Satisfactory

Satisfactory

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Dkz1181 Dec 23, 2022 @ 10:48am
Liquid Discharge Outlet
This game would be soo much easier if we had an discharge to environment outlet so you could "discharge" get rid of excess water with out it backing up and stopping everything, so far the only way i have to get rid of too much water is by burning it at the coal plant.

Would look soo much better if it just got dumped into the nearest river or pool of water
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Showing 1-8 of 8 comments
Shurenai Dec 23, 2022 @ 10:51am 
"This game would be so much easier if...." and that is why we don't have it. The point is learning how to manage your waste products, be it through prioritizing waste water consumption over new water, or kby shunting it off to be packaged and stuck in an awesome sink.
Illuminia Dec 23, 2022 @ 10:58am 
Assuming you mean it's an issue with Aluminum processing; yes, it can be. The idea is by that point, you can output the "waste" water back into other machines that require water, and use valves / underclocking to limit the flows so the amount produced exactly matches consumption. (yes, a challenge at first).

If you absolutely cannot match that up, you could create a lot of large fluid storage and eventually when it fills up, manually purge it..... but the game is all about automation.

Dumping liquids would get real messy when you consider oil/fuel or other dangerous liquids.
Vectorspace Dec 23, 2022 @ 11:14am 
You can also find the wet concrete recipe, that lets you make concrete in a refinery from limestone and water. Limestone is plentiful, so you can easily sink excess water by using it to make concrete and sinking concrete.

But Shurenai and Illuminia are correct, the reason you can't dump liquids is that managing byproducts is intended as the next challenge at this stage of progression.

Me personally, I use 2 sets of machines for aluminium processing. Set 1 works off of the main water supply, and set 2 works of the excess water produced by both. Set 2 is clocked such that it requires slightly more water than it can get, so it never backs up.
markuswolfe (Banned) Dec 23, 2022 @ 11:26am 
Originally posted by Dkz1181:
This game would be soo much easier if we had an discharge to environment outlet so you could "discharge" get rid of excess water with out it backing up and stopping everything, so far the only way i have to get rid of too much water is by burning it at the coal plant.
Have you tried underclocking your water supply or using valves?

But yeah, aluminum processing is troublesome. I'm running 3 Sloppy Alumina (600 water in) feeding 4 Electrode - Aluminum Scrap (420 water out). I plugged in 180 water from an extractor and filled up a large fluid storage partway so it'd have enough water to get started, but after it ran for a while the storage kept filling up. The problem seemed mostly fixed after I put a valve on the extractor intake, but I'm keeping an eye on it and it still seems like the storage is slowly filling....

It'd be nice if I could've built all 7 refineries as one machine that did all 7 tasks as 1 big task so I could avoid whatever shenanigans are going on in my pipes, but then something so specific probably isn't worth the dev's time to implement.
Jimbob Dec 23, 2022 @ 12:30pm 
In a game about belching smoke and pollutants into the clean air of a tropical paradise, it baffles me that I can't just spaff waste water back into a river. Just download a liquid awesome sink mod.
Vectorspace Dec 23, 2022 @ 12:35pm 
As much as it doesn't make logical sense that you can't dump liquids, it's virtually certain that it won't change in the vanilla game. Because balancing fluid byproducts is a major part of the game balance and progression, and removing the need for it would drastically change that.
Dkz1181 Dec 23, 2022 @ 4:37pm 
Originally posted by Illuminia:
Assuming you mean it's an issue with Aluminum processing; yes, it can be. The idea is by that point, you can output the "waste" water back into other machines that require water, and use valves / underclocking to limit the flows so the amount produced exactly matches consumption. (yes, a challenge at first).

If you absolutely cannot match that up, you could create a lot of large fluid storage and eventually when it fills up, manually purge it..... but the game is all about automation.

Dumping liquids would get real messy when you consider oil/fuel or other dangerous liquids.

You would only need to dump the water, besides as i said, i already burn it off with a coal plant, just having a water dump to river outlet would basically be doing the same thing but would just look better having a couple of animated outfalls
mxsuzuki458 Dec 23, 2022 @ 4:38pm 
There is not a single recipe that excess water is an issue. You need to learn how to recycle it back into the build or use the wet concrete recipe to sink the concrete. I get that if you are new to the game, it doesnt really spell that out to you but its a part of figuring out how everything works.
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Date Posted: Dec 23, 2022 @ 10:48am
Posts: 8