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I understand. Its just a personal challenge. Have played for over three years almost every day for several hours (retired). Try to make my games as hard as possible (used to play RTS games on insane difficulty.
Not praised, as I have played other vanilla games in co-op occasionally over the years, but they never last. The team breaks up somewhere between 1 hour to 4 days. None of them have any intention of going past tier 5/6 (wimps). They should have been here before Update 4.
Playing a pure vanilla game is much easier than say, Satisfactory Plus, but I had 37 other mods with that exceedingly hard mod. Playing Vanilla (no mods) solo is something I haven't done in at least four years, but never at Tier 8 with the humongous map and all of the really tough creatures playing at default. You take on the over-sized radioactive hog once. I've killed two of them so far. Have spent over 20 hours the last two days, exploring the new areas (total 39 hours in this save so far - about to open tiers 5/6). Pretty much memorized the old areas.
When you've played with mods as long as I have, you feel kind of naked without them, but I'm gonna complete this save.
First came into the game right before Update 4 and 3,000 hours later I'm still playing it a few to several hours daily. Satisfactory allows you to be as creative as you want. I normally use 35 to 40 mods at a time these days. but as this post stated, I went back to a vanilla game (Update 8 experimental in default mode) after playing with mods for years. After this save, I'll be continuing with my 4th Satisfactory Plus save.
The big difference between a vanilla and modded games, instead of having four milestones (unlocks) per tier, you have 20, 30 or over 100. Which of course makes the game take much longer to complete. The ultimate mod, Satisfactory Plus (SF+) (almost 1 gigabyte) not only adds milestones, but the higher up you go, the harder the game becomes. Later game components may take 10 to 15 machines to finally make the single component. There are many more machines to learn about. An average save takes 250 to 400 hours to complete (tiers 1 and 2 take me 35-50 hours). I don't bother with cosmetics. I got to much to do already.
You know how you can jump on a Mk 5 belt and ride quickly across the landscape? Prior to update 6 killing it, there were belts up to Mk 11 that would carry 24,000 resources per minute (max is 3,500 now). One day I jumped on one of them. When I looked to the side, the landscape was a blur. Problem was eventually the conveyor made a 90 degree turn and I was thrown miles through the air out into the ocean. It was quite a swim back to shore - lol.
If you and your friends would like to try Satisfactory Plus, I would be glad to introduce you to it, It turns the game completely upside-down.
In a vanilla game to make steel you just combine iron ore and coal in a foundry to make the steel ingot (basic recipe).
In SF+, one of the ingredients to make steel is air. But to build an air collector you need molten brass (combination of molten iron and molten zinc). This leads you down a difficult path of making brass ingots and components. When you get all that done, you can build the air collector which has to be really high up in the sky to be effective. You'll need to power it and pipe the air back to the ground. Then you can start the process of making molten steel. After two to three hours total (solo), you finally make steel ingots and can go ahead and make steel beams and pipes like normal. It's difficult, yes, but very interesting.
https://steamcommunity.com/sharedfiles/filedetails/?id=2795667342
https://steamcommunity.com/sharedfiles/filedetails/?id=2789656676
https://steamcommunity.com/sharedfiles/filedetails/?id=2730427335
https://steamcommunity.com/sharedfiles/filedetails/?id=2880377950
Here is the miner on Satisfactory Plus. You can't overclock it, but you can upgrade the drills and add modules to it to increase its yield.
https://steamcommunity.com/sharedfiles/filedetails/?id=2957015892
Here is a miner from another mod (not compatible with SF+). You need the refined power mod to produce enough power to run these and other machines.
https://steamcommunity.com/sharedfiles/filedetails/?id=2936149484
I usually quit when I reach computers; but now I quit after making aluminium, as I see no point in continuing. The amount of complicated items the space elevator wants is also demotivating; when it takes minutes to produce one of those.
I am hoping, while playing update 8 (experimental), I will get past those issues and finally try to finish the game, if possible. I already set up my main bus and now it's just building the equipment to add items to it.
I have never played with mods, but I never really felt that I needed to. I am sure there are plenty of good ones that'd make the game easier and provide more content; but I have yet to beat the game as is.
When you start download Satisfactory Plus and play the game, everything changes. Even your starting screen. It's not a mod for any existing game. You must start a new game. Even the part when you comedown in the spaceship. If you try to skip this, the game will crash. When you land and build the HUB, you have to do the hub upgrades.
At HUB upgrade 1 you need 10 iron rods, but there are no iron nodes on the map. You have to check the Craft Bench recipes to figure how to get the 10 iron rods. This is the first challenge and one that you will solve quickly.