Satisfactory

Satisfactory

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Latriam Apr 28, 2023 @ 8:33pm
Train wont stop and load
I have the stations set to unload or load... I can drive it manually through the long loop. but when I put it on auto ddrive it just keeps going and going going never stopping to load or unload. I even rode it just to see what was going on and it never stopped.
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Showing 1-15 of 17 comments
Die Hand Gottes Apr 28, 2023 @ 8:40pm 
Badly laid tracks (e.g. single track)
Signals incorrectly set or station incorrectly placed.
These are the mistakes that are made as a remote diagnosis always difficult to help without pictures or video.
Here is an example of one of my tracks how well it works when everything is correct.
https://steamcommunity.com/sharedfiles/filedetails/?id=2932514758
Zak Apr 29, 2023 @ 12:14am 
Originally posted by Die Hand Gottes:
Badly laid tracks (e.g. single track)
Signals incorrectly set or station incorrectly placed.
These are the mistakes that are made as a remote diagnosis always difficult to help without pictures or video.
Here is an example of one of my tracks how well it works when everything is correct.
https://steamcommunity.com/sharedfiles/filedetails/?id=2932514758
Is it necessary to use signals and dual tracks? Can I just have a one-direction, singletrack loop? Right now I just have a shuttle running back and forth picking up at three stations and returning to the main factory but I'm thinking about just running a loop if I add more pickup stations. Laying down rail is kind of a pain and not very enjoyable.
Krieger Apr 29, 2023 @ 12:20am 
Originally posted by Zak:
Originally posted by Die Hand Gottes:
Badly laid tracks (e.g. single track)
Signals incorrectly set or station incorrectly placed.
These are the mistakes that are made as a remote diagnosis always difficult to help without pictures or video.
Here is an example of one of my tracks how well it works when everything is correct.
https://steamcommunity.com/sharedfiles/filedetails/?id=2932514758
Is it necessary to use signals and dual tracks? Can I just have a one-direction, singletrack loop? Right now I just have a shuttle running back and forth picking up at three stations and returning to the main factory but I'm thinking about just running a loop if I add more pickup stations. Laying down rail is kind of a pain and not very enjoyable.

i have just a loop, at each end with 2 train stations n a train, told the train it's destinations?

https://steamcommunity.com/sharedfiles/filedetails/?id=2968670260
Last edited by Krieger; Apr 29, 2023 @ 12:32am
Zak Apr 29, 2023 @ 12:35am 
Originally posted by Bobisme:
Originally posted by Zak:
Is it necessary to use signals and dual tracks? Can I just have a one-direction, singletrack loop? Right now I just have a shuttle running back and forth picking up at three stations and returning to the main factory but I'm thinking about just running a loop if I add more pickup stations. Laying down rail is kind of a pain and not very enjoyable.

i have just a loop with 2 train stations n a train, told the train it's destinations?

https://steamcommunity.com/sharedfiles/filedetails/?id=2968670260
You don't need loops at the end of your tracks like this. With a loco at each end of the train, the trains is bi-directional and runs back and forth like a shuttle. This is not what I meant by "loop", I meant a loop around the map so the train is running around in circles, rather than back and forth.
Krieger Apr 29, 2023 @ 1:08am 
Originally posted by Zak:
Originally posted by Bobisme:

i have just a loop with 2 train stations n a train, told the train it's destinations?

https://steamcommunity.com/sharedfiles/filedetails/?id=2968670260
You don't need loops at the end of your tracks like this. With a loco at each end of the train, the trains is bi-directional and runs back and forth like a shuttle. This is not what I meant by "loop", I meant a loop around the map so the train is running around in circles, rather than back and forth.

Swear i had one at each end but it kept saying unable to get to station like the push pull was back to front and gave up, but a loops a loop.
so it loads and unloads with you in control?
if the trains match the stations and not full or empty etc i don't see why it would not work. seems like the stations are set to do there thing and as long as the train is set to stop at them, registers them, it should work, other wise bug
Last edited by Krieger; Apr 29, 2023 @ 1:12am
Zak Apr 29, 2023 @ 1:15am 
Originally posted by Bobisme:
Originally posted by Zak:
You don't need loops at the end of your tracks like this. With a loco at each end of the train, the trains is bi-directional and runs back and forth like a shuttle. This is not what I meant by "loop", I meant a loop around the map so the train is running around in circles, rather than back and forth.

