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Two of my remote areas are close enough that I just use my zipline on the power cables, others have hypertubes connecting them so I can head over to make changes if needed.
Since most ores are 1:1 (base recipe), there's no belt savings to be had by sending ingots versus ore.
Once I set up a factory, I don't change its recipes. I'll just build a whole new factory before I do that.
Specific to using "pure" recipes later, whatever belt was bringing in raw ore can be used instead for finished ingots easy-peasy.
Personally, I like to centralize the ore from a biome and smelt it all in one place, but that only becomes practical once you've reached a certain size. Assuming you have new locations yet to be harvested, I wouldn't tear down what is built already. I would just plan out a smelting facility based on currently unharvested nodes.
Once that is up and running, if you want to reorganize the other base to make it more efficient, at least it has already had its function replaced. Then maybe you can eventually direct the ore that was being used there to a smelting facility for that biome.
Edit: And to add: high volume stacks like quickwire are better shipped via transport rather than belt. A stack of 100 caterium ingots and a stack of 500 quickwire take up the same space in a truck, but on a belt the ingots are far more units per space.
Caterium ores won't often max out your belt capacity but if they do smelting is the best solution next to upgrading belts
Even still, unless the node is forever away and needs a vehicle of some flavour, I still prefer to belt in the raw ore.
By choking (limiting) the output of the platform, you can.
Limit the flow of the I/Os, and you ensure only certain amounts of product are available for pickup or empty space available for filling.
All you need to know is how long it takes for the train to make 1 round trip. Then you can calculate how much you need to feed a freight platform per minute to reach the total you'd like transferred by the time the train makes its loop.
If you're planning a full exploit of the map though, I'd strongly suggest doing it remote as bringing that much material to your main base would be a total nightmare.