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...drives me up the wall...
Factory working for literally 5+ weeks real time, in hours. Then one day I MUST do maintenance (dismantle/replace) on all pipes for no reason at all then it's back to working for weeks again. It's gotta be some floating point error on load or something.
These loops are great if everything is supplied at least in the exact quantities needed at all time. But as soon as there is the slightest disruption the whole process breaks down.
However, any system that recycles a liquid back to earlier in the process, I have never got to work reliably. My preferred method is to entirely split the mains water and recycled water, so that each feeds separate machines.
In your example, I would have
* Two refineries running off the water extractor supply, one underclocked so together they only use 90 water
* Four refineries running off the blender water, one underclocked so together they use 160 water
I've never had a problem with this method. The only disadvantage is you need an extra refinery or two. Though underclocking makes it more energy efficient anyway.
I use this same method for my aluminium production. After I learned about the priority pipe junction method I experimented with using it and a single pair of sloppy alumina/alum scrap refineries, instead of having two underclocked pairs with one running of recycled water. It worked, and used two less refineries, but used more power.
You could also use the aforementioned priority pipe junction method to route excess blender water to a refinery that makes concrete using the wet concrete recipe. to then be dumped into an awesome sink. That's the cheapest and simplest automate-able way of sinking excess water.
Yeah the Blenders are running at 100% until they build up excess fluid. Both the Sulfuric Acid and Alumina Solution production are 1:1 with their usage. We don't see fluctuations in the efficiency until production runs idle because of the water. This typically how we've tried to build every factory we've worked on.
Are you referring to the Overflow Valve section of the Pipeline page? If this is what you are referring to, I'll have to see how I can implement this into my factories.
Thank you for your notes on your factories. I am often too restrictive with myself when building factories. I try to build them as condensed as possible, with as few buildings as possible, so I end up blowing through my power shards. Should I decide to make another world, I'll try to be more open with my layouts to accommodate designs like this in the future.
One of my favorite techniques lately is to feed "fresh" from one side and recycled from the other, with an unpowered pump before a buffer on the "fresh" side: https://imgur.com/rBeS1dc
The incoming rate doesn't matter. The lack of head lift from the unpowered pump will stop the incoming flow if it's less than the max pipe rate. If the buffer fills, that will stop the incoming flow and the internal buffers of the machined feeding the recycling will start to fill a little, but drain before they can back up.
Side note: Water flow doesn't make sense sometimes. Even with a lack of head lift, if the flow rate is maxed out, fluids will go way higher than they are supposed to. This is why I use the smaller buffer. It's 8m tall while the big one is 12m. If the big one keeps filling from the fresh side, that last 2 meters will take too long and the excess water from the recycling side will back up and stop the machines before the large buffer finishes filling.
As was mentioned in the wiki, you can try priority junctions: https://satisfactory.fandom.com/wiki/Pipeline Look for "Elaborate Pipeline usage manual" link, lession 11.
Or, you can try just slapping a valve set to 90 on the incoming side. If that still doesn't work, something else is going on with your pipe arrangement and screenshots may be in order.
Though I personally would switch to the alt recipe "Classic Battery". No fluids needed and you get more out of it for the valuable resources you put in.
Edit: I am looking at the layout again and need to ask: Do you have valves on the pipes that lead from the blenders to the main collection pipe? Because I would personally put valves on them to really prevent any kind of backflow. Though I would personally also not collect the looping fluid in one pipe but in separate pipes. So one going from blender 1 to refinery 1, from blender 2 to refinery 2 and so on. So far these individual loops always worked on my end (all my Aluminium production is working that way and my current Encased Uranium cell production). The only issues I encountered is the occasional backup of fluid when I collect the outgoing fluid in one pipe. It happens, although rarely.