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My preference would be to balance production of items going into the splitter against the consumption after the splitter instead, so that you never need to worry about manually adjusting the splitter ratio.
And that's why you don't do perfect ratios in this game and instead use a manifold (overflow) design. There thankfully isn't anything in Satisfactory that requires you to split things in perfect ratios, you can stick a splitter manifold on literally every production chain and it will work at perfect efficiency after the buffers fill up to the last machines.
It's very buildable without loosing materials or belt speed. It's still dvides faster than a manifold but a manifold will avoid the problem entirely and create a small problem when the buffers need to fill
Just produce enough to keep the consumer on the "1" side full, and increase production until the other side gets 5x what the 1x side gets. Or if you have significant overproduction, send the extras to the AWESOME sink.