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Sure, it will start off slow at first but will then pretty quickly be at 100% and stay there.
Most often the reason to do so is to sink excess and not deal with a recycling loop, or move it on belts somewhere because you don't want to deal with pipes. Both perfectly valid.
If your looking to be more efficient in terms of items moves, packing nitrogen is sensible because you can move more gas per item when packed.
Worse is there my large aluminum factory to dispose of the concrete would be a greater effort because I lead back into the cycle
I have an acid factory for sulfuric acid and nitric acid
there I load also then one nitrogen and drive that with trains on the spot without the to pack unnecessary step.
I drive also my aluminum oxide with the train, which everything drives, I simply to my plutonium processing there nothing is packed. there I have also equal a small battery production which go to the uranium drones port and of the plutonium nuclear fuel rods production the surplus over drone into my camp.
There most of it is shredded anyway because my warehouse is full.
https://steamcommunity.com/sharedfiles/filedetails/?id=2883865363
and delivery to Plutonium City
https://steamcommunity.com/sharedfiles/filedetails/?id=2883865380
there also oil is delivered for some rubber for the heat sink production everything without packing.
The stations also serve at the same time as liquid storage.
Oh yes, and this is how it looks for me under Plutonium City
one does not see everything directly so simply.
https://steamcommunity.com/sharedfiles/filedetails/?id=2883711208
Hi wolfgang i am fine tuning all sorts of things whilst waiting for new content i will put what you say on my to do list
Also how in the hell did you get under the map and build there??
And how do you get under the map?
Well, there are several possibilities
I have noticed that the Hypertube ignores everything, including rocks, etc. So I slid down and also then built a train track in the ground the beginning and the end disguised by the rock as a tunnel.
Then I have in a Let's Play at someone go in the One Uranium Mine back in the cave gaps in the rock are where you can easily go through and then there under the map Bauen can these gaps have not been closed even to this day.
I have also found other gaps in the map that you could use to get under the map.
Then you can simply build down at the precipices and you find places just before the death zone, where you can build under their rocks and on the other side can build up again and you can also continue building under the map.
I have built at a precipice a train spiral down and then also to have another Zugstreck under the map to my start factory, where I put most logistics also down.
See my screenshots some you can not see that is built underground I have three floors over a precipice down built at the Great Waterfalls the area is too with foundations of which there is also a picture.
Translated with www.DeepL.com/Translator (free version)
You can get under the map by using one of the rare glitch holes, or by using a mod, or by clipping a train line through terrain, driving a train into the terrain, and then getting off.
Packaged liquids can be more efficient than pipes for vertical transport, but because packagers use so much more power than pumps it's only more efficient at great heights. The wiki details this: https://satisfactory.fandom.com/wiki/Packager#Using_for_vertical_transport_of_fluids
The tube to my atomic end layers just before the death zone.
https://steamcommunity.com/sharedfiles/filedetails/?id=2884183036
https://steamcommunity.com/sharedfiles/filedetails/?id=2884183060
https://steamcommunity.com/sharedfiles/filedetails/?id=2884183052