Satisfactory

Satisfactory

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DaKa Nov 19, 2021 @ 4:44pm
Baby Whine
This isnt anything serious, but maybe others have had the same issue this past week.

My friends and i love this game, we got to the end in update 4 and were waiting for new content to start over. At first we didnt think update 5 had enough to warrant a whole restart so we waited a while, but the love brought us back. My buddy was excited over the dedicate servers, we dont need to wait till someone gets home from work anymore! all day servers! So much material accumulation! So we set one up on the 14th.

Well, a nice update on the 15th

server needs update
friends at work

DAMMIT we all thought.

Its all good they seem to have a few volleys for updates then it dies off

16th
17th

we were like wow whats the point in the dedicated server

18th i get on (im always on first, with the whole dedicated thing tho i didnt fight to be the server host) no update! yes!

Server not up

Friends windows auto updated while he was at work

♥♥♥♥

Ok well there was literally 3 updates this week, it HAS to be over.

Today: Update

*****************************************!!!!!!!!!!

Honestly idk if we can swap server hosts or if there is even a remedy for this situation at all. i just keep thinking the next day will be fine so why go through the trouble of figuring out a solution that should be rare lol But now i just might need to look into it

TLDR: Friends and i got a dedicated server to avoid hosting issue/play time but game and windows updates have made it no different lol
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Showing 1-11 of 11 comments
Shane Nov 19, 2021 @ 6:55pm 
I have a friend who dont play much games these days, his career changed and he is sat at a computer all day long every day, sometimes even has to come home and carry on staring at lines of code.

but this game he does love to play on a weekend, and like the good old days in our two youthful gaming days we set of playing online satisfactory.

and we both gave up the idea of this being a multiplayer game years ago. it suddenly becomes a bug fest the moment you try playing this online. heck at one point as the non host i ended sat on a truck on autopilot unable to get of it, going around in circles

stuff that lmao
Khirareq Nov 19, 2021 @ 10:41pm 
What you should look in to, imo, is, say, if you're the first one home and you get home at 17:00, then setup a Scheduled Task to reboot the server at 16:30 at it'll auto-update as it restarts - That would've avoided issues on 3,4 of the days at least

And you can move to another host fairly easily - You just set it up, and just move the save file over
Last edited by Khirareq; Nov 19, 2021 @ 10:58pm
Vectorspace Nov 20, 2021 @ 1:32am 
Your mistake was, I think, jumping straight into dedicated servers as soon as they landed on experimental, instead of waiting for them to land in early access.

The point of the experimental branch is for wider community testing and feedback on issues and bugs (far more play hours than any QA team could manage). So patches are frequent after major updates, as issues are reported and fixed.

If you are simply after a stable play experience, then you would be better served by waiting for dedicated servers to land in the early access branch (and maybe a week after that). Then patch frequency will be far lower.

I think dedicated servers will be part of the general release of update 5 to Early Access, which is scheduled for this Tuesday. So I would guess that a week on Tuesday would be the best time to start.

Note that dedicated servers are still very new so even in early access I wouldn't expect them to be super stable or bug free
DaKa Nov 20, 2021 @ 4:34am 
Originally posted by Shane:
I have a friend who dont play much games these days, his career changed and he is sat at a computer all day long every day, sometimes even has to come home and carry on staring at lines of code.

but this game he does love to play on a weekend, and like the good old days in our two youthful gaming days we set of playing online satisfactory.

and we both gave up the idea of this being a multiplayer game years ago. it suddenly becomes a bug fest the moment you try playing this online. heck at one point as the non host i ended sat on a truck on autopilot unable to get of it, going around in circles

stuff that lmao
Honestly i havent experienced any issues as far as playing with friends, or game breaking bugs.
DaKa Nov 20, 2021 @ 4:36am 
Originally posted by Khirareq:
What you should look in to, imo, is, say, if you're the first one home and you get home at 17:00, then setup a Scheduled Task to reboot the server at 16:30 at it'll auto-update as it restarts - That would've avoided issues on 3,4 of the days at least

And you can move to another host fairly easily - You just set it up, and just move the save file over
Definitely gonna talk to my buddy about switching
DaKa Nov 20, 2021 @ 4:40am 
Originally posted by Vectorspace:
Your mistake was, I think, jumping straight into dedicated servers as soon as they landed on experimental, instead of waiting for them to land in early access.

