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Either process the water with something else, for example wet concrete, or return the water to the cycle, which you then have to calculate exactly.
YMMV.
My basic set up used two water extractors, instead of three, it took a bit for the system to spool up but once the second stage refinery started working the waste water back filled and speed the production up to 100%. (This system had two water extractors and three refineries total)
I'm now using the alternate recipe and did a similar thing, using one less water extractor than needed since again the second stage refinery looped back in on the system. (This one has only one water extractor and two refineries total)
Neither of these systems use valves and never backed up with excess water and run perfectly fine with how balanced out the system is, the only down side is the longer spool up time until everything reaches 100% efficiency.
That´s the only reliable way to get rid of the water in a trustworthy manner. Pumping back in the system, valves....... all those solutions do not work without being controlled regularly, flushing here and there or placing liquid buffers.
A few refineries behind the scrap production, water + limestone in -> concrete out, finished. A smart splitter and sink beside the system and you can continue working somewhere else without controlling every hour.
Packaging and sinking the water would be plan B, but sometimes it is not easy to organize canisters.
I would love to see CSS´s solutions dumping the water back in a lake or a machine that splits in into H² and Oxygen for further processing.
My method is to have a second set of aluminium machines that run off the excess water from the first (and its own excess). The second set is clocked so it needs slightly more water than it will get, and the scrap output belts arranged so the second set's has priority.
Thanks to all.
This what the quoted post says but sometimes if u get tired of placing pipes which ruin your factory's looks like mine did i found a solution to that which is totally upto you is to use a mod for it.
Fluid AWESOME Sink
Desc. - Tired of packaging your fluids / gases before putting them into the AWESOME Sink?
Just pipe them directly into the Fluid AWESOME Sink!
https://ficsit.app/mod/FluidResourceSinkRedux
Sure and in the end you can use any recipe that needs water as byproduct, e.g. copper, caterium or iron ingots made with water. But concrete is the most spread resource and has almost endless possibilities to be used for buildings.