Satisfactory

Satisfactory

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Tomathy Apr 12, 2022 @ 12:14am
2
To whatever developer put the Spiders in this game...
...I hate you so much.
I don't consider my self a squeamish person but the spiders in this game freak me the hell out.
The arachnophobia mode is even worse, they are just png's of cats that move in a freaky way and make the same noises.
If anyone is in the same boat this mod is a big help: https://ficsit.app/mod/6rXfiRwnxJrw3r
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Showing 1-15 of 15 comments
mcb0ny Apr 12, 2022 @ 12:47am 
The small ones are not a problem for me, but the big one? It seems like the damn thing spawns at night, cause i met it in a place i visited before many times, and there was nothing there. But then one time i had to go there by night and damn, i almost had a heart attack when this thing charged at me ;D

Good times. I almost regret building a power plant in that location, spidey stopped spawning ;]
Taco Cat Apr 12, 2022 @ 12:51am 
Innocent me was exploring a cave far away from my main base with allot of power slugs....Spiders are not my favorite but i manged the small ones. So this cave has a little jumping passage to get out again (since i had no more cement i had to use it to get out). I heared a spider noise and turned around and see this giant fcking spider running at me. Next few min consisted of headless running around without looking back and failing to jump out of the cave until i somehow managed the jumps....Came back later and sealed that damm cave and will never go back in lol
Dynamiez Apr 12, 2022 @ 12:59am 
At one spot where i convert fuel into turbofuel, i constantly heard the sounds of spiders... but didnt see them. that was creepy. at some point i decided to investigate the sounds and found a little crack in the ground nearby. found 5 powerslugs and a few spiders in a small cave 😯. now the creepy sounds are gone 😊 but to be sure i wish i could have flooded this cave with my finest turbofuel and throw a match in there... just... to be sure
stealthXG Apr 12, 2022 @ 1:02am 
Once you understand their behavior they're not so bad. I used to avoid them all the time, now I use them for farming alien organs. For the small ones you can just walk backwards and swing at them, they won't hit you. The large ones you can just run circles around them. Once you see how much of a joke these spiders you'll see that there's nothing to be scared of.
HuMaNgUtAn Apr 12, 2022 @ 1:19am 
The first time I saw the giant spider type I legit screamed. I had somehow played for 50+ hours, killed loads of the smaller ones, watched a lot of satisfactory youtubers and read hours worth of the steam community and reddit without knowing they were in the game.

They are one of the best visually designed and animated mobs I have ever seen.
kLuns Apr 12, 2022 @ 2:46am 
They did a pretty good job at the jumpscare when it comes to spiders :)
I like the thrill it gives and it distracts me very well of my factory building. Most spitters I can wall in at their spawn place but with spiders this is much more difficult. And because they scare me I kill them without hesitation.
rattopi Apr 12, 2022 @ 3:18am 
So anyway, I started blasting
Taco Cat Apr 12, 2022 @ 3:51am 
Originally posted by SanakaN:
So anyway, I started blasting
A men of culture
Dynamiez Apr 12, 2022 @ 5:32am 
Originally posted by stealthXG:
Once you understand their behavior they're not so bad. I used to avoid them all the time, now I use them for farming alien organs. For the small ones you can just walk backwards and swing at them, they won't hit you. The large ones you can just run circles around them. Once you see how much of a joke these spiders you'll see that there's nothing to be scared of.

