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What exactly do you mean by this. Track sections should "stick" to foundations better for making specific angles. If you are trying to make a long section i suggest finding the max length you want, then lay down a small track section where you want the new section to end, then connect the two points and delete the small section, and repeat. This helps keep the specific angles you want.
And for very large vertical changes use a train spiral. I have made a spiral with 2m ramp over 100m tall and the train that uses it has 5 cars and 2 engines. I tried the train with only 1 engine and it stalled out, but a second and it made it up with ease.
https://youtu.be/r5LgAboR_as
My issue is that when I'm trying to bring the elevation up to say...fifty meters.
Main terminal is at 20m. It has a nice flat train line that goes to the bottom of the ramp system. Each ramp is only 2m tall, so they produce a long, light but steady incline up to 50m.
Once I reach the bottom of the ramp, the line will either go *INTO* the foundations themselves, 'float' above the line (it doesn't mesh up with the incline) or it ends up being sketchy when I reach the 50m level and try to level it again after reaching the highest ramp.
The train station is on a large ridge on the other side of a pass, with foundations support. Using those same foundations at the same height, I run the track to the edge of the drop. Once there, I stop the track there and climb up the other side using foundations. Once at the same height, I run the track across the gap creating a bridge. Once on the other side, I then try to elevate the track up the 2m ramps so that the track is now at an incline. However, as you can see, it not only 'floats' over the lowest ramp area, but it also burrows into the foundations as well.
That's my current issue. I can't seem to get the track to stay flat when I want it to be flat, and to angle upwards when I need it to for the incline to get up and over the hills.
https://steamcommunity.com/sharedfiles/filedetails/?id=2819474193
https://steamcommunity.com/sharedfiles/filedetails/?id=2819475672
https://steamcommunity.com/sharedfiles/filedetails/?id=2819475699
Edit: Added a couple more shots.
Bring the rail to the exact center of the foundation first.
https://steamcommunity.com/sharedfiles/filedetails/?id=2819479548
Then your attachment point rail that changes angle should be small. this sets up the angle for the rest to follow.
https://steamcommunity.com/sharedfiles/filedetails/?id=2819479974
Then it will not float.
https://steamcommunity.com/sharedfiles/filedetails/?id=2819480179
https://steamcommunity.com/sharedfiles/filedetails/?id=2654473566
For producing slopes. I used the shallowest wedge on top of the roof sections.
I also found that building the line backward from two segments out seemed to produce a straighter track. So you have the track, skip one segment, build the following segment unconnected, then fill in the gap.
I would assume it's a spacing concern. A roundabout would require more space than is present in the screenshot. Depending on where your lines are coming from, there may not be room to reposition them to fit a roundabout.
https://www.transporttycoon.net/junctions