Satisfactory

Satisfactory

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Zoltan Jan 1, 2023 @ 11:40pm
I thought there was 4 different planets?
Ran into some familiar territory on the forest start.

So Apparently its all the same planet with all the resource nodes in the same place?
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Showing 1-15 of 15 comments
Suzaku Jan 1, 2023 @ 11:41pm 
Yep, one large static map. 4 different start zones.
Gummy Bread Jan 2, 2023 @ 12:15am 
Yeah, they just plop you down in the vague area of the biome you pick, the map is the same otherwise. The Grassy fields are the only start sort of on their own way down south, the other 3 are relatively close to eachother along the north of the map
Zoltan Jan 2, 2023 @ 1:36am 
Ok I get it now.

Darn Fixsit had me fooled. I had no idea they kept dropping me off at the same planet.

Will the devs expand to another planet or will they just keep making this one bigger?

Can mods make new planets?
Suzaku Jan 2, 2023 @ 1:40am 
Originally posted by Zoltan:
Will the devs expand to another planet or will they just keep making this one bigger?

Can mods make new planets?
Devs will flesh out this world. At this time, it seems highly unlikely a new map will be added.

You never know what modders can do.
Dreadlow Jan 2, 2023 @ 1:41am 
No known plans for new maps or planet maps atm. Snutt, one of the community managers, has said that new maps are "not out of the question." Seems it would only be considered after 1.0.
XLjedi Jan 2, 2023 @ 4:34am 
Originally posted by Zoltan:
Ok I get it now.

Darn Fixsit had me fooled. I had no idea they kept dropping me off at the same planet.

Will the devs expand to another planet or will they just keep making this one bigger?

Can mods make new planets?

The singular map with fixed resource locations is one of the 2 major shortcomings I identified in my first 40 or so hours of game play. I am hopeful 1.0 might address them to some extent.

Apparently, there's a space elevator visible on one of the moons/planets orbiting above us. Foreshadowing maybe?
Last edited by XLjedi; Jan 2, 2023 @ 4:36am
Die Hand Gottes Jan 2, 2023 @ 4:56am 
Originally posted by Zoltan:
Ok I get it now.

Darn Fixsit had me fooled. I had no idea they kept dropping me off at the same planet.

Will the devs expand to another planet or will they just keep making this one bigger?

Can mods make new planets?
The card has been worked for years, it is designed by hand and there will not be a 2 card the effort would be too great that was already said.

Here is a mod with a map that is very dull.
https://ficsit.app/mod/AquilaMaps
Last edited by Die Hand Gottes; Jan 2, 2023 @ 4:58am
RAMChYLD Jan 2, 2023 @ 5:30am 
Originally posted by Suzaku:
Originally posted by Zoltan:
Will the devs expand to another planet or will they just keep making this one bigger?

Can mods make new planets?
Devs will flesh out this world. At this time, it seems highly unlikely a new map will be added.

You never know what modders can do.
Hopefully they'd have the ability to create and load custom planets by the time Satisfactory 3 rolls around (they don't like the number 2). But yeah, at this point everything is on the same huge map, iirc the devs have stated that custom planets aren't a thing in the game.

Modders can try to create a mod that loads different maps, but one wonders how that will go especially if Coffee Stain coded the game and the map code very tightly coupled together.
Zoltan Jan 2, 2023 @ 9:05am 
Well I can say for sure that this map is very tweaked out which is part of the challenge I enjoyed.

I don't think we have the software tech to make random maps like this yet.

They could make a lot money just making planet DLC...hint...hint.

I would definitely not mind paying extra for tweaked maps like this. They could make some money by just having a dev devoted to making new maps for DLC. Its all just level design. The engine is already there.
Zoltan Jan 2, 2023 @ 9:06am 
Part of the fun as a mini game was exploring for the things you need.
Zoltan Jan 2, 2023 @ 9:09am 
Would be fun to see a mod that randomized the tech order. Like maybe starting with the train set.

Its just sad to see all my factories build and then I get trains lol. Its like its too late for them.

Maybe if they just randomized when you get certain vehicles in the tech chain.
XLjedi Jan 2, 2023 @ 9:12am 
Originally posted by Zoltan:
They could make a lot money just making planet DLC...hint...hint.
Yeah, I'd vote dollars toward DLC maps.
XLjedi Jan 3, 2023 @ 4:37am 
Originally posted by Zoltan:
Would be fun to see a mod that randomized the tech order. Like maybe starting with the train set.

Its just sad to see all my factories build and then I get trains lol. Its like its too late for them.

Maybe if they just randomized when you get certain vehicles in the tech chain.

Or... the tech tech tree could be the circular ring variety where you get to choose which of the Tiers you want to investigate. The inner ring, would have tier 1 resource requirements to unlock the lowest tech item in the tier. So transportation might have tractor on Tier 1, power systems the biomass, organization a personal storage box, the first conveyor belt, but you get to pick which direction you want to go. Maybe you're like me and prefer a logistics path, so focus more on that.

For a creative sandbox, this game is VERY linear and controlled in what you are allowed to do and when. ...but yes the tech tree interface would have to be overhauled in that case.
Last edited by XLjedi; Jan 3, 2023 @ 4:41am
mackster Jan 3, 2023 @ 6:58am 
Yeah, game is made by fixed assets. So every rock is designed and the world is made by human hands, so to speak. So doubt any more planets will be added at this point. Tho a paid expansion? Perhaps...who knows
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Date Posted: Jan 1, 2023 @ 11:40pm
Posts: 15