Satisfactory

Satisfactory

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killjoy Mar 13, 2023 @ 10:57am
Game needs a massive architectural overhaul
This game is amazing. And I am at around 400 hours with all tiers unlocked, So I am not writing this from the perspective of someone who just started. The problem with this game is that whether it is creating roads/train tracks that aren't an eyesore, or factories that have a nice design, the time it takes to set things up is enormous. Building a factory that is aesthetic and logistically pleasing just takes waaaaaaaaaaay too damn long. There needs to be some form of architect/engineering easy assist tool(s) that make building roads/tracks/buildings take less time, perhaps architectural layouts or pieces that assemble together and make building a hub/station/ or city a little easier. Most people just don't an extra 2000 hours laying around to dedicate to building their perfect little factory world.
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Showing 1-15 of 16 comments
Yoxes Mar 13, 2023 @ 11:30am 
This is why mods exist for this game :) - I myself use smart building , so you build multiple foundations , walls etc with one click.

https://ficsit.app/guide/9aDEJRdmJsEBTJ

I just don't know if the latest version works quite sluggishly or if I just can't use it well yet myself.

https://www.youtube.com/watch?v=JSL6kSgzYJk
Last edited by Yoxes; Mar 13, 2023 @ 11:32am
Bookslayer10 Mar 13, 2023 @ 12:17pm 
Have you tried using the in game blueprints?
Warlords Welt Mar 13, 2023 @ 1:30pm 
Originally posted by killjoy:
This game is amazing. And I am at around 400 hours with all tiers unlocked, So I am not writing this from the perspective of someone who just started. The problem with this game is that whether it is creating roads/train tracks that aren't an eyesore, or factories that have a nice design, the time it takes to set things up is enormous. Building a factory that is aesthetic and logistically pleasing just takes waaaaaaaaaaay too damn long. There needs to be some form of architect/engineering easy assist tool(s) that make building roads/tracks/buildings take less time, perhaps architectural layouts or pieces that assemble together and make building a hub/station/ or city a little easier. Most people just don't an extra 2000 hours laying around to dedicate to building their perfect little factory world.
If you don't have time then the game is not for you, it's that simple.
The game needs zero revision in that direction.
Huren Ogeko Mar 13, 2023 @ 2:44pm 
400 hours? I have 1200 hours in the current save and countless old saves going back years.
anyhow this game takes time and creativity and there are alot of things that have been added to make building easier....I remember having toi put foundations down one by one when trying to make a stupid long oil conveyor before pipes, zooping of anything else.
then there is mod which makes things far easier with things like area actions building and mods with fancy placeable things and building materials to allow you to create all sort of amazing things. although personally the vanilla building tools and materials are more then I need but if you need more there is more out there.

As the game progresses to 1.0 I am pretty sure there will be new building QOL things tacked on as well as new architectural items....alot of this might be post 1.0 though. but if they change nothing else I am happy.....just want to get the story part added so I know what to do with all these mercer spheres and sam ore
NZ.Zero Mar 13, 2023 @ 5:04pm 
Originally posted by Bookslayer10:
Have you tried using the in game blueprints?
exactly. I thought that.
Basically OP made the case for blueprints. Theyre awesome for exactly the problem OP describes.
Steel Panther Mar 13, 2023 @ 6:18pm 
Eh, some QoL wouldn't be bad.
nfgman Mar 13, 2023 @ 9:34pm 
You're given Leggo blocks and you want to build a Ferrari. That's gonna take some time and skill.

A Ford Grand Vic... no problem.
Last edited by nfgman; Mar 13, 2023 @ 9:45pm
Mogges Mar 13, 2023 @ 10:16pm 
As Warlords Welt wrote: if you have problems investing time in this game, it is not made for you.
You have 3 ways to play the game: finish it spaghetti-style after sending all items with the space elevator. finish it with nice and effective buildings or start the "real" game after tier 8. Optimize and scale it all up, become magalomaniac.
There is gameplay wise no need at all to build factories that produce 100 super computers / min. But there are players outside who love to do it. Using all uranium nodes on the map just to build 252 nuclear power plants, that´s insane, but players do it. People, build factories on concrete platforms 500 x 500 and place 1.000 refineries on it only to produce 8.000 plastic / min. Why? Because it is possible........
If you want to increase the size of your factory, increase the time to build it.
In Satisfactory always the journey is the reward.
Last edited by Mogges; Mar 13, 2023 @ 10:17pm
DaBa Mar 13, 2023 @ 10:37pm 
- Mod for larger zoop, because devs limited it to 10 for no reason
- Mod for larger blueprints because devs limited them to 4x4 for no reason

And that's pretty much all you need, makes the most tedious building tasks much easier.
DrNewcenstein Mar 13, 2023 @ 10:38pm 
The game is not about aesthetics, it's about production. Aesthetics is just for your viewing pleasure, and you attend to them at your leisure. If you've got time to notice how drab everything is, you're not producing enough. Get back to work.
Mogges Mar 13, 2023 @ 11:20pm 
But the production aspects ( tier 7/8 ) can be done in 100 hours ( or even less ), and then the game is finished?
Not really: the game gives you so many possibilities for being creative, it would be a shame not to use them.
DaBa Mar 14, 2023 @ 5:43am 
Originally posted by DrNewcenstein:
The game is not about aesthetics, it's about production. Aesthetics is just for your viewing pleasure, and you attend to them at your leisure. If you've got time to notice how drab everything is, you're not producing enough. Get back to work.

I haven't met a single person that plays Satisfactory, Factorio or a similar game purely to connect inputs to outputs and see numbers go up. Everybody strives to make their factories look at least organized, or in many cases pleasant to look at.
Huren Ogeko Mar 14, 2023 @ 6:28am 
Originally posted by DaBa:
- Mod for larger zoop, because devs limited it to 10 for no reason
- Mod for larger blueprints because devs limited them to 4x4 for no reason

And that's pretty much all you need, makes the most tedious building tasks much easier.
both of those have mods now
the larger blueprints are in a mod by itself as well as in the satisfactory plus mod if I am not mistaken
the larger zoop existed in a mod since before zoop was even added in I think its caleld area actions mod...it even extends zooping in two dimensions rather then one. you can basically zoop a 100x100 grid foundation in one go if you like instead of doing 100 individual lines of 100 long
Huren Ogeko Mar 14, 2023 @ 6:29am 
Originally posted by Mogges:
But the production aspects ( tier 7/8 ) can be done in 100 hours ( or even less ), and then the game is finished?
Not really: the game gives you so many possibilities for being creative, it would be a shame not to use them.
it can be done in 100 hours but its more fun to take your time and like me be on 1200 hours on the save and just begin cracking into tier 7 milestones.
DaBa Mar 14, 2023 @ 7:14am 
Originally posted by Huren Ogeko:
Originally posted by DaBa:
- Mod for larger zoop, because devs limited it to 10 for no reason
- Mod for larger blueprints because devs limited them to 4x4 for no reason

And that's pretty much all you need, makes the most tedious building tasks much easier.
both of those have mods now
the larger blueprints are in a mod by itself as well as in the satisfactory plus mod if I am not mistaken
the larger zoop existed in a mod since before zoop was even added in I think its caleld area actions mod...it even extends zooping in two dimensions rather then one. you can basically zoop a 100x100 grid foundation in one go if you like instead of doing 100 individual lines of 100 long

Yeah I know those exist, that's why I wrote to use mods that make those two things better :mhwhappy:
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Date Posted: Mar 13, 2023 @ 10:57am
Posts: 16