Satisfactory

Satisfactory

View Stats:
GiantJoe202 Jan 28, 2023 @ 10:11am
Fluid problem
I just finished a big fuel generator plant using 3600 oil, that goes into 8 lines of 450 to produce heavy oil residue and polymer resin with refineries. The resin goes to sink. Then the heavyy oil residue (purple) goes into another 8 lines of refineries that turns it into fuel (orange) and that goes into a lot of generators.

So it's basically 8 times the same line : oil > heavy oil resiidue > fuel > power.

On the first line, every thing is fine. On the second, the refineries that should produce some purple, produce orange instead... (WTF ???) And on the six last lines... well just nothing works. The refineries are full of the required ressources and the outputs are full as well but the pipes stays empty...

I've checked the recipe, everyy thing is allright. I've flushed the ENTIRE network everywhere but they keep producing orange instead of purple.

I never had any problems in Stisfactory before. Very frustrating...
< >
Showing 1-12 of 12 comments
Wolfgang Jan 28, 2023 @ 10:19am 
You seem to have set the refinery to produce fuel from oil instead.

As for the ones being full and doing nothing: They are likely on Standby or not connected to power.
Last edited by Wolfgang; Jan 28, 2023 @ 10:21am
SourHammer Jan 28, 2023 @ 11:20am 
With out being able to look at it and see for myself I cant really say. But its a large undertaking and it is possible you have pipes mixed up and feeding the wrong machines. and maybe some of the pipes look connected but are not. If you can locate your save file and send it to me Id be happy to go in and take a look.
GiantJoe202 Jan 28, 2023 @ 11:26am 
I recheck every thing and no I haven't made any mistakes. It's the game.

I deleted my pipes and reconnect the refineries that produce Heavy Oil Residue (purple), but the pipe gets filled with fuel (orange) though it should get fiilled with Heavy oil (purple)...

I'm using mods, yeah. But not the broken type, merely QoL stuff (Smart, SkyUI, some Inventory increase, and Pak Utility)...

Again never had any issues with the game, with almost 500 hours on it. Started multiiple factories, on multiple saves, etc etc...

I wanted a game that I know and that I can play casually on but now...

I'll wait for 1.0 with the hope that the fluid mechanics gets fiixed.
Vectorspace Jan 28, 2023 @ 12:03pm 
So many players have done so many refinery builds without encountering this, it's unlikely to be a bug.

It still sounds like one of the refineries connected to that problem pipe system is set to produce fuel instead of residue. Have you checked each refinery?

You could also put your savegame file up for download, so community members can take a look.
Last edited by Vectorspace; Jan 28, 2023 @ 12:05pm
SourHammer Jan 28, 2023 @ 12:10pm 
Originally posted by GiantJoe202 (Twitch):
I recheck every thing and no I haven't made any mistakes. It's the game.

I deleted my pipes and reconnect the refineries that produce Heavy Oil Residue (purple), but the pipe gets filled with fuel (orange) though it should get fiilled with Heavy oil (purple)...

I'm using mods, yeah. But not the broken type, merely QoL stuff (Smart, SkyUI, some Inventory increase, and Pak Utility)...

Again never had any issues with the game, with almost 500 hours on it. Started multiiple factories, on multiple saves, etc etc...

I wanted a game that I know and that I can play casually on but now...

I'll wait for 1.0 with the hope that the fluid mechanics gets fixed.
Ok, but im telling you, you have something connected incorrectly or set incorrectly. Ive got 1400 hours in this game and have some massive fuel power plants running making 60,000mw with Turbo fuel and the only time I have seen what you describe is always 100% a mistake that I made myself. Like I said earlier, if you want to upload a save file for me Id still be glad to look at it for you.
Wolfgang Jan 29, 2023 @ 1:11am 
Originally posted by GiantJoe202 (Twitch):
I recheck every thing and no I haven't made any mistakes. It's the game.

I deleted my pipes and reconnect the refineries that produce Heavy Oil Residue (purple), but the pipe gets filled with fuel (orange) though it should get fiilled with Heavy oil (purple)...

I'm using mods, yeah. But not the broken type, merely QoL stuff (Smart, SkyUI, some Inventory increase, and Pak Utility)...

Again never had any issues with the game, with almost 500 hours on it. Started multiiple factories, on multiple saves, etc etc...

I wanted a game that I know and that I can play casually on but now...

I'll wait for 1.0 with the hope that the fluid mechanics gets fiixed.
I highly doubt that it is a bug. You very likely set it to produce fuel from oil which also generates polymer resin as a byproduct. Otherwise quite some of my refineries wouldn't work.
Vectorspace Jan 29, 2023 @ 2:28am 
Or maybe the fuel and heavy oil residue pipe systems are linked somewhere unexpectedly (e.g. a pipe passing right through a refinery rather than connecting to each side - we've all done it) - once a pipe receives a fluid, that entire network is locked to that fluid and won't accept any other.
Wolfgang Jan 29, 2023 @ 2:44am 
Originally posted by Vectorspace:
Or maybe the fuel and heavy oil residue pipe systems are linked somewhere unexpectedly (e.g. a pipe passing right through a refinery rather than connecting to each side - we've all done it) - once a pipe receives a fluid, that entire network is locked to that fluid and won't accept any other.
Wait, you can do that?:surprised_yeti: That I didn't know.

Learned something new today.
Vectorspace Jan 29, 2023 @ 4:24am 
Yes and no. I think the game will not let you connect two pipe networks if they have different fluids set already, so you would have to do the connection before one of the networks has had a fluid set.
But with soft clearance it is possible (intentionally or accidentally) to clip a pipe through something so it looks like it's connected but instead passes through)

I was more thinking this: You connect two offline refineries to the same empty and unset (no fluid set yet) pipe network, either intentionally or accidentally. Then you set one to produce A, and the other to produce B, and then turn both on. Only one of them will output, the other will not because the fluid content of the output pipe does not match the refinery's output fluid.
Last edited by Vectorspace; Jan 29, 2023 @ 4:49am
SourHammer Jan 29, 2023 @ 5:53am 
I just did an experiment with fuel and heavy oil residue. 2 reifineries both using oil one to produce fuel the other to produce heavy oil residue. Hooking the outputs together, pipes snapped into place like normal, put power to them both and fuel filled the pipe. Leaving the power hooked up, dismantling the output pipe, then putting the pipe back , it snapped like normal and connected yet only allows fuel in the pipe. So it seems that fuel is given priority over the heavy oil residue. But the pipe will snap into place even though each machine is producing somthing different.
Huren Ogeko Jan 29, 2023 @ 6:11am 
the snapping only checks for liquid in the pipe when connecting to other pipes. so if that pipe has anything in it then it cant snap to a pipe with something else in it. but machines are treated as empty pipes and you can connect anything to them without restriction also you can change the output liquid after the pipe is connected so there is no real good way to validate snapping when dealing with machine outputs.

so if you have fuel in the wrong line you need to shut down everything connected to it...flush the pipe network, maybe more then once, until it stops saying its used for fuel. then check every single output into that pipe to make sure its outputting the right thing. then I would turn on one machine until the heavy makes it across the pipe network then turn the others on one at a time.
Grug Jan 29, 2023 @ 5:05pm 
When inspecting a pipe there's an option to flush all liquid in the network. If there's even a little bit of fuel left you won't be able to add heavy residue. Try holding the lever for a wile to be sure it all flushes out.
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Jan 28, 2023 @ 10:11am
Posts: 12