Satisfactory

Satisfactory

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Bruce Aug 16, 2023 @ 7:34pm
Everything is too big!
I didn't like this game very much, I've played for 20 hours and I've come to the conclusion that it's not worth continuing to play for one simple reason.
Everything is too big, the machines take up too much space in the game, you have to create huge floors or pavilions to create anything functional.
However, I tried to have fun during these 20 hours of gameplay but I didn't succeed, I just got frustrated because the base was getting too big and I was spending too much time traveling huge distances.
I don't expect them to change the game because of me, it's just an opinion.
But seriously, why the hell does the space elevator take up so much space?
Have a good night.

I used AI to translate.
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Showing 1-15 of 15 comments
Suzaku Aug 16, 2023 @ 7:39pm 
That's what hypertubes, bladerunners, vehicles, slide-jumping, or simply running along the belts are for. You can cross kilometers in moments.
SourHammer Aug 16, 2023 @ 7:57pm 
Well , you have a huge map to build on. Its not like you have a confined area. And ficsit encourages vertical building. The space elevator only takes up a small space. And the long distances you need to travel are so you can explore. You can mitigate all of that travel time if you use the fly mod, or the advanced settings in U8 to fly. This game is meant to be sort of ralaxing and a time waster.
joebobku Aug 16, 2023 @ 8:13pm 
This actually is a huge gripe I had early in the game and I think it's a huge problem until you get the Hover Pack where you can more easily maneuver in your factory and place things easier. Things don't look AS HUGE anymore once you get up and off the ground.

As others stated you also need to get used to hypertubes early. They ARE A GODSEND. Then point to point trains help as well. Although train stations are HUGE and always screw up my factory build plans. You really need to place those things down first before you ever start building around them.
nfgman Aug 16, 2023 @ 8:50pm 
Ever seen a real cement plant? They are acres and use about 10.000 home furnaces worth of natural gas, 24/7.
Imperium Aug 16, 2023 @ 9:10pm 
Insane to me that someone complain about size haha, I love huge things, no pun intended. Heck I would like to see some super mega factories I can go Inside.
Die Hand Gottes Aug 16, 2023 @ 9:55pm 
Actually it's too small judging from the map I'm used to bigger I love open worlds.
Have already spread out over the whole map.
the whole map with double tracks crisscrossed everywhere built factories sometimes larger or smaller.
I have also spent over 2300 hours in the game and if you have no space you build up or even under the map.
For some, the game just does not seem to be suitable.
For many it is also too hard which I do not understand or for you too big for me is actually nothing too big it goes rather the other way around games are for me rather too small.
https://steamcommunity.com/sharedfiles/filedetails/?id=2932514758

And I also use a translator.
Last edited by Die Hand Gottes; Aug 16, 2023 @ 9:58pm
twifight Aug 16, 2023 @ 10:22pm 
I actually agree to a point with the OP, but as I kept playing it does get a lot better with transport options, as the others have said. Hyper tubes are a must, looking back at it. Also vehicles for exploring.

I do have two smaller gripes for me personally. First, it's hard to place large buildings properly in 1st person perspective. I like to line up stuff, but often I cannot see enough to do that. U8 should fix that with nudging I hope.
Second, and again this is purely my personal preference, I like to make like smaller scale 'cozy' production hubs integrated into the planet environment. It just feels more pleasing to me. But that is just not what works in SF. Building huge platforms with foundations, pretty much ignoring the planet itself is needed to get the bigger production chains up. Sure, you can go full anarchy, but my ocd won't allow me ;)
Shahadem Aug 17, 2023 @ 12:33am 
Everything is supposed to feel too big early on so that the game world can become smaller as you unlock technology to increase your ability to move yourself and goods the map faster and easier.

That is the best part of any survival game is realizing how much smaller the game world became. In Dyson Sphere you go from barely being able to move to warping around the galaxy at ftl speeds.
kLuns Aug 17, 2023 @ 3:36am 
56*56 meters is too big for a kilometers wide map?
Blake Aug 17, 2023 @ 5:48am 
Switch on Flymode on U8 and worry no more
swiftdeath60 Aug 17, 2023 @ 6:57am 
If you think things are too big in this game, then go play Emperium Galactic Survival. Where ALL blocks are same size. About what a 4m block is in this game. And that game only allows placement of object on center of block. Can't even place a chair against a wall. I find this game to be far more realistic, as far as object size, than most survival games out there. And I own and play about 20 of them.
Ken Aug 17, 2023 @ 7:43am 
Go vertical. I jus built a 4x4 tower with one constructor or foundry on each floor to make iron rods. Ore goes in, rods come out. Small footprint and looks cool. Great solution for an area with too many ore deposits.
tdb Aug 17, 2023 @ 8:16am 
I think the machines themselves are fine, and distances on the map are also fine. However, I do have two observations:

Firstly, the map is surprisingly uneven and dense with all sorts of obstacles. In my current game a typical sub-factory is around 20x30 foundations, so 160x240 metres or so. I also have train stations 160 metres long. It's quite difficult to find a flat enough area to build such a structure without some edges ending up hanging 5-10 metres or more in the air.

Secondly, the game has a way of making human-traversable spaces seem smaller than they are. A walkway is 4 metres wide in the game, but it doesn't feel as wide as an entire room in my real-life house. Building a corridor one metre wide and two and a half tall in the game feels like I really need to squeeze into it, even though in real life it would be adequately spacious. In general, I perceive things to be about half the size they actually are. I'm not entirely sure why that is so, but I think a part of it is the lack of familiar details from which to infer scale.
turnerdeedo Aug 17, 2023 @ 1:42pm 
I have an absolutely massive network of factories that cover most of the map. To get around, I just build a locomotive and set the autopilot to take me along my rail network to whatever station is closest to where I want to go. If it's a long trip, I just watch Youtube or whatever.
Originally posted by Bruce:
But seriously, why the hell does the space elevator take up so much space?
Have a good night.
The smallest space elevator in any media that exists today is just an elevator tube that connects to a ring around earth, after that all known forms of space elevators are rather huge, thats the entire point of them, they carry things from the surface of a planet to an orbital station, and the materials plus size needed for such a thing to not collapse are astronomically large. Sure the machine does not cost much but frankly the elevator itself is indeed cheap when ours is more or less just a launch pad then a default elevator in the most basic sense.

In reality the space elevator we have in the game is rather small to what it should be if it was designed to carry things into orbit besides cargo, normally it would also have several local support towers on top of that, this is ignoring that the support towers keep the elevator from tipping over and bringing whatever its connected to crashing down to the planet itself, given however apparently whatever is in orbit does not have its own orbital movement nor a large size, we just need the cargo elevator to send cargo up to it (whatever it is, old screen shots make it look like a large ball of madness without logic tbf)

Still with the space we have, if we were speaking in terms of realism, a proper space elevator would be large enough to cover the entire North Western desert by itself, with the cradle being about the size of the entire spawn area, the support towers would be directly on the mountain to your North West, North East, half way to the forest biome in the ground, and the other likely in the lake to the South of the desert, that is for cargo, people and moving things, and is a stable machine...be thankful we dont have that.
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Date Posted: Aug 16, 2023 @ 7:34pm
Posts: 15