Satisfactory

Satisfactory

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Vectorspace Aug 4, 2023 @ 10:44am
Update 8 Mod support is progressing!
There was a post on the modding Discord - after (I assume) a huge amount of work the Satisfactory Mod Launcher has been updated with Update 8 compatability.
Now mod makers can work on updating their mods!
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Showing 1-9 of 9 comments
Die Hand Gottes Aug 4, 2023 @ 11:31am 
That was the biggest hurdle now it depends on who updates his mods now or waits for Early Access because some will wait for it.
Die Hand Gottes Aug 4, 2023 @ 3:03pm 
Ahhh I love it my incompatible list is getting smaller
abbat24 Aug 20, 2023 @ 12:44pm 
Guys, how to install mods? I have not played for a long time and now I saw that the mods do not work. Any mods that work? Thank you.
Vectorspace Aug 20, 2023 @ 1:31pm 
On Early Access, yes, plenty of mods.
On Experimental, few to none.

Either way, you can download mods and the mod launcher from https://ficsit.app

Mods don't work on Experimental because Experimental has the new Update 8, which made major changes to the game's internals. The mod launcher is community made, the modding community is still working on updating mods and the mod launcher to match.
Last edited by Vectorspace; Aug 20, 2023 @ 1:35pm
jamiechi Aug 20, 2023 @ 2:00pm 
I just looked at ficsit.app and see about 10 pages of mods that are supposed to work on Experimental. So I would not say 'none'.

I haven't played the game for awhile so I have not verified any mods yet. Maybe I'll start playing the game again this week.
info Aug 20, 2023 @ 2:35pm 
Originally posted by Vectorspace:
On Early Access, yes, plenty of mods.
On Experimental, few to none.

Either way, you can download mods and the mod launcher from https://ficsit.app

Mods don't work on Experimental because Experimental has the new Update 8, which made major changes to the game's internals. The mod launcher is community made, the modding community is still working on updating mods and the mod launcher to match.

I believe the problem with U8 is that it changed from Unreal Engine 4 to 5 and the mods and launcher all had to be updated to work wither Unreal 5.

My understanding anyhow, I could be way off base.
Die Hand Gottes Aug 20, 2023 @ 3:18pm 
Update 8 are almost all mods again runnable and even new ones that only work in Update 8
but the update of the Unreal Engine 5.2 is pending
there the whole game starts again from the beginning until there is a working SML again.
Die Hand Gottes Aug 20, 2023 @ 3:27pm 
Originally posted by info:
I believe the problem with U8 is that it changed from Unreal Engine 4 to 5 and the mods and launcher all had to be updated to work wither Unreal 5.

My understanding anyhow, I could be way off base.
Yes you are far off the mark with me function except for two mods that are important to me I have installed 20 mods again.
and of these also a new mod
the problem is the one mod is from someone who first updated his mods for EA not for Experimental.
but as mentioned above Unreal 5.2 is coming and I think the SML will be incompatible again and this will be mandatory use to mod again to
to update.
The problem is not directly the engine but the interface
between the engine and the mods the SML.
Last edited by Die Hand Gottes; Aug 20, 2023 @ 3:29pm
Cheesecake Aug 21, 2023 @ 11:04am 
Yeah Snutt said UE 5.2 will break mods again.

I am playing on experimental and knowing such have avoided mods. Heck when i bought this game and started looking into mods knowing its EA and mods would probably break I stayed away from mods except a couple of helping mods.

I'll dive into mods after my first vanilla playthrough as many look rather neat. I like many of the ideas by Andre Aquila.
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Date Posted: Aug 4, 2023 @ 10:44am
Posts: 9