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It's physics. You may have also read on some pumps that they have a lift height - many of the pumps used in PC water cooling for example can lift water ~10m high. It is true that it doesn't matter what shape that pipe or object has that is attached - even a funnel will still be filled with a water level 10 meters up.
Back to the game - I have "overcome" that issue by building a "water tower": Water goes from the pump into a packager, a belt transports the bottled water to a high-up place (e.g. a tower I built for that) and the water goes from that packager into a large tank. Empty bottles back by belt - usually works better than figuring out pumps.
Although using packaged water and conveyors adds a level of complexity that I personally wouldnt bother with but I can see how it works.
Pumps create a new ceiling for the fluid network. The pressure does not stack; every new pump is a new height limit. Storage tanks remove the ceiling and become their own height limit. The ceiling will pass through a tank if it is completely full, so it's pretty pointless to use a fluid buffer at low altitude.
But I agree there is alot of benefit in terms of power cost using packagers if you are concerned about power in the game. I generally am not worried much about power once I get beyond biomass.
This means one pump can provide more than 3000 units of fluid 50 meters of head lift.
That makes the packager obsolete at any height under 2000 meters.