The point of the experimental branch is for wider community testing and feedback on issues and bugs (far more play hours than any QA team could manage). So patches are frequent after major updates, as issues are reported and fixed.

If you are simply after a stable play experience, then you would be better served by waiting for dedicated servers to land in the early access branch (and maybe a week after that). Then patch frequency will be far lower.

I think dedicated servers will be part of the general release of update 5 to Early Access, which is scheduled for this Tuesday. So I would guess that a week on Tuesday would be the best time to start.

Note that dedicated servers are still very new so even in early access I wouldn't expect them to be super stable or bug free
Im ok with it, i just thought it was funny that the reason we got it in the first place was to be able to play freely, and then we just got bombarded with updates, in and out of game causing us to rely on a host either way lol I really havent experienced any actual issues with it so far. its stable enough where i havent lost any progress/items/etc and accumulation still occurs even tho my game is up to date when the server isnt. Still a net positive even with frequent updates lol
Khirareq Nov 20, 2021 @ 6:07am 
Originally posted by DaKa:
Originally posted by Khirareq:
What you should look in to, imo, is, say, if you're the first one home and you get home at 17:00, then setup a Scheduled Task to reboot the server at 16:30 at it'll auto-update as it restarts - That would've avoided issues on 3,4 of the days at least

And you can move to another host fairly easily - You just set it up, and just move the save file over
Definitely gonna talk to my buddy about switching

Switching to where, if you don't mind me asking? As in renting a server, or another private host?

I'm renting a server, and it's been "Playable*". Actually in fact, the first host I rented from, I couldn't even connect to - Set up an account with another provider, and it just worked - Cancelled that first lot

But yeah - Even when renting a private server, you'll still need to restart it now and then to get it up to date - I've set up a scheduled restart like I mentioned before to avoid issues


*Sometimes items don't appear to move along belts, but if you pay attention to the whole belt, you'll see stuff moving. BUT, sometimes splitters and mergers bug out, and you will need to rebuild a section (Sometimes long belts bug out too)
Last edited by Khirareq; Nov 20, 2021 @ 6:08am
phillip_lynx Nov 20, 2021 @ 8:21am 
- Dedicated Servers are an Update 5 Thing.
- Update 5 is only aviable on the Experimental Branch.
- The experimental Branch is ... uhmmm ... EXPERIMENTAL .. and used to iron bugs out of the update, before it hits the EA-Branch.
- For ironing out Bugs it is neccesary to patch regulary.
Cyrus Nov 20, 2021 @ 1:52pm 
This is a common issue with... every player run dedicated game servers.

Once it hits the "Early Access" branch it will be much more 'stable' in regards to the updates.. once it gets the first few patches as well.

Honestly any game that updates semi-regularily takes a LOT more to manage to maintain uptime.

Games like ARK, which is notorious for this issue, especially on modded servers, has grown to have tools that can auto update and restart the servers in the event of updates.

Give it time to grow and update, these pains will pass.. hopefully :D
DaKa Nov 20, 2021 @ 2:32pm 
Originally posted by Khirareq:
Originally posted by DaKa:
Definitely gonna talk to my buddy about switching

Switching to where, if you don't mind me asking? As in renting a server, or another private host?

I'm renting a server, and it's been "Playable*". Actually in fact, the first host I rented from, I couldn't even connect to - Set up an account with another provider, and it just worked - Cancelled that first lot

But yeah - Even when renting a private server, you'll still need to restart it now and then to get it up to date - I've set up a scheduled restart like I mentioned before to avoid issues


*Sometimes items don't appear to move along belts, but if you pay attention to the whole belt, you'll see stuff moving. BUT, sometimes splitters and mergers bug out, and you will need to rebuild a section (Sometimes long belts bug out too)
Just like you said, see about moving save files
DaKa Nov 20, 2021 @ 2:33pm 
Originally posted by phillip_lynx:
- Dedicated Servers are an Update 5 Thing.
- Update 5 is only aviable on the Experimental Branch.
- The experimental Branch is ... uhmmm ... EXPERIMENTAL .. and used to iron bugs out of the update, before it hits the EA-Branch.
- For ironing out Bugs it is neccesary to patch regulary.
Yes I’m aware why there’s updates. I also know what experimental is. I’m not upset. Just a comical situation
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Date Posted: Nov 19, 2021 @ 4:44pm
Posts: 11