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You need to build upwards a lot and look out you don't build your towers through the blue moth flight path.
For coal power I advice to draw a power line to the crater lake and use the 3 pure nodes there so you can make steel at your home base.
The forest has lots of biomass to get you going and I always wait before switching from biomass to coal till I have the mk 2 miner and mk 3 belt to make a 54 generator plant.
I only make sky platforms to find out how much space I need to build on the ground. Then I build one layer that's stackable on the ground.
You can always get 3 wall high floors with the belting on top of the machine. No space issues what so ever. The only thing that won't fit is an awesome sink
Of the non-standard areas to set up base - the western coast is great, but I like to save that for a big endgame factory (like I do with the Northern Forest)
The Blue crater (in the south east) is easily my favourite start with all basic resources close by and loads of coal and oil in close proximity.
How much space do you need for a few basic item factories?
Northern forest is great because you have a ton of pure iron nodes, pure limestone and pure copper right there, everything you need. Coal isn't far away and a decent oil pit is just south, and southwest, and north. You can make a pure fuel power plant, a plastic plant and a rubber plant, and it isn't far to ship it in, heck I just build conveyors to them. Bauxite is just over the hill. 1 road to the west got me nitrogen, craterium, and crystals, which was easy to build because of the massive amount of concrete I had when I got to the point of needing it.
The discussion is why it is good or not for starting, it is absolutely an ideal starting spot, then in higher tiers move east and ship what you make in the forest out to your new main base, (or west, some prefer east like me some prefer west, but point is building over the desert/water or swamp is ideal as its huge open flat area) and.. uranium.
Starting out you have slow conveyors, you don't have railways, you don't have trucks etc, having high out put resource nodes right beside you that make the starter items is absolutely perfect. I consider northern forest much better for low to mid tier than end game, def want to move for end game but at that point you have hit up all those oil nodes that literally surround the northern forest and you have plenty of power to make new massive bases with.
There is no meta in a game such as this unless maybe you are speed-running it and giant floating platforms are not at all satisfactory.
nodes have changed now....
in other words a mk1 miner on a pure node at the beginning counts more than a impure node, but the trade of flat land vs purity is the difference
it comes down to creativity