Swear i had one at each end but it kept saying unable to get to station like the push pull was back to front and gave up, but a loops a loop.
so it loads and unloads with you in control?
if the trains match the stations and not full or empty etc i don't see why it would not work.
It is automated but I can drive manually too. I have four stations total. the first one is just for unloading (main factory) and the other three just for loading so it's fairly straightforward. I have set the timetable while the train was in the main base (#1) and added the stations in order #2, #3, #4, #1 and it keeps running back and forth loading and loading properly.
Die Hand Gottes Apr 29, 2023 @ 1:52am 
Originally posted by Zak:
Is it necessary to use signals and dual tracks? Can I just have a one-direction, singletrack loop? Right now I just have a shuttle running back and forth picking up at three stations and returning to the main factory but I'm thinking about just running a loop if I add more pickup stations. Laying down rail is kind of a pain and not very enjoyable.

I enjoy the trains very much and have the whole map with tracks obstructed and only double tracks.
Single-track come very quickly to their limits with me drive over 40 trains and have over 80 stations all trains can also head to any station if I set the timetable.
https://steamcommunity.com/sharedfiles/filedetails/?id=2926742129
I advise everyone to build only single-track at some point that will no longer work.
Last edited by Die Hand Gottes; Apr 29, 2023 @ 1:52am
Die Hand Gottes Apr 29, 2023 @ 1:54am 
Originally posted by Zak:
You don't need loops at the end of your tracks like this. With a loco at each end of the train, the trains is bi-directional and runs back and forth like a shuttle. This is not what I meant by "loop", I meant a loop around the map so the train is running around in circles, rather than back and forth.
I have a complete route around the whole map see picture above.
Zak Apr 29, 2023 @ 2:13am 
Originally posted by Die Hand Gottes:
Originally posted by Zak:
You don't need loops at the end of your tracks like this. With a loco at each end of the train, the trains is bi-directional and runs back and forth like a shuttle. This is not what I meant by "loop", I meant a loop around the map so the train is running around in circles, rather than back and forth.
I have a complete route around the whole map see picture above.
Yeah, that's my plan, to have a route around the map. Though I'm not sure I can persist long enough, the game gets harder later on for my old brain, too complex. And I don't enjoy building rail that much so I doubt I will ever reach your levels of network complexity. But I guess I may as well start laying dual tracks for future sake. Although, I might start a new game altogether after the update comes out.
Die Hand Gottes Apr 29, 2023 @ 4:04am 
Originally posted by Zak:
...
I am also an old player and still get along well (1963) and have sunk over 2300 hours in one run.
Tracks I have always laid as I had lust to at least the around the map I have not built in one piece.
Latriam Apr 29, 2023 @ 4:54am 
My train runs the loop very well. it just never stops. I am wondering if the unloading station is full and its so loaded but why will it not unload. I will make a video of my loop pretty basic with 2 junctions.
Huren Ogeko Apr 29, 2023 @ 7:23am 
Even is the station is full then it should still stop a minimum of 15 seconds unless you changed the default stop settings.
Last edited by Huren Ogeko; Apr 29, 2023 @ 1:56pm
NZ.Zero Apr 29, 2023 @ 1:45pm 
Zak: if you only have one train per closed loop, you don't need signals at all. Once you add more trains, signals are to prevent trains running into the back of each other.

With seperate loops, signals are straightforward once you get going .. basically just use block signals and space them more than a train length apart.

Re the non-stopping train, it should have a timetable error, if it doesn't then that's weird. Try deleting the locos and rebuild them.
Huren Ogeko Apr 29, 2023 @ 1:57pm 
Usually a time table error will stop the train as it oesnt have a destination to go to. If it does have a destination to go to it should go there and stop for a minimum amount of time.
NZ.Zero Apr 29, 2023 @ 2:26pm 
Yeah exactly, it wouldnt just wander about.

OP: Maybe it just has to take a very long route to the station, sometimes this happens if the direction of the station is wrong and your turnaround point is far away.

To test it, you could delete the whole timetable except for the next destination, so it just goes there and stops. That way, it should eventually end up there, and this will tell you for sure.
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Date Posted: Apr 28, 2023 @ 8:33pm
Posts: 17