Yes its not about how hard they are as enemys... like you said, the small one run right into you xeno basher... a little bit like baseball. the bigger one i use the jetpack and shoot at them with the rifle. good targeting practise. just in caves i use the basher too, too narrow to use the jetpack.
all in all they are not hard... just freaking creepy 😂
in comparison to the other hostile fauna: the hogs are just cute. like a playing dog or so. the spitters are a bit creppier cause of their look but at least they stay away. the spiders are fast and run straight at you for melee range. brrrrrrrrr 😬 devs made a very good job

but imagine when the story is finally there, a major plot twist... the spiders are actually intelligent, they are the natives and just try to defend their home
Last edited by Dynamiez; Apr 12, 2022 @ 5:34am
Man's Best Friend Apr 12, 2022 @ 7:27am 
Originally posted by mcb0ny:
The small ones are not a problem for me, but the big one? It seems like the damn thing spawns at night, cause i met it in a place i visited before many times, and there was nothing there. But then one time i had to go there by night and damn, i almost had a heart attack when this thing charged at me ;D

Good times. I almost regret building a power plant in that location, spidey stopped spawning ;]
Well, that's exactly what they do. Aside from a few locations, spiders do not spawn on the surface during the day. Only the night. In the caves though, they'll spawn whenever.
stealthXG Apr 12, 2022 @ 3:24pm 
Originally posted by Dynamiez:
Originally posted by stealthXG:
Once you understand their behavior they're not so bad. I used to avoid them all the time, now I use them for farming alien organs. For the small ones you can just walk backwards and swing at them, they won't hit you. The large ones you can just run circles around them. Once you see how much of a joke these spiders you'll see that there's nothing to be scared of.

Yes its not about how hard they are as enemys... like you said, the small one run right into you xeno basher... a little bit like baseball. the bigger one i use the jetpack and shoot at them with the rifle. good targeting practise. just in caves i use the basher too, too narrow to use the jetpack.
all in all they are not hard... just freaking creepy 😂
in comparison to the other hostile fauna: the hogs are just cute. like a playing dog or so. the spitters are a bit creppier cause of their look but at least they stay away. the spiders are fast and run straight at you for melee range. brrrrrrrrr 😬 devs made a very good job

but imagine when the story is finally there, a major plot twist... the spiders are actually intelligent, they are the natives and just try to defend their home
Don't know about you but once I understand something no matter how creepy it may seem, it looses it creepiness. The unknown tends to be creepy.
Ceus Apr 12, 2022 @ 9:41pm 
The jump scares are not really an issue for me. I can't handle the spiders though. I'm glad they have an Arachnophobia Mode. The cats are more of... an ugly addition to a beautiful game. Lol.
Obz3hL33t Apr 12, 2022 @ 10:05pm 
Fight them and the terror wears off. They'll still be scary, but if you train yourself to react with aggression it's not so bad.

When I first started playing my reaction was always to flee in terror then devise a carefully-engineered plan of attack and go back in. That's not a bad way to gain confidence. It worked for me, and I started out terrified of those things.
Arran Chace Apr 12, 2022 @ 11:08pm 
In games nothing can scare me, my mind just wont register anything as scary, knowing its not real.
Frustrated at a game, sure.. annoyed more as often when i just cannot seem to get the hang of something in a game..
But scared... i played some pretty disturbing and horror games, but in panic reaching for the volume knob so i don't get angry neighbours at my door at 3am, is i think the biggest scare i had in a game..

Maybe i'm weird :D
Obz3hL33t Apr 12, 2022 @ 11:46pm 
The "Five Nights Test" is a pretty good one.

Some people suspend disbelief and feel the growing terror as the haunted animatronics begin to change position. In your mind they're moving -- and they're coming for you.

To other players it's a resource management / time management real-time strategy game. These players won't understand the point of Five Nights. To them it will be too simple and boring.

There isn't usually a "right way" to game, but sometimes you have to have the sort of mindset to suspend disbelief to actually get out of a game what its developers intended.

Satisfactory is mostly about building stuff, so if you don't suspend disbelief when the gas-spewing giant spider attacks it's no great loss. Likewise if you're me and the effect wears off over time, well that was kinda fun: got some good scares, and now I'm an old veteran. If you're unreasonably terrified and can't get over it you can't really get out of Satisfactory what you should.

The Five Nights Test thus has two failure modes: too much and too little.
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Date Posted: Apr 12, 2022 @ 12:14am
Posts: 15