Satisfactory

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Train Tracks Blocky
So not sure when I first noticed this but when building Rails at any angle not flush with the ground ever 8-10 feet the rain breaks and realigns to be flat then keeps going, function wise it works as normal but it just looks weird, any one encounter this and or know a fix?
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Showing 1-10 of 10 comments
Jyin Sep 5, 2023 @ 10:36pm 
Build the foundation first, then lay the rails down on top of them.
The foundation doesn't even have to be continuous, you just have to have them where you click. The angle of the foundation you end your rail segment sets the exit angle of that segment,
Originally posted by Jyin:
Build the foundation first, then lay the rails down on top of them.
The foundation doesn't even have to be continuous, you just have to have them where you click. The angle of the foundation you end your rail segment sets the exit angle of that segment,
Ok maybe i didn't explain it well, I don't have any issue actually laying tracks down as i make some pretty complex interchanges , the issue i have is that if any part of the track has a vertical component the entire line seems to divide into 8-10 meter sections that then try and go as flat as possible. I wish i could post a pic here as it would better explain it.
Jyin Sep 6, 2023 @ 12:58am 
I think I understand what you mean, but I didn't explain my solution well.
You are right about pics, here is what I mean.

https://steamcommunity.com/sharedfiles/filedetails/?id=3031648847

This Pic only show track going straight up, but you can adapt this method to curved one too.
As I mentioned earlier, you only need foundations where you end your segment. So, if you angle them just right, you can make rail that spirals too.
Last edited by Jyin; Sep 6, 2023 @ 1:00am
Warlord Sep 6, 2023 @ 12:05pm 
Oh, do you mean the "wavy" rails? I think it's because rail ends can only be completely flat, so when a rail ends and another begins, the rail must change from a 5-degree ramp to 0-degree flat, then curve again to a 5-degree ramp (etc etc etc).

I see this when I try to get perfect 45-degree angle pipes on foundation slopes, despite angling the pipe connectors. There is still a bit of wave in each connector.
tdb Sep 7, 2023 @ 12:20am 
The endpoints of a railway track can have nonzero vertical angle, so it's possible to build perfectly straight ramps as long as the slope is correct. However I've noticed that when a track segment is both curved and sloped, it gets broken down into short segments, as visible here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3032075291

It looks fine in the hologram while building, so it's not like the game is completely unable to generate a properly curved track.
Last edited by tdb; Sep 7, 2023 @ 1:58am
TH3R4BB!T Sep 7, 2023 @ 1:54am 
I noticed this 'breaking' with belts going in a curve up or down also. Maybe it has to do with the engine update and so the calculation a bit off.
Vectorspace Sep 7, 2023 @ 5:56am 
I've never seen that. Is this Update 7 or 8?
Last edited by Vectorspace; Sep 7, 2023 @ 5:56am
tdb Sep 7, 2023 @ 7:30am 
Update 8. I last played in, um, update 5 I think, so I'm not sure when exactly this appeared.
Vectorspace Sep 7, 2023 @ 7:37am 
Is this only with newly placed rail, or with pre-existing rail?
tdb Sep 7, 2023 @ 7:47am 
I loaded up an old save (game is still on update 8), and the same thing happens with rails in it too.
Last edited by tdb; Sep 7, 2023 @ 7:47am
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Date Posted: Sep 5, 2023 @ 7:52pm
Posts: 10