Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Signals incorrectly set or station incorrectly placed.
These are the mistakes that are made as a remote diagnosis always difficult to help without pictures or video.
Here is an example of one of my tracks how well it works when everything is correct.
https://steamcommunity.com/sharedfiles/filedetails/?id=2932514758
i have just a loop, at each end with 2 train stations n a train, told the train it's destinations?
https://steamcommunity.com/sharedfiles/filedetails/?id=2968670260
Swear i had one at each end but it kept saying unable to get to station like the push pull was back to front and gave up, but a loops a loop.
so it loads and unloads with you in control?
if the trains match the stations and not full or empty etc i don't see why it would not work. seems like the stations are set to do there thing and as long as the train is set to stop at them, registers them, it should work, other wise bug
I enjoy the trains very much and have the whole map with tracks obstructed and only double tracks.
Single-track come very quickly to their limits with me drive over 40 trains and have over 80 stations all trains can also head to any station if I set the timetable.
https://steamcommunity.com/sharedfiles/filedetails/?id=2926742129
I advise everyone to build only single-track at some point that will no longer work.
Tracks I have always laid as I had lust to at least the around the map I have not built in one piece.
With seperate loops, signals are straightforward once you get going .. basically just use block signals and space them more than a train length apart.
Re the non-stopping train, it should have a timetable error, if it doesn't then that's weird. Try deleting the locos and rebuild them.
OP: Maybe it just has to take a very long route to the station, sometimes this happens if the direction of the station is wrong and your turnaround point is far away.
To test it, you could delete the whole timetable except for the next destination, so it just goes there and stops. That way, it should eventually end up there, and this will tell you for sure.