 'legal basis'. even if I had money for a new graphics card, I wouldn't upgrade for this game, as the devs do not deserve a small amount of respect for such betrayal.
As long as we don't have detailed benchmarks we can say nothing. However me and my 1060 6GB are not in a good mood after reading those news.
Your GPU is more powerfull than the GTX1650:
https://gpu.userbenchmark.com/Compare/Nvidia-GTX-1060-6GB-vs-Nvidia-GTX-1650/3639vs4039
So no issue on your end either.
Zak 2023年5月10日 10時16分 
Personal Jesus の投稿を引用:
. And yes, it never happened to me before. As soon as the min. reqs are set, I've never encountered a situation when devs raise the hardware specs do dramatically leaving lots, for that I am sure, of players overboard.
It happens. Out of the top of my head, since I was playing it recently: when No Man's Sky switched to Vulkan from Open GL it made a lot of hardware incompatible and many people were unable to play it any more. Some games switched from DX9/11 to DX12 or added content that required Ray Tracing support which also killed some backwards compatibility. If you expect games to remain unchanged forever you're just setting yourself up for disappointment. Devs are not bound by any rules to stick to original hardware requirements forever. This not "betrayal" or "backstabbing", this is normal, you're just being sour. It's not the devs fault that you can't afford new hardware. I can't afford a lot of things but I don't blame others for it.
最近の変更はZakが行いました; 2023年5月10日 10時18分
Master 2023年5月10日 10時38分 
Zak の投稿を引用:
A stab in the back? You can't expect a game to remain exactly the same for years. Has it never happen to you before? Many games get major updates during their lifetime that render them unplayable or very slow on older hardware (that they used to run on fine). Even professional software drops support for older hardware with time as they add new features that require modern hardware or newer OS support. It's just the way software works.
Exactly the same, no; to support the same hardware it was initially advertised to support, yes.
A developer cannot expect people who are running the game on low end hardware to upgrade that hardware to be able to keep playing the game. A loss of few fps can be reasonable if there is an overall improvement of the game, to make the game unplayable on hardware it once supported, no...
Luca 🏴‍☠ の投稿を引用:
Zak の投稿を引用:
A stab in the back? You can't expect a game to remain exactly the same for years. Has it never happen to you before? Many games get major updates during their lifetime that render them unplayable or very slow on older hardware (that they used to run on fine). Even professional software drops support for older hardware with time as they add new features that require modern hardware or newer OS support. It's just the way software works.
Exactly the same, no; to support the same hardware it was initially advertised to support, yes.
A developer cannot expect people who are running the game on low end hardware to upgrade that hardware to be able to keep playing the game. A loss of few fps can be reasonable if there is an overall improvement of the game, to make the game unplayable on hardware it once supported, no...
Quite some games that get supported over the years get updated and older hardware (even if it originally ran on it) will be left behind and unsupported. Happened in both ETS2 (Euro Truck Simulator 2) and ATS (American Truck Simulator). They dropped the support for DX9 and OpenGL 3.3 and now require DX11.1 or OpenGL 4.1 to run the game. Older hardware without support for DX9 (which ran the game fine before that update) got left behind.
It doesn't matter what was initially advertised. When a product is changing so is the advertisement. Or do you expect Coca Cola to give you the same product they originally advertised back in 1903?
Coke is a odd example. That is the company who tried to change their product and ended up being forced back to coke classic which was probably their 1903 formula.
https://www.coca-colacompany.com/company/history/new-coke-the-most-memorable-marketing-blunder-ever
Coke essentially today what the same thing they were making as far back as 1903 (the year many claim cocaine was removed although coke maintains it was never there.)
最近の変更はHuren Ogekoが行いました; 2023年5月10日 10時55分
Huren Ogeko の投稿を引用:
Coke is a odd example. That is the company who tried to change their product and ended up being forced back to coke classic which was probably their 1903 formula.
https://www.coca-colacompany.com/company/history/new-coke-the-most-memorable-marketing-blunder-ever
Coke essentially today what the same thing they were making as far back as 1886
Till 1903 Coca-Cola contained about 9mg of cocaine per glass.
When launched, Coca-Cola's two key ingredients were cocaine and caffeine. The cocaine was derived from the coca leaf and the caffeine from kola nut (also spelled "cola nut" at the time), leading to the name Coca-Cola.
Pemberton called for five ounces of coca leaf per gallon of syrup (approximately 37 g/L), a significant dose; in 1891, Candler claimed his formula (altered extensively from Pemberton's original) contained only a tenth of this amount. Coca-Cola once contained an estimated nine milligrams of cocaine per glass. (For comparison, a typical dose or "line" of cocaine is 50–75 mg.) In 1903, it was removed.
https://en.wikipedia.org/wiki/Coca-Cola#Use_of_stimulants_in_formula
So it better not be the same as back in the day.
My point was it was an odd comparison mostly because of the 1985 thing. Where the public forced them back to their old formula which was really old.
but if you look at actual info from coke itself you will not find anywhere they ever admit that cocaine was ever used.
Interesting fact I ram across. Coke still imports and uses coca leaves to make the drink today. The same same leaves used to make cocaine.
最近の変更はHuren Ogekoが行いました; 2023年5月10日 11時15分
Munin 2023年5月10日 11時18分 
I think we can agree that games which are still in active development can never list final system requirements, they're always subject to change.

Due to the addition of new features, assets, content and implementation of new technologies (e.g. UE5) and streamlining of the game's mechanics the system requirements may change to accommodate these updates. Early Access games often undergo significant changes, which can lead to adjustments in the system requirements. This is an absolutely normal process in game development.

You should never buy unfinished games with the expectation that the system requirements will stay the same. And to make a small cut to this discussion, please wait until Update 8 hits the stable branch. Maybe even customers that currently are rather on the lower end of the system requirements can still run the game just fine and only have to adjust their settings accordingly.
Huren Ogeko の投稿を引用:
My point was it was an odd comparison mostly because of the 1985 thing. Where the public forced them back to their old formula which was really old.
but if you look at actual info from coke itself you will not find anywhere they ever admit that cocaine was ever used.
Interesting fact I ram across. Coke still imports and uses coca leaves to make the drink today. The same same leaves used to make cocaine.
I doubt any company is going to publicly proclaim on their website that they sold a cocaine drink. Just like some companies are not really keen on stating their involvement on events leading up to WW2 and the actions during that but that is a different story not fitting here so I will stop there. Because @Munin stated it much better:
Munin の投稿を引用:
I think we can agree that games which are still in active development can never list final system requirements, they're always subject to change. [...]
You should never buy unfinished games with the expectation that the system requirements will stay the same. [...]
Which I fully agree with.
I know...I am sure it was there but there is no definitive proof of how much was used or exactly when as the only company with the info is keeping it a total secret and publicly denying it. All we have an Anecdotal evidence based on outside observations and guesses as to the likely truth.
but against his gets away from what I was trying to say. My point was the comparison made no sense because of the 1986 debacle.

Munin as always have the best view on this topics related to the game.
最近の変更はHuren Ogekoが行いました; 2023年5月11日 12時27分
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投稿日: 2023年5月5日 8時27分
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