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If you think this is answered somewhere why not simply post the link? It would have costed you less time.
Edit: Oh! What LostME said.. just read that reply.
So you don't know the answer? Or is the game simply too limited to allow items in the hotbar?
My man, items not recipes, I have no problem adding recipes I want to have 1 for sword, 2 for rifle, 3 for healing like any other fps game allows you to to
That is not possible. You must utilize hand slots for equipment and use the mouse wheel to cycle between them.
You are wasting everyone's time, including your own by making these posts. You already know how to find the answer, so why ask.
My bad, misread that. This is not any other game. It's this one. Maybe look for a way to bind the mouse wheel to keys. Not ideal, but otherwise you're sol
you almost answered your own question, just completely wrong, this is not first person shooter game, this is factory building game with first person view, main goal is to build not shoot. that's why we have more complex control system for building and simple system for weapons, items, consumables.
And why does the game have such a bad game design choice? Is they have unreal doing all the hardwork why not take advantage of it?
I played the game wigmund the other day, and you could put:
items into the hotbar
skills into the hotbar
equipment into the hotbar
Most games out there are like that, why can't we have that in this game?
I could only see it working within the context of the current game if the number of hotbar slots was still limited to the number of hand slots you have unlocked, and the bar did not conflict with or change the current build bar controls.