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Now, if you are building in odd directions, over sloped belts, or on uneven terrain, then you can see placement issues arise, but this problem is entirely addressed with soft clearance and/or proper planning.
No, they are not simple; they are a PITA. I'm surprised you question it.
The default setting, whatever it is, does not allow placement of a stacker on top of a belt that is already there. It's kinda silly because they are specifically intended to be tools *for stacking belts* and they won't let you do it.
Just put a belt on any foundation and try to straddle it with a stacker. Now, if you are saying there is some default setting for "soft clearance" that has to be toggled one way or another... a new player wouldn't know this.
I'm not even aware of an option to turn off soft clearances, and I put stackable conveyors over normal ones just fine. Are you running any kind of mods? I'm with Aven in that I've never seen any kind of problem putting stackables over regulars. It just, works. So I'm not sure why you're having problems with them.
This isn't generally a problem I have because I rarely use ground level belts, only stacked at least 1 high - so I can easily walk through my factories without having to jump over or slide under belts.
I can place a stackable support over a ground level belt, but I need to aim at the empty ground beneath the belt, not at the belt itself, when placing the stackable support. I don't recall if that works when there is a non stackable support at the same location, as opposed to empty ground.
I agree it would be nice if stackable supports could snap to non stackable, and if you could choose if a belt will default to stackable or non stackable supports.
If you want to place a support stack under belt that's already above ground then you cannot. I have no idea when it would make sense to do that when the whole design of the stackable belt supports is that you build them first before the belts, not the other way around.
If your whole goal is to have a slightly easier life with belts and you aren't against using mods then you could go with the SMART mod so the belts and stacks are built in one go.
If there is a belt existing, you seem to be forced to delete that belt first, place the stacker (which makes no sense) then rebuild the belt you just deleted and add the new belt.
A stacker, by it's very nature, should easily snap-to a straddle position over the first belt. It seems odd that we should even have to explain this. I cannot believe you all have not come across it yourselves?
Now, in the realm of all things that need improvement, I would not characterize this one as the lowest hanging fruit. ...but it is a tad annoying.
The standard automatic conveyor poles are more for coming up with design on the fly, and are more flexible. .... that extra flexibility is why it's hard to mix the two after-the-fact. Trying to place a stackable on top of something thrown around willy-nilly conflicts with it's grid placement rules.
If you really want to mix the two, place the Stackable conveyor pole first; then you can easily place a short normal conveyor pole between it's legs.
..... or just don't mix the two, switch everything over to stackable conveyors.
This is not a matter of poor design layout. You can run a perfectly placed conveyor in alignment with the spiritual center of the universe... and a stacker won't straddle it by default.
^^^ This should be marked as the answer to the thread.
Still would be nice to have an option to have the stackable support as default when running a new belt, if I know I'm going to want 2 or 3 belts going out over terrain to a far away resource area it would be easier not to have to go back and add the stackable supports to the bottom belt.