Satisfactory

Satisfactory

View Stats:
Mr.America Nov 3, 2022 @ 8:17am
Packaged Sulfuric Acid always pointless?
I'm currently looking at improving throughput via trains, mainly focusing on nitrogen but I took a look at packaged sulfuric acid as well and I've got to say I'm a bit stumped. What's the point of ever packing sulfuric acid? It takes energy to pack/unpack but you don't get any improvement in actual units transported, Sulfur to Sulfuric Acid is 1:1 plus water, stack sizes are both 100, so... eh? The only point to ever use it would be if you wanted to transport a lot of SA up a tall height and you were also missing water anywhere close? Maybe for people who like flying factories or something?
< >
Showing 1-14 of 14 comments
MJS WARLORD (Banned) Nov 3, 2022 @ 9:13am 
the machine that makes uranium cells needs sulphuric acid and also spits it out as a by product so you will have to package it to get rid of it as you will have too much if you make a loop to feed it back to the front of the machine
Wolfgang Nov 3, 2022 @ 9:18am 
Originally posted by MJS WARLORD:
the machine that makes uranium cells needs sulphuric acid and also spits it out as a by product so you will have to package it to get rid of it as you will have too much if you make a loop to feed it back to the front of the machine
Except if you make the numbers work out that you can loop it. Just have the amount that gets produced as a by-product subtracted from the constant feed.
Sure, it will start off slow at first but will then pretty quickly be at 100% and stay there.
Mr.America Nov 3, 2022 @ 9:21am 
Lol I found the infused uranium cell alternative recipe ages before I even started nuclear, that one doesn't have that problem <3
Mister Fabulous Nov 3, 2022 @ 9:24am 
Packaging any fluid unless it's needed for production like the Turbo ammo if you're making it in a manufacturer, isn't necessary. Trains ans pipes can move fluids anywhere just as efficiently unless you're throwing out the empties and always providing new canisters to the packing point.

Most often the reason to do so is to sink excess and not deal with a recycling loop, or move it on belts somewhere because you don't want to deal with pipes. Both perfectly valid.

If your looking to be more efficient in terms of items moves, packing nitrogen is sensible because you can move more gas per item when packed.
Die Hand Gottes Nov 3, 2022 @ 9:29am 
I also have the other recipe that only has water as a byproduct and I just use that with wet concrete the concrete I don't use just goes into the shredder.
Worse is there my large aluminum factory to dispose of the concrete would be a greater effort because I lead back into the cycle
Die Hand Gottes Nov 3, 2022 @ 9:33am 
By the way, I load my acid without packing it with trains
I have an acid factory for sulfuric acid and nitric acid
there I load also then one nitrogen and drive that with trains on the spot without the to pack unnecessary step.

I drive also my aluminum oxide with the train, which everything drives, I simply to my plutonium processing there nothing is packed. there I have also equal a small battery production which go to the uranium drones port and of the plutonium nuclear fuel rods production the surplus over drone into my camp.
There most of it is shredded anyway because my warehouse is full.
Last edited by Die Hand Gottes; Nov 3, 2022 @ 9:39am
kLuns Nov 3, 2022 @ 9:47am 
Pointless unless a recipe requires it
Die Hand Gottes Nov 3, 2022 @ 9:56am 
Acid Factory
https://steamcommunity.com/sharedfiles/filedetails/?id=2883865363
and delivery to Plutonium City
https://steamcommunity.com/sharedfiles/filedetails/?id=2883865380
there also oil is delivered for some rubber for the heat sink production everything without packing.
The stations also serve at the same time as liquid storage.

Oh yes, and this is how it looks for me under Plutonium City
one does not see everything directly so simply.
https://steamcommunity.com/sharedfiles/filedetails/?id=2883711208
Last edited by Die Hand Gottes; Nov 3, 2022 @ 10:00am
MJS WARLORD (Banned) Nov 3, 2022 @ 11:29am 
Originally posted by Wolfgang:
Originally posted by MJS WARLORD:
the machine that makes uranium cells needs sulphuric acid and also spits it out as a by product so you will have to package it to get rid of it as you will have too much if you make a loop to feed it back to the front of the machine
Except if you make the numbers work out that you can loop it. Just have the amount that gets produced as a by-product subtracted from the constant feed.
Sure, it will start off slow at first but will then pretty quickly be at 100% and stay there.


Hi wolfgang i am fine tuning all sorts of things whilst waiting for new content i will put what you say on my to do list
Munki Nov 4, 2022 @ 3:00am 
Die Hand Gottes - what the hell is that purple spike thing in the swamp? I've been seeing it from a distance but am not ready to face the swamp yet to find out.
Also how in the hell did you get under the map and build there??
Die Hand Gottes Nov 4, 2022 @ 3:36am 
Originally posted by Munki:
Die Hand Gottes - what the hell is that purple spike thing in the swamp? I've been seeing it from a distance but am not ready to face the swamp yet to find out.
Also how in the hell did you get under the map and build there??
The spiky thing is just a big balloon plant that gets the full texture only when you are near it is just the quirk of the graphics engine.
And how do you get under the map?
Well, there are several possibilities
I have noticed that the Hypertube ignores everything, including rocks, etc. So I slid down and also then built a train track in the ground the beginning and the end disguised by the rock as a tunnel.
Then I have in a Let's Play at someone go in the One Uranium Mine back in the cave gaps in the rock are where you can easily go through and then there under the map Bauen can these gaps have not been closed even to this day.
I have also found other gaps in the map that you could use to get under the map.
Then you can simply build down at the precipices and you find places just before the death zone, where you can build under their rocks and on the other side can build up again and you can also continue building under the map.
I have built at a precipice a train spiral down and then also to have another Zugstreck under the map to my start factory, where I put most logistics also down.
See my screenshots some you can not see that is built underground I have three floors over a precipice down built at the Great Waterfalls the area is too with foundations of which there is also a picture.

Translated with www.DeepL.com/Translator (free version)
Vectorspace Nov 4, 2022 @ 3:37am 
The purple spike is a LOD glitch

You can get under the map by using one of the rare glitch holes, or by using a mod, or by clipping a train line through terrain, driving a train into the terrain, and then getting off.

Packaged liquids can be more efficient than pipes for vertical transport, but because packagers use so much more power than pumps it's only more efficient at great heights. The wiki details this: https://satisfactory.fandom.com/wiki/Packager#Using_for_vertical_transport_of_fluids
Munki Nov 4, 2022 @ 3:50am 
Thanks for the info!
Die Hand Gottes Nov 4, 2022 @ 3:56am 
Originally posted by Vectorspace:
The purple spike is a LOD glitch

You can get under the map by using one of the rare glitch holes, or by using a mod, or by clipping a train line through terrain, driving a train into the terrain, and then getting off.
The easiest way is to build a hypertube and aim it at the ground or glide into the rocks, but be careful that not everywhere there is a rock on which you land, don't save it before you fall into the bottomless pit.

The tube to my atomic end layers just before the death zone.
https://steamcommunity.com/sharedfiles/filedetails/?id=2884183036
https://steamcommunity.com/sharedfiles/filedetails/?id=2884183060
https://steamcommunity.com/sharedfiles/filedetails/?id=2884183052
Last edited by Die Hand Gottes; Nov 4, 2022 @ 4:43am
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Nov 3, 2022 @ 8:17am
Posts: 14