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It completely invalidates all other forms of transport. Why bother setting up trains, or drones, when you can just hold out for teleportation?
So all it would allow is easy travel between a central goods storage hub and whatever you working on. Sufficiently painful power requirements or requiring a collectable item which is limited in supply could limit the number of teleporters you can set up to avoid super sillyness.
Having an item teleporter is something I would disagree with the addition of.
"But you can just fill your inventory and then teleport"
Yeah but that's not automation. You can fill your inventory and slide jump from one A to point B instead of using a belt, but then you're babysitting something to make it function, and you have trucks and trains to do that for you.
They could also limit how many teleporters can exist too keep in mind. Maybe you only get two.
Dimensional manipulation, however, is already in the game, and makes up all of the current construction and inventory process. How else do you imagine you are carrying around metric tons of components that suddenly materialize into a usable form?
I have a teleport mod installed. Because after countless hours of running around, I got very frustrated. I don't have a grand plan, but run different small projects simultaniously. So I jump from project to project all the time. Maybe my ADHD is the cause of this, I don't know, but I have tons of ideas and things I want to find out. If I would have to walk/run/drive from project to project, I would stop playing the game within a day. The use of the teleport brings a kind of speed into the game that I like very much. The game in it's vanilla form is just too slow for me. So I can chose between moving on because the game is not for me, or make use of some adjustments and have fun with it. I prefer the last and I still don't get it why other people would condemn me for that. It's a single player game... Let me play it how I want to play it!!
If you don't want teleporting, then just don't use it.
I'd still rather have a little helicopter though :)
I think it was last week's dev stream where Snutt said a small update would be coming next but they haven't decided what to call it. It's not 1.0. He remarked that we might not see a lot of what's in it. It's system stuff that will hopefully improve performance. Maybe the foliage system rework?
I've been using the Uplink teleporter in Junkpunk and it's a game changer. Wouldn't mind it in Satisfactory at all.