Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As others stated you also need to get used to hypertubes early. They ARE A GODSEND. Then point to point trains help as well. Although train stations are HUGE and always screw up my factory build plans. You really need to place those things down first before you ever start building around them.
Have already spread out over the whole map.
the whole map with double tracks crisscrossed everywhere built factories sometimes larger or smaller.
I have also spent over 2300 hours in the game and if you have no space you build up or even under the map.
For some, the game just does not seem to be suitable.
For many it is also too hard which I do not understand or for you too big for me is actually nothing too big it goes rather the other way around games are for me rather too small.
https://steamcommunity.com/sharedfiles/filedetails/?id=2932514758
And I also use a translator.
I do have two smaller gripes for me personally. First, it's hard to place large buildings properly in 1st person perspective. I like to line up stuff, but often I cannot see enough to do that. U8 should fix that with nudging I hope.
Second, and again this is purely my personal preference, I like to make like smaller scale 'cozy' production hubs integrated into the planet environment. It just feels more pleasing to me. But that is just not what works in SF. Building huge platforms with foundations, pretty much ignoring the planet itself is needed to get the bigger production chains up. Sure, you can go full anarchy, but my ocd won't allow me ;)
That is the best part of any survival game is realizing how much smaller the game world became. In Dyson Sphere you go from barely being able to move to warping around the galaxy at ftl speeds.
Firstly, the map is surprisingly uneven and dense with all sorts of obstacles. In my current game a typical sub-factory is around 20x30 foundations, so 160x240 metres or so. I also have train stations 160 metres long. It's quite difficult to find a flat enough area to build such a structure without some edges ending up hanging 5-10 metres or more in the air.
Secondly, the game has a way of making human-traversable spaces seem smaller than they are. A walkway is 4 metres wide in the game, but it doesn't feel as wide as an entire room in my real-life house. Building a corridor one metre wide and two and a half tall in the game feels like I really need to squeeze into it, even though in real life it would be adequately spacious. In general, I perceive things to be about half the size they actually are. I'm not entirely sure why that is so, but I think a part of it is the lack of familiar details from which to infer scale.
In reality the space elevator we have in the game is rather small to what it should be if it was designed to carry things into orbit besides cargo, normally it would also have several local support towers on top of that, this is ignoring that the support towers keep the elevator from tipping over and bringing whatever its connected to crashing down to the planet itself, given however apparently whatever is in orbit does not have its own orbital movement nor a large size, we just need the cargo elevator to send cargo up to it (whatever it is, old screen shots make it look like a large ball of madness without logic tbf)
Still with the space we have, if we were speaking in terms of realism, a proper space elevator would be large enough to cover the entire North Western desert by itself, with the cradle being about the size of the entire spawn area, the support towers would be directly on the mountain to your North West, North East, half way to the forest biome in the ground, and the other likely in the lake to the South of the desert, that is for cargo, people and moving things, and is a stable machine...be thankful we dont have that.