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I AM experiencing little hitches tho while not even moving around which is worrying. Like Ill be building rebar at a workbench or something and itll feel like my autosave kicks in for 2 seconds but its the game halting out of the blue which Ive never seen before.
https://steamcommunity.com/sharedfiles/filedetails/?id=2989201812
Can also confirm typing:
r.streaming.poolSize 0
in the console fix's the textures so they are no longer muddy, but you need to add it in every time you restart.
https://steamcommunity.com/sharedfiles/filedetails/?id=2989346791
After the command is run.
Hope you all understand.
The blurriness of items on belts is normally caused by upscaling. All upscaling methods cause this: DLSS, FSR abd TSR. if you disable upscaling, it should look better.
This is one unfortunate side effect of the switch to UE5 and the devs sound like this won't be fixed in 1.0, blaming DLSS... though it's not just DLSS, so not sure if they actually know what's going on with this.