Satisfactory

Satisfactory

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jengo_g Nov 24, 2022 @ 5:11pm
Light and reflections are quite... weird
Hello guys!
As far as I have read, no one seem to feel bothered by lighting (unless it has been discussed in the past and I just can't find it)

Light: it comes in like a beam of light and only illuminate that specific area, if I wanted to illuminate the interior of a building looks like I need more lights that I'd put in huge walmart store. Are the developers working on making light sources that are not so "flat"? My eyes hate the feeling onf a BRIGHT beam of light fallling from the sky followed by a crazy deep dark shadow with shining plants that are into that shade. Sometimes is funy, sometimes, bugs me off.

Reflections in glass: So, I decided to put a wall of glass around a stone (because I thought it would look cool) then, as you can imagine I stare at the glass and it reflects... The outside? Which feels weird. Can the reflections turned off when they are not supposed to reflect the exterior? Same fore glass floor, I put it to be able to see what is under me, not to see the sky reflected on it. I'd be more for a more simple transparent (maybe a bit blurry so I don't slap myself on it) tinted glass over a blurry and reflective one.
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Showing 1-3 of 3 comments
mackster Nov 25, 2022 @ 12:59am 
Probably has been mentioned before, tho if you head over to their Q&A site, you could add it in as a feature request (not sure if thats the right term here)?

I think shadowing/lighting is still being looked at in the game as well
Messa(SK) Oct 1, 2023 @ 3:19am 
I found similar problem.
I build building I tried to make it of concrete walll and basic wall. I put Windows inside of building. This windows just cover my elevator. So it is mean that windows not should by reflect anythink from outside. All around even buttom and top is cover, and I have reflections of Sky???
matteholmium Oct 3, 2023 @ 7:33pm 
Yeah, the actual lights are a letdown. They don't even add in nicely on a ceiling that already has anything more than a fly fart on it.

Use signs instead! At max intensity, they give a much better lighting effect, and are very customizable. Something about how light is calculated by the engine.

Insofar as reflections; we take them for granted, but they are extremely hard to do. I sound old when I say I remember I was excited to see any reflection in a game! Though I do agree that it would be better to have some sort of interior trigger to turn it off, or just turn it off entirely and have it be blurry or something. Good reflections are appreciated, no reflection is ignored, but bad reflections tend to be a bit glaring nowadays.
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Showing 1-3 of 3 comments
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Date Posted: Nov 24, 2022 @ 5:11pm
Posts: 3